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HAS-only airbases: Where to park after sorties?


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Posted

In the Sinai map we have a lot of airbases at are all HAS and/or tents without much in the way of open aprons. After a sortie, where would a jet typically park? If they pull into the HAS/tent there's no room to turn them around for exit on the next sortie. The taxiways are so tight that parking them in front of the HAS clogs things up. In the meantime I've just been parking in the arm/dearm areas because I can't think of anywhere else to park.

Posted

Even AIs don't behaves so,
Each AFBs in Sinai map have about eight or sixteen "taxi through designed" HAS spots / Tent spots , or open rearming spots.
Player may use those spots to rearm.

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Modules: A-10C/II, F-4E, F-5E(Re), F-14A/B, F-15E, F-16C, F/A-18C, AV-8B, FC3, Ka-50-2/3, UH-1H, Mi-8MTV2, SA342, Mi-24P, AH-64D, CH-47F, P-51D, F4U-1D
Maps: Nevada, PG, Syria, SA, Sinai, Kola, Afghanistan, Iraq, CW Germany, Channel, Normandy2.0      Assets etc.: CA, Sc, WW2AP
Mods and Skins in User Files: files/filter/user-is-western0221/ 

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Posted (edited)

I see taxi-through shelters at Tel Nof and all the Egyptian airbases, but about half of the ones on Hatzor only have about 9 feet of clearance from taxi line to hitting a scenery object, and Hatzerim doesn't have any taxi-through shelters/tents. 

Edited by Nealius
Posted (edited)
1 hour ago, Nealius said:

but about half of the ones on Hatzor only have about 9 feet of clearance from taxi line to hitting a scenery object

Current Hatzor AFB is used for only Beechcraft King Air or Bonanza by IDF.
Any F-15s or F-16s aren't assigned there. Rearming might not be planned.

If you want to play fictional missions F-15/16s takeoff from / land to / rearm at Hatzor , tents or other ground objects can be erased by Mission Editor Trigger function.

 

1 hour ago, Nealius said:

and Hatzerim doesn't have any taxi-through shelters/tents. 

From google's satellite photos, Hatzerim's spots 10 - 103 might be (or should be) taxi through ones.
Current module design looks a bit buggy ? Those tents maybe misplaced too west, to be moved to east.

Open spots 111 - 119 are also taxi through rearming area IRL, only taxing lines are missing in the module.
We can rearm on spots 111 - 119 and 138 - 141 until future module retouch.

Edited by western_JPN
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Modules: A-10C/II, F-4E, F-5E(Re), F-14A/B, F-15E, F-16C, F/A-18C, AV-8B, FC3, Ka-50-2/3, UH-1H, Mi-8MTV2, SA342, Mi-24P, AH-64D, CH-47F, P-51D, F4U-1D
Maps: Nevada, PG, Syria, SA, Sinai, Kola, Afghanistan, Iraq, CW Germany, Channel, Normandy2.0      Assets etc.: CA, Sc, WW2AP
Mods and Skins in User Files: files/filter/user-is-western0221/ 

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Posted

Yeah Hatzerim looks a bit...weird. The potential parking/arm/dearm spots next to the runways have taxi lines that indicate entry from the runway, not from the taxiway, and there's insufficient space between the pavement and the dirt to park there without your nose encroaching on the taxiway. You would need to be backed into the parking space with a tug.

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Posted

Tried parking at the tents on Hatzerim and there's definitely not enough clearance for anything larger than a Viper. On center of the taxi line the Mudhen's wing clears the barbed wire on the fence by about 1 foot, and further down the taxiway there's a GPU unit or something that is as tall as the Mudhen's wing, and could cause collision.

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  • 2 weeks later...
Posted

Look to the period of the map.  Sinai is an extension to Syria, and as such a “Cold War” map at best.  Hatzerim was principally an A-4 base, though I Sqdn of F-4’s did operate there.  If you are trying to put Hornets, Vipers and Eagles there, you are trying to put a square peg in a round hole.  F35s would work there….

Posted
13 hours ago, 352ndOscar said:

If you are trying to put Hornets, Vipers and Eagles there, you are trying to put a square peg in a round hole.

If the base as modeled is meant for A-4s and F-35s then we're given a round hole to fit all of our square pegs.

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Posted

What I’m trying to point out is that there are hot-staging areas at the eastern end of both Hatzerim runways suitable for between mission rearm and refuel operations.  There’s a ready alert area under revetments on the eastern end of the southern runway that can and should fit Eagles and Hornets without problems and are drive through.  Don’t try and use the tented parking areas on the western end of the northern runway for Eagles and Hornets because these parking areas were originally built for A-4s and just aren’t big enough for those planes to operate safely.

Posted

At Hatzerim (in-game) I see no drive-through shelters on the east end of 28L. I see a lot of arm/dearm (transient) areas next to the thresholds of the runways but no parking spaces that wouldn't require being pushed in by a tug.. 

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Posted
On 9/1/2023 at 7:39 PM, 352ndOscar said:

Look to the period of the map.  Sinai is an extension to Syria, and as such a “Cold War” map at best.

When or where was this ever stated?

The current dimensions do match pretty well with current SAT imagery, it´s just that the hangars are the wrong size and/ or are placed incorrectly. Spots 120-137 are all drive through and large enough for both, the F-15 & the F-16 (IRL that is).

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Posted

I assume the Hatzerim tents should be set up like they are at Hatzor, but even at Hatzor there's only 5ft from taxi centerline to the "foul line," and there's lots of equipment encroaching on that 5ft as well. 

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