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DEST page OA1/2 not show triangles in HUD or Helmet display


Japo32

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Now with 2.9 they don't show the triangles. 

The new info says: 

When not in VIP or VRP modes, the OA1 or OA2 triangle symbols will not be displayed in the HUD/HMCS if not selected using the sighting point rotary option

Where is that "sighting point rotary option"?


Edited by Japo32
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  • ED Team

Ensure you have selected OA1 or OA2 as your current sighting point. The triangle symbol for each will only display when the corresponding OA point is selected. The exception to this is in VIP or VRP modes, in which both triangles will be displayed regardless of sighting point, assuming they have been programmed with a range greater than 1.

Please review this extensive changelog from the F-16 mini-updates that explains what improvements have been made to the F-16 systems in the 2.9 update:

Afterburners are for wussies...hang around the battlefield and dodge tracers like a man.
DCS Rotor-Head

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Sighting point can be cycled using the following:

  1. OSB 10 on FCR MFD format
  2. OSB 10 on TGP MFD format
  3. TMS Right-Short with HUD as SOI
  4. TMS Right-Short with FCR as SOI and set to GM, GMT, or SEA modes.
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Afterburners are for wussies...hang around the battlefield and dodge tracers like a man.
DCS Rotor-Head

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Another issue!

When we move the steerpoint associated to those OA1/2 it is ok that it moves those points aswell. But what is wrong, is that after making an CZ to the steerpoint. The OA1/2 triangles and visual in the TGP correspont to the points previously selected. So again we have to enter the distance and heading to both points to put the right position of both triangles.

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