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Posted
Here are a couple of screenies SoftTH/5040x1050. XP triple monitor setup

2 x 22" Samsung sides and 1 X 28" Viewsonic center.

 

 

SoftTH_dcs1.jpg

 

SoftTH_dcs2.jpg

 

cool , thanks for posting , have a bunch of screenshots myself but taking them as TGAs , have to convert to JPGs ... can you tell the software to take screenshots in another format ?

 

the ones taken by BS only show 1 screen for me .

 

also polecat , did you modify your initial cockpit position ? I wonder how to do that to test .

 

Thanks

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Posted

I have been loking at the config and mine just does not want to work with the centre at 1920x 1200 and the side ones at 1280x1024 I have looked at it for a while now and I just dont seem to get where it is going wrong.

For a while I thought it was the aspect ratio but that seems to check out.

I am thinking it might be the fact that it is trying to asign the sceen res accross the 3 monitors evenly and the 2 19" can not cope ?

 

 

Well these are just my thoughts anyone else please shout up if you can think of anything else

Posted
I have been loking at the config and mine just does not want to work with the centre at 1920x 1200 and the side ones at 1280x1024 I have looked at it for a while now and I just dont seem to get where it is going wrong.

For a while I thought it was the aspect ratio but that seems to check out.

I am thinking it might be the fact that it is trying to asign the sceen res accross the 3 monitors evenly and the 2 19" can not cope ?

 

 

Well these are just my thoughts anyone else please shout up if you can think of anything else

 

did you try setting the sideextrawidth manually ?

 

it can be a negative value if side screens are smaller .

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Posted

Anybody know how to set border sizes ? (to compensate for distance between monitors)

 

everything I tried failed , I need to know how to modify the options.lua and softh.cfg together I guess...

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  • 1 month later...
Posted

Hi all, I cant even get mine working at all, any ideas.

 

I paste the 4 files into the folder where the .exe is (bin/stable) but nothing happens in the game options to offer me any kind of multi monitor setup or resolution higher than 1280x1024. (I was expecting to see the 1280x3(monitors) so 3840x1024)

 

Im on XP and got a HD4800 running 2 monitors and a 4600 in the pciex8 slot running another, on catalyst all 3 are enabled and all 3 are 1280x1024.

 

Ive tried messing with all the settings and copying the suggest files. The only times I can get a wider screen is when I stretch the monitor from the middle to the right screen in windows, then I can get 2 running without softth but I cant streatch the desktop to the 3rd monitor on windows (on the left) I assume because that runs off the 4600.

 

Any ideas?

Posted
Hi all, I cant even get mine working at all, any ideas.

 

I paste the 4 files into the folder where the .exe is (bin/stable) but nothing happens in the game options to offer me any kind of multi monitor setup or resolution higher than 1280x1024. (I was expecting to see the 1280x3(monitors) so 3840x1024)

 

Im on XP and got a HD4800 running 2 monitors and a 4600 in the pciex8 slot running another, on catalyst all 3 are enabled and all 3 are 1280x1024.

 

Ive tried messing with all the settings and copying the suggest files. The only times I can get a wider screen is when I stretch the monitor from the middle to the right screen in windows, then I can get 2 running without softth but I cant streatch the desktop to the 3rd monitor on windows (on the left) I assume because that runs off the 4600.

 

Any ideas?

 

you must modify options.lua for it to work , like in all multi monitor set up in BS.

 

I suggest you read again my 1st post , it's explained in details .

 

you do NOT need to modify the graphics options from the game menu.

 

good luck and keep us posted on your progress .

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|Core i7 920|Asus P6T Deluxe V2|GTX 285|9600GT-OC|6G DDR3|Softh on 3x22"CRTs|Tir2|yeahIsaidTir2|X-45|Haf 932|Vista Ultimate 64|

Posted

Thanks guys, all it was (after I had copied your files) was the bloody monitor id in the softth.cfg.

 

Windows was saying the monitors were 2 and 3 but they were 1 and 2!! Lol - what a noob.

 

Now after all that i think i prefer the 2 screens cos the SHKVL thing is hard to see, although as I now invested in 2 grafics cards I could get a 4th monitor for the 2 x HDDs.

 

Your tip on the zoom thing is spot on too, i need to find that in Lock On so I can zoom out in that.

Posted
well I guess that Im done then:ranting: All I have out here is my Dell XPS laptop. I cant install a video card in it.:( Is there a way to run a video card externaly?:dunno:

 

 

 

 

thanks for your help

FWIW I know ATI was looking at an external box that connected to the pc/laptop. (via usb?) The box basically was a carrier for the videocard and had I/O.

 

There might be something on google as it wasn't long ago I read about this, the box had a 4870 inside.

