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How to disable new “spotting dots” and revert to previous logic user can put “DotRendererExperiment = False” in autoexec.cfg file located in \Saved Games\DCS.openbeta\Config\


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Posted
2 hours ago, SharpeXB said:

There’s a toggle setting in the Gameplay menu now for the Spotting Dots. Off reverts the setting back to the 2.8 method. 

hey sharpeXB. do you know what users like me have to do to their labels (lua) file to use the new spotting dots? my file is heavily modified. TIA

AKA_SilverDevil Join AKA Wardogs Email Address My YouTube

“The MIGS came up, the MIGS were aggressive, we tangled, they lost.”

- Robin Olds - An American fighter pilot. He was a triple ace.

The only man to ever record a confirmed kill while in glide mode.

Posted
34 minutes ago, silverdevil said:

hey sharpeXB. do you know what users like me have to do to their labels (lua) file to use the new spotting dots? my file is heavily modified. TIA

As far as I know the spotting dots are a completely different setting ie you could see the dots with your labels turned off. Or vice versa. 

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Posted
1 hour ago, SharpeXB said:

As far as I know the spotting dots are a completely different setting ie you could see the dots with your labels turned off. Or vice versa. 

thanks for the reply. i believe you are correct. i reverted my saved games label file to default and the spotting dots were visible. i believe my dots settings were covering them all along (well since they were introduced).

AKA_SilverDevil Join AKA Wardogs Email Address My YouTube

“The MIGS came up, the MIGS were aggressive, we tangled, they lost.”

- Robin Olds - An American fighter pilot. He was a triple ace.

The only man to ever record a confirmed kill while in glide mode.

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