ED Team JimMack Posted February 20, 2009 ED Team Posted February 20, 2009 Is anyone using this stick? If so please could you give me an opinion, particularly on the force feedback capability and use of trim. Many thanks Having problems? Visit http://en.wiki.eagle.ru/wiki/Main_Page Dell Laptop M1730 -Vista- Intel Core 2 Duo T7500@2.2GHz, 4GB, Nvidia 8700MGT 767MB Intel i7 975 Extreme 3.2GHZ CPU, NVidia GTX 570 1.28Gb Pcie Graphics.
Tehrawk Posted February 20, 2009 Posted February 20, 2009 As far as I know, the Evo uses a spring to centre it. So when you trim, you will still need to let go of the stick.
rawtoxin Posted February 20, 2009 Posted February 20, 2009 I have it and can tell u that ff doesn't work as it should. The stick doesn't rest in the position where u trimmed. Instead the stick moves back the direction to center position. With small movements (then hit trim) u are fully back to center. It works for extreme inputs on x and y axis but still it comes back half the way. I tried about a day to configure it, then finally turned FF off. So far i read that the MS FF2 is the only stick where trim via FF actually works. :joystick:
BakaNi Posted February 20, 2009 Posted February 20, 2009 The evo force works fine IF you disable the centre spring, personally I've just used some string to coil the spring up and voila, working forcefeed back.
4c Hajduk Veljko Posted February 20, 2009 Posted February 20, 2009 Here’s a little video showing what I found about the stick: And here’s one of the threads discussing Evo Force issues. http://forums.eagle.ru/showthread.php?t=38463 Thermaltake Kandalf LCS | Gigabyte GA-X58A-UD3R | Etasis ET750 (850W Max) | i7-920 OC to 4.0 GHz | Gigabyte HD5850 | OCZ Gold 6GB DDR3 2000 | 2 X 30GB OCZ Vertex SSD in RAID 0 | ASUS VW266H 25.5" | LG Blue Ray 10X burner | TIR 5 | Saitek X-52 Pro | Logitech G930 | Saitek Pro flight rudder pedals | Windows 7 Home Premium 64 bit
4c Hajduk Veljko Posted February 20, 2009 Posted February 20, 2009 The evo force works fine IF you disable the centre spring, personally I've just used some string to coil the spring up and voila, working forcefeed back.It may work "better" when spring force is defeated, however, check this and you will see that electromechanicaly, this stick has plenty of power to stay in a position. Disabling the spring eliminates very important feature of the stick. The spring makes the stick go back to center even with very small movement of the stick. By the way, this spring design is the same as on X-52 and X-52PRO and it works just fine as the (vast ?) majority of the people are using these sticks for Flaming Cliffs and Black Shark. Thermaltake Kandalf LCS | Gigabyte GA-X58A-UD3R | Etasis ET750 (850W Max) | i7-920 OC to 4.0 GHz | Gigabyte HD5850 | OCZ Gold 6GB DDR3 2000 | 2 X 30GB OCZ Vertex SSD in RAID 0 | ASUS VW266H 25.5" | LG Blue Ray 10X burner | TIR 5 | Saitek X-52 Pro | Logitech G930 | Saitek Pro flight rudder pedals | Windows 7 Home Premium 64 bit
CyBerkut Posted February 20, 2009 Posted February 20, 2009 Some of us using the stick are reasonably satisfied with the results, once the proper adjustments/adaptation are made. You might want to check out this thread (which also drills down to other threads, too): http://forums.eagle.ru/showthread.php?t=38463 The following gets good results for me and some others: - Default spring = 0% - Spring gain = 38% - Other options at 100% with the spring manually disabled (garbage twist ties are a good means to do that on a temporary basis). ------------------------------------------- Hajduk, what is the "very important feature" that is lost by disabling the centering spring? (Keep in mind, that I'm not talking about permanently removing the spring) In the sim, if the FFB stick is holding trim, the need for a spring return to center is eliminated as far as I can see. I could be wrong about that, and I'm open to correction if a suitable (and convincing) example is provided. Using a temporary means to disable the spring for the sim will allow you to restore the centering spring for other applications where you might want/need it. Someone, (I forget who at the moment) even drilled tiny holes in the joystick's mounting shaft to allow a small pin, or paperclip to be used to pin the centering spring mechanism up away from the base. A very clean way to facilitate switching between the centering spring being disabled/enabled! (Be careful of the switch wires inside the shaft!) JimMack, I see you are on the ED Testers Team. I'm glad you're looking into this. As you can see here, and elsewhere in the forums, it is very much a mixed bag. I hope you will give it a shot, and provide useful input to ED on what you experience. As I posted elsewhere, it may be that what we (at least some of us) are currently able to get out of the stick, (once it is configured as described) may be close to what the actual BS stick does, and/or what ED intended. However, it can be seen throughout various threads that many folks want something beyond what we are getting in stick response. If that is something that ED can accomodate in the software (config screens, or lua file edits, or ???) either now, or soon... that would be very much appreciated. [sIGPIC][/sIGPIC] There's no place like 127.0.0.1
-sulan- Posted February 20, 2009 Posted February 20, 2009 The ms FFB2 (which I use) is completely without centering springs, in non-FF apps it uses it's FFB motors for centering.. Works fine in BS, except that one can't set a curve on any axis when using it (because it still sets trim-position of the stick as if there were no curve).. I guess it would be the same with the EVO FFB stick..
BakaNi Posted February 21, 2009 Posted February 21, 2009 It may work "better" when spring force is defeated, however, check this and you will see that electromechanicaly, this stick has plenty of power to stay in a position. You're right, after fiddling with the ForceTest, it's clear the stick has more than enough force to hold it in place with the centre spring functional. I always assumed that the stick was supposed to 'slip' from it's trim position, as the stick in game also 'slipped', it seems the ingame stick is mirroring real life as opposed to vice versa ;) I'm not sure what's causing the trim to function incorrectly, but even with the centre spring disabled, the stick doesn't hold it's place correctly.
Recommended Posts