It has nothing to do with multi monitors, from what I could work out it was just a way of upgrading video in a laptop easily. Not a bad idea if you ask me.

I wish I could remember the name of it.

Posted
Thanks guys, all it was (after I had copied your files) was the bloody monitor id in the softth.cfg.

 

Windows was saying the monitors were 2 and 3 but they were 1 and 2!! Lol - what a noob.

 

Now after all that i think i prefer the 2 screens cos the SHKVL thing is hard to see, although as I now invested in 2 grafics cards I could get a 4th monitor for the 2 x HDDs.

 

Your tip on the zoom thing is spot on too, i need to find that in Lock On so I can zoom out in that.

 

glad it worked !!

 

Enjoy

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  • 3 weeks later...
Posted
FWIW I know ATI was looking at an external box that connected to the pc/laptop. (via usb?) The box basically was a carrier for the videocard and had I/O.

 

There might be something on google as it wasn't long ago I read about this, the box had a 4870 inside.

It has nothing to do with multi monitors, from what I could work out it was just a way of upgrading video in a laptop easily. Not a bad idea if you ask me.

I wish I could remember the name of it.

 

 

is this what you are talking about?

http://www.engadget.com/2007/01/08/hands-on-with-the-asus-xg-station-external-gpu/ :helpsmilie:

  • 6 months later...
Posted

hey how goes things?

iv done EVERYTHING in these posts atleast 150 times, reinstalled atleast 5 times, reconfigured monitors, etc.

 

still hasnt worked at all.

im going to use the first post in this thread as an example.

right now i have all 3 of my monitors configured at 1280x1024x75.

even though my middle (primary) monitor is a 24", and the two sides are 20".

monitors are configured in windows as 1 2 3. number 2 being the primary. im running on vista 64 bit, 2x evga gtx geforce 285's, q9300 chipset, 780i motherboard, 8 gigs ram.

 

primarily i think it would be easier to do what i do with arma 2 when running all 3 screens. just opening the game in windowed mode and stretching it across all 3 screens.

 

can someone either explain the proper softth method for my setup, or tell me how to open the game in an adjustable window?

 

i know im pretty much asking to be spoon fed, but seriously 4 days straight of sitting here typing out cfg's in every considerable order, editing LUA's etc, is not how i expected my 2 weeks off to go. i just wanted to work on my pit and play blackshark.

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Posted

monitors are configured in windows as 1 2 3. number 2 being the primary. im running on vista 64 bit, 2x evga gtx geforce 285's, q9300 chipset, 780i motherboard, 8 gigs ram.

 

Spotted some difference, I don't know whether it's relevant, but my #1 monitor sits in the middle.

 

My monitors are lined up from left to right as #3, #1, #4(#2 is HDMI output on the GTX295 and is disabled). Monitor#1 is physically connected to DVI#1 on the primary graphics card(GTX295) and monitor#4 goes to DVI#2 on the same card. #3 derives signal from DVI#1 on the secondary graphics card.

 

Although I can click "Use this device as the primary monitor" for any other monitor, I've never tried it before.

Posted
hey how goes things?

iv done EVERYTHING in these posts atleast 150 times, reinstalled atleast 5 times, reconfigured monitors, etc.

 

still hasnt worked at all.

im going to use the first post in this thread as an example.

right now i have all 3 of my monitors configured at 1280x1024x75.

even though my middle (primary) monitor is a 24", and the two sides are 20".

monitors are configured in windows as 1 2 3. number 2 being the primary. im running on vista 64 bit, 2x evga gtx geforce 285's, q9300 chipset, 780i motherboard, 8 gigs ram.

 

primarily i think it would be easier to do what i do with arma 2 when running all 3 screens. just opening the game in windowed mode and stretching it across all 3 screens.

 

can someone either explain the proper softth method for my setup, or tell me how to open the game in an adjustable window?

 

i know im pretty much asking to be spoon fed, but seriously 4 days straight of sitting here typing out cfg's in every considerable order, editing LUA's etc, is not how i expected my 2 weeks off to go. i just wanted to work on my pit and play blackshark.

 

hey bud , would help to see your actual cfg file and options.lua pasted here but without it I can only guess ..

 

have you tried something different here ;

 

deviceIDLeft=2

deviceIDright=1

 

since on yours the primary is 2 you should go for this

 

deviceIDLeft=1

deviceIDright=3

 

or

 

deviceIDLeft=3

deviceIDright=1

 

if that don't do it try the other choices in these ;

 

uploadMethod=D3D

uploadMethod: Method used to upload image to secondary card(s): 'blit', 'D3D' or 'D3DCUDA'

 

 

secondaryFormat=RGB32

secondaryFormat: Secondary device image format: 'RGB32', 'RGB16', 'RGB16D' or 'RGB32CUDA'.

