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Periscope sight modeling like in Gazelle L, instead of separate image in VR.


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Posted (edited)

The way the periscope sight in Cold War variant Gazelle L has been made, works fantastic in both VR and flat screen.

It just shows magnified image the whole time, depending on your head angle, you can simply lean forward to see a more refined picture, it works more or less like a periscope does in real life. It adds a lot of immersion and overall comfort.

The Mi-24 should definitely receive such implementation of the periscope sight. Instead of current "separate image", detached from the whole cockpit.

cheers

peri2.jpeg

Edited by bies
  • Like 9
Posted

It does looks nice in Gaz. Problem with Hind is how periscope is positioned in the cockpit. It could get uncomfortable real fast.

  • Like 2
Posted (edited)
On 7/15/2023 at 10:19 AM, admiki said:

It does looks nice in Gaz. Problem with Hind is how periscope is positioned in the cockpit. It could get uncomfortable real fast.

Yes, but only a bit.

It was a bit uncomfortable IRL as well.

Edited by bies
  • Like 3
  • 1 month later...
Posted

+1 to this, I find it very unsettling to have a fixed reticle in VR, same with combined arms.  It could be an option at least on the special tab.

  • Like 3
Posted

I keep leaning forwards into the hind periscope, expecting to see the lens rendered.  Would be really nice to be able to do so so another +1 🙂

  • Like 3

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  • 1 year later...
Posted

Gazelle or Viggen-like real time periscope implementatnion should be a global API, to be used by all ED and 3rd parties.

  • Like 1
Posted

+1

Yes, I remember being very disappointed when the Hind launched and this was not the case.  I had rather hoped it would have been introduced by now, but I guess it is not something ED are planning.  It's a real immersion breaker in VR as it is currently implemented.

  • Like 2

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