Nealius Posted August 6, 2023 Share Posted August 6, 2023 (edited) In contrast (pun not intended) to all modules' targeting pods where FLIR brightness/contrast/gain is stable regardless of where you point the targeting pod, the projected FLIR in the Harrier, Mudhen, and Apache will fluctuate wildly depending on where you're looking, and require a third hand to constantly adjust the HUD/IHADSS image while your other two hands are managing throttle/collective and stick/cyclic. Is this normal? If it is, why are the targeting pods not affected? Edited August 6, 2023 by Nealius Link to comment Share on other sites More sharing options...
BigBorner Posted September 27, 2023 Share Posted September 27, 2023 I’ve experienced the same in F-15E, but not apache. Link to comment Share on other sites More sharing options...
Moxica Posted October 23, 2023 Share Posted October 23, 2023 Same goes for the Gazelle camera/monitor. Looks like some function is set to "auto" like auto exposure in a camera. (Which is a bad function for people not knowing how to set exposure parameters manually) ASUS ROG Strix B550-E GAMING - PNY GeForce RTX 4090 Gaming VERTO EPIC-X - AMD Ryzen 9 5900X - 64Gb RAM - 2x2Tb M2 - Win11 - HP Reverb g2 - Oculus Quest 2 - Thrustmaster Warthog HOTAS - Thrustmaster Pendular Rudder - 2X Thrustmaster MFD Cougar Link to comment Share on other sites More sharing options...
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