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Posted

Hi S77th, I'm using SoftTH109b_rc1, and I get occasional blinks on and only on the right monitor, any idea what the problem might be?

 

 
[config]
deviceIDLeft=auto
deviceIDright=auto
secondaryWidth=auto
secondaryHeight=auto
secondaryRefresh=auto
secondaryFormat=RGB16D
uploadMethod=blit
forceAffinity=0
borderSize=0
sideExtraWidth=auto
noHotkeys=0
noOSD=0


[Direct3D]
lensCorrection=0
lensCorrectionEdge=0
hideNondefaultDevices=0
forceHorizontalFOV=0
forceResolutionWidth=0
forceResolutionHeight=0
force16bitDepth=0
sleepBeforeRead=2
useMultihead=1
delayedPresent=0
autoSquash=0
altResetBehaviour=0
d3d8dll=auto

[hooks]
doHooking=1
doScaleMouseCoordinates=1
doScaleFromLeftScreen=0
doScaleWindowRects=0
doScaleClientRects=1
mouseXoffset=auto

[modes]
960x600x60
1228x768x60
1448*900x60
1536*960x60
1680x1050x60
auto

 

By the way, SoftTH never worked with FSX on my computer, and when I tried with GTR2, the left monitor was completely black, yet I could click at where the exit button was supposed to be and shut down the game. Any suggestions? Thanks in advance. :thumbup:

Posted

hi Alex GTR2 seems to work according to the softh forums here;

http://www.kegetys.net/forum/index.php?board=1.0

 

and someone got FSX to work here ;http://www.kegetys.net/forum/index.php?topic=1559.0

 

here in your cfg are typos ,

[modes]

960x600x60

1228x768x60

1448*900x60

1536*960x60

1680x1050x60

 

 

should be ;

 

[modes]

960x600x60

1228x768x60

1448x900x60

1536x960x60

1680x1050x60

auto

 

about the monitor blinking , man I've never had that but maybe try a different refresh rate first on that monitor, then try a different resolution . if it's consistent it should be easy to fix .

 

good luck

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Posted (edited)

Ouch, typos, I had that coming. I'm too careless, lol

 

Thanks buddy, I'll try a lower resolution. I've always been runing DCS at 5040x1050 at 60Hz, and that's why the typos didn't catch my attention. However, my monitors only support 60Hz refresh rate, so I won't be able to tweak with this parameter.

 

And I'll check out the links you offered. Thank you for the information.

Edited by Alex_rcpilot
Posted

the primary problem is that black shark's options will not list the added resolutions that softth should provide, iv tried about 30-40 different variations of whatever options youv suggested in other posts, im tearing my hair out. lol

 

these may help :

 

 

 

displayproperties.jpg

 

 

Softth CFG file:

;

; SoftTH 1.09 configuration file

; by Kegetys, http://www.kegetys.net

;

[config]

; deviceIDLeft/right: Direct3D device ID's of left and right monitor, or 'auto' for automatic

; secondaryWidth/Height: Left&right monitor resolution, or 'auto' to use same as middle screen resolution

; secondaryRefresh: Refresh rate of left & right monitors, or 'auto' for automatic

; secondaryFormat: Secondary device image format: 'RGB32', 'RGB16', 'RGB16D' or 'RGB32CUDA'.

; uploadMethod: Method used to upload image to secondary card(s): 'blit', 'D3D' or 'D3DCUDA'

; forceAffinity: Set to 1 to force process affinity to all processors/cores.

; borderSize: Size in pixels of frame border between monitors that is discarded

; sideExtraWidth: Width difference between middle and side monitors, or 'auto' to autodetect from desktop resolution

; noHotkeys: Set to 1 to disable all hotkeys

; noOSD: Set to 1 to disable on-screen display when changing settings

deviceIDLeft=1

deviceIDright=3

secondaryWidth=1600

secondaryHeight=900

secondaryRefresh=75

secondaryFormat=RGB32

uploadMethod=D3D

forceAffinity=0

borderSize=0

sideExtraWidth=auto

noHotkeys=0

noOSD=0

[Direct3D]

; ** Advanced setting for Direct3D games **

; lensCorrection: Lens correction, set to 1 to enable support. >1 to enable by default

; lensCorrectionEdge: Lens correction edge offset

; hideNondefaultDevices: Hides all but the default adapter from the game

; forceHorizontalFOV: Forces horizontal FOV to be three times as wide

; forceResolutionWidth/Height: Forces device to be created with this resolution

; force16bitDepth: Force game to use 16bit depth buffer, can improve performance and reduce memory use

; sleepBeforeRead: Time in ms to sleep before reading back buffer data from video card

