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Posted (edited)

Hi, 

I have a 10900KF and RTX3090, with a HP Reverb. I thought about upgrading to a 4090 but I'm not sure if my CPU is enough.

I checked the built in FPS counter of DCS and I constently see "CPU bound" (yellow, sometimes red). But in MSI Afterburner I see GPU used at 100%, and CPU at 20-30%. How come ?

Thank you !

Edited by alboon2000
Posted
13 minutes ago, alboon2000 said:

Hi, 

I have a 10900KF and RTX3090, with a HP Reverb. I thought about upgrading to a 4090 but I'm not sure if my CPU is enough.

I checked the built in FPS counter of DCS and I constently see "CPU bound" (yellow, sometimes red). But in MSI Afterburner I see GPU used at 100%, and CPU at 20-30%. How come ?

Thank you !

 

hello. have a look at this post and see if @Supmua explanation helps.

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Posted
24 minutes ago, alboon2000 said:

Hi, 

I have a 10900KF and RTX3090, with a HP Reverb. I thought about upgrading to a 4090 but I'm not sure if my CPU is enough.

I checked the built in FPS counter of DCS and I constently see "CPU bound" (yellow, sometimes red). But in MSI Afterburner I see GPU used at 100%, and CPU at 20-30%. How come ?

Thank you !

 

The CPU load doesn't reflect the actual load correctly due to the discrepancy of core-count and cores in use. Basically if you use only one core of a 4 core cpu, the load is 100% from the pov of the application (when it can only use one), but 25% from the pov of Afterburner.

In VR you are more likely to be CPU bound for your fps/frametimes. However the bottleneck can shift back and forth depending on the current scene. At least you will/would be able to ramp up the visual fidelity without loosing fps with a 4090.

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"Muß ich denn jedes Mal, wenn ich sauge oder saugblase den Schlauchstecker in die Schlauchnut schieben?"

Posted

Thank you all.

What software would you recommand to monitor FPS data ? I tried the nVidia built in counter but can't display it inside my Reverb, and FPSVR doesn't launch, but I think it's because I don't use SteamVR anymore now.

Posted (edited)
56 minutes ago, alboon2000 said:

Thank you all.

What software would you recommand to monitor FPS data ? I tried the nVidia built in counter but can't display it inside my Reverb, and FPSVR doesn't launch, but I think it's because I don't use SteamVR anymore now.

MSI Afterburner + Riva Statistics (the latter comes with the former)

ups, sorry - I was too fast. You mean for VR, not pancake. In that case FPSVR is the only option I know, sorry.

Edited by Hiob

"Muß ich denn jedes Mal, wenn ich sauge oder saugblase den Schlauchstecker in die Schlauchnut schieben?"

Posted

I used OpenXR toolkit companion and saw that usually I had about 11ms CPU frame render time, and +/- 30ms for GPU. I suppose it's worth keeping the same CPU then.

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