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Posted

I'm sure this has been asked before, but I couldn't find the existing topic. I'm curious why ED models the size of the HMD/HMCS based on FOV but they model the NVGs as a fixed size on our displays.

 

  • 2 weeks later...
Posted (edited)

Yes, NVG circle should have fixed fov based on the device. They corrected it for VR recently but it's wrong again in 2.9.1. Nevertheless it's wrong in both 2D and VR that it stays fixed against the screen even when you change the fov (zoom).

Edited by draconus
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