; useMultihead: Uses multihead features of primary card if available, can increase performance and reduce memory use

; delayedPresent: When useMultihead enabled, delay primary monitor present to sync with secondary head

; d3d8dll: Path to D3D8.dll/D3D9.dll to use or auto for automatic (system32 dir)

; altResetBehaviour: Do not reset lost main device after secondary device initialization (WDDM crash workaround)

lensCorrection=0

lensCorrectionEdge=0

hideNondefaultDevices=0

forceHorizontalFOV=0

forceResolutionWidth=0

forceResolutionHeight=0

force16bitDepth=0

sleepBeforeRead=2

useMultihead=1

delayedPresent=0

autoSquash=0

altResetBehaviour=0

d3d8dll=auto

[hooks]

; Win32 API hooking settings - Used for some extra compatibility and game-specific fixes

; doHooking: Enable/disable hooks in Direct3D, with OpenGL hooks are always enabled

; doScaleMouseCoordinates: Scale mouse coordinates for getCursorPos to fix games which do not handle negative screen coordinates properly

; doScaleFromLeftScreen: Spread out mouse coordinates from left screen to full width

; doScaleWindowRects: Scale focus window WindowRect

; doScaleClientRects: Scale focus window ClientRect

; mouseXoffset: Number of pixels to offset mouse cursor position in X axis, to fix misplaced cursor due to negative screen coordinates. auto = use X resolution

doHooking=1

doScaleMouseCoordinates=0

doScaleFromLeftScreen=0

doScaleWindowRects=0

doScaleClientRects=1

mouseXoffset=auto

; Triplehead screenmodes to add to resolutions list (width multiplied by three and border added)

; width x height x refresh rate in Hz

; 'auto' adds current primary monitor desktop resolution

; Must be last in this file

[modes]

800x600x60

800x600x75

800x600x85

1024x768x60

1280x1024x75

1680x1050x60

5120x900x75

auto

 

 

 

 

 

 

Options.lua :

options =

{

["views"] =

{

["cockpit"] =

{

["mirrors"] = false,

["reflections"] = false,

["avionics"] = 3,

["russianHud"] = false,

}, -- end of ["cockpit"]

}, -- end of ["views"]

["difficulty"] =

{

["padlock"] = false,

["easyRadar"] = false,

["enemies"] = true,

["setGlobal"] = true,

["immortal"] = false,

["geffect"] = "none",

["easyFlight"] = false,

["permitCrash"] = true,

["radio"] = false,

["tips"] = true,

["fuel"] = false,

["aftSwitching"] = false,

["cockpitLanguage"] = "english",

["units"] = "metric",

["externalViews"] = true,

["hud"] = false,

["myPlane"] = true,

["iconsTheme"] = "nato",

["map"] = true,

["weapons"] = false,

["allies"] = true,

["labels"] = false,

}, -- end of ["difficulty"]

["audio"] =

{

["wind"] = 55,

["radio"] = 50,

["musicEn"] = false,

["engines"] = 65,

["soundEn"] = true,

["effects"] = 79,

["music"] = 0,

["radioSpeech"] = true,

["warnings"] = 32,

["volume"] = 100,

["inCockpit"] = 80,

["mech"] = 71,

["subtitles"] = false,

["gui"] = 72,

}, -- end of ["audio"]

["graphics"] =

{

["multiMonitorSetup"] = "1camera",

["color"] = "32",

["heatBlr"] = 1,

["scenes"] = "high",

["water"] = 2,

["fullScreen"] = true,

["visibRange"] = "High",

["aspect"] = 1.3,

["textures"] = 2,

["shadows"] = 3,

["display_mode"] =

{

["avi"] =

{

["bpp"] = 32,

["resolution"] = "640x480",

["full_screen"] = false,

["aspect"] = 1.333333333,

["height"] = 480,

["width"] = 640,

}, -- end of ["avi"]

}, -- end of ["display_mode"]

["effects"] = 2,

["haze"] = 1,

["lights"] = 2,

["height"] = 900,

["resolution"] = "1920x1200",

["civTraffic"] = 0,

["width"] = 5120,

}, -- end of ["graphics"]

} -- end of options

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Posted (edited)

iv now got the game to load to the point of the SofTH screens on left and right, but it freezes there, and as before, cant use task manager to close the app.

 

can only shut down, or log off, and log back in.

