Rufuz64 Posted Thursday at 03:38 PM Posted Thursday at 03:38 PM 2 hours ago, Willie Nelson said: Can anyone suggest to me why my Pimax Crystal eye tracking has stopped working on DCS only (still works in the calibrate tool in Pimax Play) I also cannot get the Quad Views companion app debug feature working. It does work in MSFS 2024 so I am wondering if it might be something to do with the DLSS swap out that I did a few months back to try the new transformer model. This is what my current selections are showing in DLSS swapper for DCS: DLSS 310.2.1, DLSS Frame Generation: 310.2 and DLSS Ray Construction 310.2. I am also on the latest driver (as of 1st of July). I should also mention that it is indicating that it has been selected on for the in game VR settings but is greyed out which as I understand it is now standard. I have had to reinstall Pimax Play several times to get eye tracking working again. There is also a troubleshooting guide on this topic: https://support.pimax.com/en/support/solutions/articles/60000986033-crystal-eye-tracking-troubleshooting-steps AMD Ryzen 5800X3D | Nvidia RTX 4090 | 128 GB DDR5 RAM | Pimax Crystal QLED | Virpil HOTAS OFS Open Flight School | SR-F Stick & Rudder Friends | VMFA-312 Checkerboards
Willie Nelson Posted Thursday at 09:28 PM Posted Thursday at 09:28 PM 5 hours ago, Rufuz64 said: I have had to reinstall Pimax Play several times to get eye tracking working again. There is also a troubleshooting guide on this topic: https://support.pimax.com/en/support/solutions/articles/60000986033-crystal-eye-tracking-troubleshooting-steps Thanks for your help, it is working on other apps just not DCS and the debug feature. i7700k OC to 4.8GHz with Noctua NH-U14S (fan) with AORUS RTX2080ti 11GB Waterforce. 32GDDR, Warthog HOTAS and Saitek rudders. HP Reverb.
Willie Nelson Posted yesterday at 05:04 AM Posted yesterday at 05:04 AM For some reason PimaxXR had become the runtime (this is incompatible with Pimax Quadviews) and I was not able to restore it to Pimax OpenXR (unselctable within PiPlay). So I uninstalled PiPlay and removed all previous settings while doing so. Then I reinstalled and sure enough, PiPlay had then defaulted to Pimax OpenXR as the runtime, I recalibrated the eye tracking and I'm back in business. i7700k OC to 4.8GHz with Noctua NH-U14S (fan) with AORUS RTX2080ti 11GB Waterforce. 32GDDR, Warthog HOTAS and Saitek rudders. HP Reverb.
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