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Posted

Hey Moose - I like the flame design, I think it would have a greater impact if it were focused on the fwd section and slightly swept back - kind of like the idea that the fires of hell are coming for you and you are gonna die!!!!!! Maybe put a profile skull on either side of the nose, with flames trailing behind. The funny thing is, I was thinking of doing something along those lines recently, but now you beat me too it, so I offer this concept for you to give it a go (besides, I've got a different skin in progress :thumbup:)

 

Nate - like how you've "trade-marked" your preferred mode of landing :megalol:

Posted

OKay, so I've redone the flames, and continued the theme fully along both sides.

Crazy, I was originally thinking along those lines, but I didn't have the patience to line up the flames going from piece to piece. I do like the skull and crossbones idea though.

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Posted

I think your black is too black IMO. Try to use the dark of the official skins, something more like dark gray instead of pure black. It will be more detailed.

[sIGPIC][/sIGPIC]

 

And... Hum... Sorry for my english...

Posted

Hey Crazy,

 

Is this sort of what you were thinking about? (just a quick test to see how it would look)

I'm actually thinking about going more this route now but I'm not sure what would look better, flames coming up from underneath, or back from the nose. And getting a skull to wrap around the nose of the a/c is going to be a PITA...

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Posted (edited)

Ok, a quickie search, this is the closest I had in mind - position the skull graphic on either side of the nose, with the flames extending back alongside the fuselage, about as far back as the cockpit side windows, then stop there.

 

And for my input, having the flames along the complete underside of the fuselage, and pointing straight up kind of gives a strange effect, because in effect the aircraft then is made to look like its just sitting there. Swept flames, on the other hand, give the appearance of speed, lethality and with the skull, "Death is Coming for Youuuuuuu!!!!!" (lol)

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Edited by CrazyD
Posted

And for my input, having the flames along the complete underside of the fuselage, and pointing straight up kind of gives a strange effect, because in effect the aircraft then is made to look like its just sitting there.

 

But i'm hovering 90% of the time ! :music_whistling:

Posted

Hmmm... perhaps the rotor wash should be blowing the flames down then... ;)

 

Actually, swept up and back (diagonal) would probably look great, but so do the efforts already posted.

[sIGPIC][/sIGPIC]

There's no place like 127.0.0.1

Posted
Hmmm... perhaps the rotor wash should be blowing the flames down then... ;)

 

Actually, swept up and back (diagonal) would probably look great, but so do the efforts already posted.

 

Flames from hell cant be blown away my friends. They just keep on burning !:devil:

Posted

Okay, Crazy you were right. The Flames from a skull do look better. I still need to do alot of tweaking, but this is the basic theme of what I'm going to go with.

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Posted (edited)

Moose, you fired the missile right on target! The only thing I would reconsider would be the sizing - I think that if you reduced the skull by 50%, and position it centred on the nose cone (as viewed by the side of course), then the effect wouldn't be so dominating. The flame pattern would extend back to roughly where you've got the rear of the skull positioned in your pic posted above. Then you'll just have to figure out the colour scheme for the rest of the fuselage. Might I suggest a shade of really dark blue, with contrasting light to medium grey, and maybe some trim of deep red or green even (I'm grasping at straws at this point, lol). But I love your skull pic - exactly what I had in mind. We definitely need to get together for some beers! The skull pic I was hoping to find would have been one like yours, but with the jaw in an open "banshee scream" kind of position. But yours is just as good! Did I mention I like your skull pic? Any chance you could fwd me a copy?

 

@ Vesperatus - If you're hovering 90% of the time, that's like being a sitting duck! Definitely going down in flames for sure :D!

Edited by CrazyD
Posted

you play with fire you'll get burnt ;)

Windows 11 Home | Asus TUF Gaming B850-Plus WiFi MB | AMD Ryzen 7 9800X3D + LC AIO 360 | MSI RTX 5090 LC 360 | 64GB PC5-48000 DDR5 | 1TB M2 SSD x2 | NZXT C1000 Gold ATX 3.1 1000W | HOTAS Cougar+MFG Crosswind ... and waiting on Pimax Crystal Super VR headset & DCS MiG-29A release

Posted
Okay, Crazy you were right. The Flames from a skull do look better. I still need to do alot of tweaking, but this is the basic theme of what I'm going to go with.

 

That's kick-ass !

Posted

I think the skull should be closer to the nose and the flames waaaaaaaaayyy longer. Like from the nose to just a little bit behind where the pilot sits.

 

:thumbup:

Posted

I'll agree with Vesperatus. Hard to tell in the pic, but did you have dark red in with the black for the rest of the body? Or is it my monitor? Looks awesome!

Posted

Ya, there is some 'blood' red in with the black. But it's random and fairly faint. I'll have to work on some longer flames. It may take some trial and error. At the moment if I stretch them out that much, they look like crap.

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