Edited by Wartooth

Intel I9-9900KS @5.2Ghz, EVGA Z390 Dark, 32gb TridentZ ddr4 @3200mhz, EVGA 2080 Super, EVGA 1300w Supernova, Samsung M.2 1tb 970 evo, ASUS XG49V, HTC Vive Pro, Warthog Hotas+Throttle

Posted
the primary problem is that black shark's options will not list the added resolutions that softth should provide, iv tried about 30-40 different variations of whatever options youv suggested in other posts, im tearing my hair out. lol

 

these may help :

 

 

 

displayproperties.jpg

 

 

Softth CFG file:

;

; SoftTH 1.09 configuration file

; by Kegetys, http://www.kegetys.net

;

[config]

; deviceIDLeft/right: Direct3D device ID's of left and right monitor, or 'auto' for automatic

; secondaryWidth/Height: Left&right monitor resolution, or 'auto' to use same as middle screen resolution

; secondaryRefresh: Refresh rate of left & right monitors, or 'auto' for automatic

; secondaryFormat: Secondary device image format: 'RGB32', 'RGB16', 'RGB16D' or 'RGB32CUDA'.

; uploadMethod: Method used to upload image to secondary card(s): 'blit', 'D3D' or 'D3DCUDA'

; forceAffinity: Set to 1 to force process affinity to all processors/cores.

; borderSize: Size in pixels of frame border between monitors that is discarded

; sideExtraWidth: Width difference between middle and side monitors, or 'auto' to autodetect from desktop resolution

; noHotkeys: Set to 1 to disable all hotkeys

; noOSD: Set to 1 to disable on-screen display when changing settings

deviceIDLeft=1

deviceIDright=3

secondaryWidth=1600

secondaryHeight=900

secondaryRefresh=75

secondaryFormat=RGB32

uploadMethod=D3D

forceAffinity=0

borderSize=0

sideExtraWidth=auto

noHotkeys=0

noOSD=0

[Direct3D]

; ** Advanced setting for Direct3D games **

; lensCorrection: Lens correction, set to 1 to enable support. >1 to enable by default

; lensCorrectionEdge: Lens correction edge offset

; hideNondefaultDevices: Hides all but the default adapter from the game

; forceHorizontalFOV: Forces horizontal FOV to be three times as wide

; forceResolutionWidth/Height: Forces device to be created with this resolution

; force16bitDepth: Force game to use 16bit depth buffer, can improve performance and reduce memory use

; sleepBeforeRead: Time in ms to sleep before reading back buffer data from video card

; useMultihead: Uses multihead features of primary card if available, can increase performance and reduce memory use

; delayedPresent: When useMultihead enabled, delay primary monitor present to sync with secondary head

; d3d8dll: Path to D3D8.dll/D3D9.dll to use or auto for automatic (system32 dir)

; altResetBehaviour: Do not reset lost main device after secondary device initialization (WDDM crash workaround)

lensCorrection=0

lensCorrectionEdge=0

hideNondefaultDevices=0

forceHorizontalFOV=0

forceResolutionWidth=0

forceResolutionHeight=0

force16bitDepth=0

sleepBeforeRead=2

useMultihead=1

delayedPresent=0

autoSquash=0

altResetBehaviour=0

d3d8dll=auto

[hooks]

; Win32 API hooking settings - Used for some extra compatibility and game-specific fixes

; doHooking: Enable/disable hooks in Direct3D, with OpenGL hooks are always enabled

; doScaleMouseCoordinates: Scale mouse coordinates for getCursorPos to fix games which do not handle negative screen coordinates properly

; doScaleFromLeftScreen: Spread out mouse coordinates from left screen to full width

; doScaleWindowRects: Scale focus window WindowRect

; doScaleClientRects: Scale focus window ClientRect

; mouseXoffset: Number of pixels to offset mouse cursor position in X axis, to fix misplaced cursor due to negative screen coordinates. auto = use X resolution

doHooking=1

doScaleMouseCoordinates=0

doScaleFromLeftScreen=0

doScaleWindowRects=0

doScaleClientRects=1

mouseXoffset=auto

; Triplehead screenmodes to add to resolutions list (width multiplied by three and border added)

; width x height x refresh rate in Hz

; 'auto' adds current primary monitor desktop resolution

; Must be last in this file

[modes]

800x600x60

800x600x75

800x600x85

1024x768x60

1280x1024x75

1680x1050x60

5120x900x75

auto

 

 

 

 

 

 

Options.lua :

options =

{

["views"] =

{

["cockpit"] =

{

["mirrors"] = false,

["reflections"] = false,

["avionics"] = 3,

["russianHud"] = false,

}, -- end of ["cockpit"]

}, -- end of ["views"]

