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Posted (edited)

once you initiate an STT lock, the radar can get stuck in a state of trying to acquire an STT lock - when you undesignate, the radar tries to acquire an STT on the spot its looking at again, which, will be the target you just had locked. This results in the radar permanently locking a specific target, potentially making the radar entirely useless if it locks something not helpful (like distant awacs or rear echelon forces in 40nm trail)

Radar screen symbology when you undesignate is showing AACQ in the top left, radar re-scans and tries to lock targets. If you are in this state and turn away from bandits, when you recommit the radar will lock the first thing it sees and get stuck on it (ie, recommit, you get a hit on their AWACS and it gets stuck STT'ing the AWACS).

workarounds:
switching weapons with WSS apparently breaks out of this state according to other users I have spoke to about it (cant personally confirm)
changing radar mode (TWS/RWS/VS)
cycling radar power

system notes:
Multithreaded binary, HMD on, HMD blanking off, otherwise stock configuration of the jet from hotstart. Bug happens to cold-started jets too though.


video: https://clips.twitch.tv/LitigiousCooperativeBeanPogChamp-NhZo_PNiYK3hRGfe

.BVR AI testing.miz

Edited by ChaosRifle
added video
  • Like 1
Posted (edited)

Trackfiles broken in single player, they refuse to generate in 2.9 for me, used the simplest server I could to get some in 1v1 PvP. here's some debug logs, and track file.

issue is relatively common though, so if your trackfile generation works, just go into a BVR scenario a few times and start STT'ing them from various methods (RWS TDC depress, TWS TDC depress, SOI to screen to lock L&S, you get the idea) you will encounter the issue.

 

debrief.log dcs.log Free Flight & Practice Novorossiysk v4.1.2-20231021-170053.trk

Edited by ChaosRifle
updated text
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