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Extrange flight behaviour , is this normal?


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Posted (edited)

Hello, at low level flight mission in quick missions, when I reach the last waypoint and ascends a little whe "wet feet" while navigating to kobuleti and trying to land, the plane oscilates left and right and I must to compensate all the time with stick, is this normal?, is due to weather conditions? I've checked my bindings an all anre ok (no duplicate controls) .

It happened to me flying MT Ob and VR.....

Anyone else noticed this?

Attached my track, of course is at the end of flight....when exit canno and flying over seavuelo rasante record 2.trk

Edited by firefox121

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Posted

If you over-G the jet and bend the wings up, the jet will oscillate left and right in straight and level flight.  Its part of the damage model.

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Posted (edited)

Is it supposed to be so sensitive that even a short (1s like) over-g turn instantly bends the wing to the stage that it must be replaced?

Right now even a simple missile evasion maneuver most of the time leads to a bent wing, I don't think that F-15s had their wings replaced every time that they pulled a short over-g. It's just my opinion, but it feels a bit too rigorous how quickly wings bend.

Edited by Gotchi
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Posted (edited)
3 hours ago, Gotchi said:

Is it supposed to be so sensitive that even a short (1s like) over-g turn instantly bends the wing to the stage that it must be replaced?

Right now even a simple missile evasion maneuver most of the time leads to a bent wing, I don't think that F-15s had their wings replaced every time that they pulled a short over-g. It's just my opinion, but it feels a bit too rigorous how quickly wings bend.

 

Dont over-g. Simple solution. There is a single beeper, double beeper, and betty to tell you when to stop. 
 

The damage model is set as such that you need to go well above the G limit in order to immediately cause damage. 

Edited by Rainmaker
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Posted
On 9/6/2023 at 1:24 AM, Rainmaker said:

Dont over-g. Simple solution. There is a single beeper, double beeper, and betty to tell you when to stop. 
 

The damage model is set as such that you need to go well above the G limit in order to immediately cause damage. 

 

If you are used the hornet or viper, like me, it may be habit to jerk the stick in such situation. If you do you will bend the wings before the alarms have a chance to kick in. Of course we simply have to learn not to do this in this plane.

There are a few others gotcha's in this plane like diving in full AB can easily cause overspeed and rip a wing or two of the airplane. I like this kind of thing personally and it feels more realistic. Something bad should happen when doing stupid things in a jet.

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Posted
On 9/5/2023 at 4:16 PM, Gotchi said:

Is it supposed to be so sensitive that even a short (1s like) over-g turn instantly bends the wing to the stage that it must be replaced?

Right now even a simple missile evasion maneuver most of the time leads to a bent wing, I don't think that F-15s had their wings replaced every time that they pulled a short over-g. It's just my opinion, but it feels a bit too rigorous how quickly wings bend.

Seems like you want to minimize the severity of over-g ... you're in a heavyweight aircraft and over-g is easy to accomplish.  The amount of time at over-g needed to bend the airframe depends on the severity of the over-g, and that in turn depends on weight and speed (the aircraft is more vulnerable in the transonic region).

This sort of event would not lead to just 'replacing the wing', the entire fuselage would have been bent so you're writing off the aircraft after landing.  The wings are just the most visible problem.

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Posted
On 8/20/2023 at 1:17 AM, firefox121 said:

Hello, at low level flight mission in quick missions, when I reach the last waypoint and ascends a little whe "wet feet" while navigating to kobuleti and trying to land, the plane oscilates left and right and I must to compensate all the time with stick, is this normal?, is due to weather conditions? I've checked my bindings an all anre ok (no duplicate controls) .

It happened to me flying MT Ob and VR.....

Anyone else noticed this?

Attached my track, of course is at the end of flight....when exit canno and flying over seavuelo rasante record 2.trk

 

I've noticed this, it does feel over twitchy at times.  I think it's a little better after the last patch... On what others are saying about over G which is not really connected to your comment on handling... I was an aircraft engineer for twelve years on fast jets so do have some idea about what I'm talking about... The maximum G restrictions on most aircraft are there to prolong their service life, that's not to say they won't suffer a catastrophic failure if pushed well past this maximum G setting, it depends on how fair past and for how long.  Basically, the max G settings are set low to increase airframe life.  The problem we have in DCS is that there is no such thing as airframe life, you could model it I suppose but people would just get a new jet every time so they could get the best performance.  The only way to model aircraft G performance is to stick to the max G settings which are set for peacetime operations or to allow some degree of latitude with instant non sustained G, as with the F14.  

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Posted
1 hour ago, Yeti42 said:

I've noticed this, it does feel over twitchy at times.  I think it's a little better after the last patch... On what others are saying about over G which is not really connected to your comment on handling... I was an aircraft engineer for twelve years on fast jets so do have some idea about what I'm talking about... The maximum G restrictions on most aircraft are there to prolong their service life, that's not to say they won't suffer a catastrophic failure if pushed well past this maximum G setting, it depends on how fair past and for how long.  Basically, the max G settings are set low to increase airframe life.  The problem we have in DCS is that there is no such thing as airframe life, you could model it I suppose but people would just get a new jet every time so they could get the best performance.  The only way to model aircraft G performance is to stick to the max G settings which are set for peacetime operations or to allow some degree of latitude with instant non sustained G, as with the F14.  

Already exists. Has since day 1. 

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