["difficulty"] =

{

["padlock"] = false,

["easyRadar"] = false,

["enemies"] = true,

["setGlobal"] = true,

["immortal"] = false,

["geffect"] = "none",

["easyFlight"] = false,

["permitCrash"] = true,

["radio"] = false,

["tips"] = true,

["fuel"] = false,

["aftSwitching"] = false,

["cockpitLanguage"] = "english",

["units"] = "metric",

["externalViews"] = true,

["hud"] = false,

["myPlane"] = true,

["iconsTheme"] = "nato",

["map"] = true,

["weapons"] = false,

["allies"] = true,

["labels"] = false,

}, -- end of ["difficulty"]

["audio"] =

{

["wind"] = 55,

["radio"] = 50,

["musicEn"] = false,

["engines"] = 65,

["soundEn"] = true,

["effects"] = 79,

["music"] = 0,

["radioSpeech"] = true,

["warnings"] = 32,

["volume"] = 100,

["inCockpit"] = 80,

["mech"] = 71,

["subtitles"] = false,

["gui"] = 72,

}, -- end of ["audio"]

["graphics"] =

{

["multiMonitorSetup"] = "1camera",

["color"] = "32",

["heatBlr"] = 1,

["scenes"] = "high",

["water"] = 2,

["fullScreen"] = true,

["visibRange"] = "High",

["aspect"] = 1.3,

["textures"] = 2,

["shadows"] = 3,

["display_mode"] =

{

["avi"] =

{

["bpp"] = 32,

["resolution"] = "640x480",

["full_screen"] = false,

["aspect"] = 1.333333333,

["height"] = 480,

["width"] = 640,

}, -- end of ["avi"]

}, -- end of ["display_mode"]

["effects"] = 2,

["haze"] = 1,

["lights"] = 2,

["height"] = 900,

["resolution"] = "1920x1200",

["civTraffic"] = 0,

["width"] = 5120,

}, -- end of ["graphics"]

} -- end of options

 

=======================================================

 

personnally I never go into the BS options graphic section to adjust resolution it's all done in the options.lua

 

OK let's see ... you got a few things wrong in there ...

 

1st the softh.cfg ;

 

your monitors IDs are --4--1--3--

 

so it should be

 

deviceIDLeft=4

deviceIDright=3

 

if it can work like that , well all good , if not you have to tell windows to change their ID numbers to --3--1--2-- , or --2--1--3-- for example .

 

your resolution from post #39 ;

 

right now i have all 3 of my monitors configured at 1280x1024x75.

 

your resolution from your softh.cfg says ;

secondaryWidth=1600

secondaryHeight=900

 

your resolution from your options.lua says ["resolution"] = "1920x1200",

["bpp"] = 32,

["resolution"] = "640x480",

["full_screen"] = false,

["aspect"] = 1.333333333,

["height"] = 480,

["width"] = 640,

}, -- end of ["avi"]

}, -- end of ["display_mode"]

["effects"] = 2,

["haze"] = 1,

["lights"] = 2,

["height"] = 900,

["resolution"] = "1920x1200",

["civTraffic"] = 0,

["width"] = 5120,

}, -- end of ["graphics"]

} -- end of options

 

so yeah , 3 different resolutions here my friend , no wonder it ain't working.

 

try these instead OK ; it's 1280x1024x75 , I hope that's what you want ; the bottom of the softh.cfg MUST have the resolution for each single monitor you are going to use listed (I think , what do I know ;) lol) :D

 

softh.cfg;

 

;

; SoftTH 1.09 configuration file

; by Kegetys, http://www.kegetys.net

;

[config]

; deviceIDLeft/right: Direct3D device ID's of left and right monitor, or 'auto' for automatic

; secondaryWidth/Height: Left&right monitor resolution, or 'auto' to use same as middle screen resolution

; secondaryRefresh: Refresh rate of left & right monitors, or 'auto' for automatic

; secondaryFormat: Secondary device image format: 'RGB32', 'RGB16', 'RGB16D' or 'RGB32CUDA'.

; uploadMethod: Method used to upload image to secondary card(s): 'blit', 'D3D' or 'D3DCUDA'

; forceAffinity: Set to 1 to force process affinity to all processors/cores.

; borderSize: Size in pixels of frame border between monitors that is discarded

; sideExtraWidth: Width difference between middle and side monitors, or 'auto' to autodetect from desktop resolution

; noHotkeys: Set to 1 to disable all hotkeys

; noOSD: Set to 1 to disable on-screen display when changing settings

deviceIDLeft=4

deviceIDright=3

secondaryWidth=auto

secondaryHeight=auto

secondaryRefresh=auto

secondaryFormat=RGB32

uploadMethod=D3D

forceAffinity=0

borderSize=0

sideExtraWidth=auto

noHotkeys=0

noOSD=0

[Direct3D]

; ** Advanced setting for Direct3D games **

; lensCorrection: Lens correction, set to 1 to enable support. >1 to enable by default

