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Posted (edited)

They only existed on the MPCDs, and even still, the displays are not really NVG usable. 
 

What really needs to happen if for NVGs to be properly implemented, at least in VR, to not be full screen to allow the look-under technique as IRL. 

Edited by Rainmaker
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Posted
On 7/23/2023 at 1:55 AM, Rainmaker said:

They only existed on the MPCDs, and even still, the displays are not really NVG usable. 
 

What really needs to happen if for NVGs to be properly implemented, at least in VR, to not be full screen to allow the look-under technique as IRL. 

 

That’s right, I forgot it was only for the MPCD’s.  NVG’s were still new to the strike during my time.  I think we had to put velcro on UFC or something.

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Posted
9 hours ago, strikeeagle said:

That’s right, I forgot it was only for the MPCD’s.  NVG’s were still new to the strike during my time.  I think we had to put velcro on UFC or something.

Velcro all over. Tim has added it in the model on the respective places. The filters should also install when using the NVGs. 

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Posted
19 hours ago, strikeeagle said:

NVG’s were still new to the strike during my time.  I think we had to put velcro on UFC or something.

Is this why there are darkening panel thingies added over the caution lights in the cockpit when we start at dusk or nighttime?

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Posted
59 minutes ago, Nealius said:

Is this why there are darkening panel thingies added over the caution lights in the cockpit when we start at dusk or nighttime?

Afirm

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