; lensCorrectionEdge: Lens correction edge offset

; hideNondefaultDevices: Hides all but the default adapter from the game

; forceHorizontalFOV: Forces horizontal FOV to be three times as wide

; forceResolutionWidth/Height: Forces device to be created with this resolution

; force16bitDepth: Force game to use 16bit depth buffer, can improve performance and reduce memory use

; sleepBeforeRead: Time in ms to sleep before reading back buffer data from video card

; useMultihead: Uses multihead features of primary card if available, can increase performance and reduce memory use

; delayedPresent: When useMultihead enabled, delay primary monitor present to sync with secondary head

; d3d8dll: Path to D3D8.dll/D3D9.dll to use or auto for automatic (system32 dir)

; altResetBehaviour: Do not reset lost main device after secondary device initialization (WDDM crash workaround)

lensCorrection=0

lensCorrectionEdge=0

hideNondefaultDevices=0

forceHorizontalFOV=0

forceResolutionWidth=0

forceResolutionHeight=0

force16bitDepth=0

sleepBeforeRead=2

useMultihead=1

delayedPresent=0

autoSquash=0

altResetBehaviour=0

d3d8dll=auto

[hooks]

; Win32 API hooking settings - Used for some extra compatibility and game-specific fixes

; doHooking: Enable/disable hooks in Direct3D, with OpenGL hooks are always enabled

; doScaleMouseCoordinates: Scale mouse coordinates for getCursorPos to fix games which do not handle negative screen coordinates properly

; doScaleFromLeftScreen: Spread out mouse coordinates from left screen to full width

; doScaleWindowRects: Scale focus window WindowRect

; doScaleClientRects: Scale focus window ClientRect

; mouseXoffset: Number of pixels to offset mouse cursor position in X axis, to fix misplaced cursor due to negative screen coordinates. auto = use X resolution

doHooking=1

doScaleMouseCoordinates=0

doScaleFromLeftScreen=0

doScaleWindowRects=0

doScaleClientRects=1

mouseXoffset=auto

; Triplehead screenmodes to add to resolutions list (width multiplied by three and border added)

; width x height x refresh rate in Hz

; 'auto' adds current primary monitor desktop resolution

; Must be last in this file

[modes]

800x600x60

800x600x75

800x600x85

1024x768x60

1280x1024x75

1680x1050x60

auto

 

then the graphics part of your options.lua should be ; again at 1280x1024x75;

 

["graphics"] =

{

["multiMonitorSetup"] = "1camera",

["color"] = "32",

["heatBlr"] = 1,

["scenes"] = "high",

["water"] = 2,

["fullScreen"] = true,

["visibRange"] = "High",

["aspect"] = 3.75,

["textures"] = 2,

["shadows"] = 3,

["display_mode"] =

{

["avi"] =

{

["bpp"] = 32,

["resolution"] = "640x480",

["full_screen"] = false,

["aspect"] = 1.333333333,

["height"] = 480,

["width"] = 640,

}, -- end of ["avi"]

}, -- end of ["display_mode"]

["effects"] = 2,

["haze"] = 1,

["lights"] = 2,

["height"] = 1024,

["resolution"] = "1280x1024",

["civTraffic"] = 0,

["width"] = 3840,

}, -- end of ["graphics"]

} -- end of options

 

try that and good luck , hope it works .

[sIGPIC]http://img.photobucket.com/albums/v108/madmaxx69/LOMAC/Rykesig1.jpg[/sIGPIC]

Savage 77th , http://s77th.com

|Core i7 920|Asus P6T Deluxe V2|GTX 285|9600GT-OC|6G DDR3|Softh on 3x22"CRTs|Tir2|yeahIsaidTir2|X-45|Haf 932|Vista Ultimate 64|

Posted

ya i admit there were a lot of typos and stuff, but i had been awake continously trying different combonations to see what i could be doing wrong.

i tried your solution, i click instant action to test it, shows me the loading splash screen, all monitors go black, then i get "dcs stopped working" from vista. and brings me back to the main menu.

Intel I9-9900KS @5.2Ghz, EVGA Z390 Dark, 32gb TridentZ ddr4 @3200mhz, EVGA 2080 Super, EVGA 1300w Supernova, Samsung M.2 1tb 970 evo, ASUS XG49V, HTC Vive Pro, Warthog Hotas+Throttle

Posted

ps i moved monitors to 1 - 2 - 3, edited that in the softth.cfg, also set all my refresh rates to 60.

 

i see your point in all of what you say, but i think what the problem is, is that my side monitors are trying to display 1920x1024, meanwhile the highest they go is 1600.

Intel I9-9900KS @5.2Ghz, EVGA Z390 Dark, 32gb TridentZ ddr4 @3200mhz, EVGA 2080 Super, EVGA 1300w Supernova, Samsung M.2 1tb 970 evo, ASUS XG49V, HTC Vive Pro, Warthog Hotas+Throttle

Posted
ps i moved monitors to 1 - 2 - 3, edited that in the softth.cfg, also set all my refresh rates to 60.

 

i see your point in all of what you say, but i think what the problem is, is that my side monitors are trying to display 1920x1024, meanwhile the highest they go is 1600.

 

OK try this 1st ;

 

make sure the resolution you are going for is supported by your monitors ,

have you tried setting ALL your monitors to the desired resolution before loading BS ?

 

also if you went to 60 as refresh rate don't forget to add that line to the end of your softh.cfg ;

 

1280x1024x60

 

if that don't do it then ...

 

a game freeze or black screens .... hmmm I would try something different here;

 

; secondaryFormat: Secondary device image format: 'RGB32', 'RGB16', 'RGB16D' or 'RGB32CUDA'.

; uploadMethod: Method used to upload image to secondary card(s): 'blit', 'D3D' or 'D3DCUDA'

try

 

secondaryFormat=RGB32

uploadMethod=D3D

 

and

 

secondaryFormat=RGB32

uploadMethod=blit

 

and ,

 

secondaryFormat=RGB16

uploadMethod=D3D

 

and

 

secondaryFormat=RGB16

uploadMethod=blit

 

as you can see , different combinations are possible .. depending on drivers maybe even RGB32CUDA and D3DCUDA could work ... but I doubt it...

 

usually a black screen or a game freeze shows an incompatibility between the res you are going for and the res you told the game it should be going for...

 

also , I don't know if you got softh to work with ANY other game but to work it CAN'T have any other thing trying to access direct3D , like a FPS counter on a G-15 keyboard screen for example . My experience here is that sometimes it does work sometimes it doesn't depending on the game ...

 

I know if I go with XP64 my Comodo firewall makes trouble for example so ..

 

you want as few things running in the background as you can , I know some people's PCs got 100 programs starting with windows... if you got 30 icons on the right side of your taskbar by the clock , chances are you WILL have issues with softh .

 

also even after a fail softh writes a softh.log , you can find it at the same place you put your softh.cfg

 

I'm no expert on logs but by testing and failing and reading the log you may see how far it got THAT time ...

 

example ;

SoftTH: CreateDevice 3840x1024 0Hz 22bf 75df

SoftTH: Focus window: 'Fallout3'

SoftTH: Triplehead mode requested (3840x1024 0Hz), enabling TH

SoftTH: Left monitor ID autodetected as 1

SoftTH: Right monitor ID autodetected as 2

SoftTH: Validating settings

SoftTH: Added mode 1920x480 f3C

SoftTH: Added mode 2400x600 f3C

SoftTH: Added mode 3072x768 f3C

SoftTH: Added mode 3840x960 f3C

SoftTH: Added mode 4800x1200 f3C

SoftTH: Multihead detected on right device

SoftTH: Warning! Requested lockable backbuffer, not supported.

SoftTH: 1 backbuffer(s): 1280x1024

SoftTH: SwapEffect 1, PP Flags 00000001, Behaviour Flags 00000044

SoftTH: Using multihead on right device

SoftTH: Creating window (pos 1280x-24, size 1280x1024)

SoftTH: Creating additional device windows

SoftTH: Monitor left: -1280x0

SoftTH: Monitor right: 1280x-24

SoftTH: Focus window: 329190 Fallout3

SoftTH: Creating window (pos -1280x0, size 1280x1024)

SoftTH: Creating device left.. 16bpp

SoftTH: initStuff, Reset main device

SoftTH: Reset main device (1280x1024) FOO

SoftTH: Releasing additional surfaces

SoftTH: Creating window (pos 1280x-24, size 1280x1024)

SoftTH: Reset OK

 

keep trying , man I just spent 1 hour last night trying to make Call of duty modern warfare 2 work in triple screen , I finally got it ... but yeah took me 1 hour.

 

it can be something very stupid .. like sometimes you absolutely have to start the game without softh first... go to the closest resolution (to what you will want with softh) and then reload the thing with softh ..

 

in BS , the options.lua is key ... if you put in a different res , you have to fix the aspect ratio too , failure to do that will get you a freeze or black screen .

 

good luck

[sIGPIC]http://img.photobucket.com/albums/v108/madmaxx69/LOMAC/Rykesig1.jpg[/sIGPIC]

Savage 77th , http://s77th.com

|Core i7 920|Asus P6T Deluxe V2|GTX 285|9600GT-OC|6G DDR3|Softh on 3x22"CRTs|Tir2|yeahIsaidTir2|X-45|Haf 932|Vista Ultimate 64|

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