My_Name_Jeff Posted December 22, 2023 Author Posted December 22, 2023 And according to wiki, sd10b has better anti jamming capability. Curious as to how that will be simulated in dcs. Or that's already simulated I just don't know.
Napillo Posted December 23, 2023 Posted December 23, 2023 17 hours ago, okopanja said: Conditions: - Target: F-18, low, size: small - 2xSD-10A + ECM pod - Launch altitude: 14600m - Launch speed: Mach 1.2-1.26 It looks like you had one go to the moon, as I described. Did you lose lock?
DSplayer Posted December 25, 2023 Posted December 25, 2023 On 12/21/2023 at 5:04 AM, Tango3B said: Source for your claim? It is not that I don‘t believe you but the official changelog states otherwise. Changelog states that there actually were adjustments to missile Mach, range and FM and not just cosmetic changes to the encyclopedia entry which only had a change regarding the Mach entry, by the way. It was changed from Mach 4 to Mach 5. The other values actually remain the same. And as I stated in my previous post…if I am not totally crazy testing on my end indicates a loss of roughly 5 nm max range. Please don’t qoute me on that, however. It is a rather rough estimation on my part. So yeah, I am rather curious regarding your source for your claim. Thank you. I mean if you look at the files and see what was changed, you'll see that all the values that were changed have no real bearing on actual performance. While it does say that the FM was slightly adjusted, it does seem that the FM performance didn't make it in since nothing relating to the FM actually changed. Discord: @dsplayer Setup: R7 7800X3D, 64GB 6000Mhz, Saitek/Logitech X56 HOTAS, TrackIR + TrackClipPro Resources I've Made: F-4E RWR PRF Sound Player | DCS DTC Web Editor Mods I've Made: F-14 Factory Clean Cockpit Mod | Modern F-14 Weapons Mod | Iranian F-14 Weapons Pack | F-14B Nozzle Percentage Mod + Label Fix | AIM-23 Hawk Mod for F-14
okopanja Posted December 25, 2023 Posted December 25, 2023 (edited) On 12/23/2023 at 1:57 AM, Napillo said: It looks like you had one go to the moon, as I described. Did you lose lock? yes, sorry for not replying. The TWS lock was lost due to target changing direction, so first missile went to the moon. Second one did hit. Edited December 25, 2023 by okopanja
Hobel Posted December 25, 2023 Posted December 25, 2023 vor einer Stunde schrieb DSplayer: I mean if you look at the files and see what was changed, you'll see that all the values that were changed have no real bearing on actual performance. While it does say that the FM was slightly adjusted, it does seem that the FM performance didn't make it in since nothing relating to the FM actually changed. have you seen my video? there are changes that are also observable in the game, the faster and higher you are the more effects they have.
DSplayer Posted December 25, 2023 Posted December 25, 2023 2 hours ago, Hobel said: have you seen my video? there are changes that are also observable in the game, the faster and higher you are the more effects they have. At least looking at your video, everything seems within the margin of error. I'll have to run some tests but I think the fix they did for the misaligned nozzle that someone reported here might've actually changed the flight performance just a bit so that could be the difference you're seeing. Outside of that, all the other values changed in the patch should have no bearing on actual flight performance. Discord: @dsplayer Setup: R7 7800X3D, 64GB 6000Mhz, Saitek/Logitech X56 HOTAS, TrackIR + TrackClipPro Resources I've Made: F-4E RWR PRF Sound Player | DCS DTC Web Editor Mods I've Made: F-14 Factory Clean Cockpit Mod | Modern F-14 Weapons Mod | Iranian F-14 Weapons Pack | F-14B Nozzle Percentage Mod + Label Fix | AIM-23 Hawk Mod for F-14
DSplayer Posted December 27, 2023 Posted December 27, 2023 (edited) Ok, I did some tests and made some graphs. I see no discernable difference in flight performance between the SD-10 from the last patch and the SD-10 from the current patch. 500m Altitude Spoiler 6km Spoiler 12km Spoiler ~55000ft (the maximum altitude the JF can spawn at on Caucasus) Spoiler Edited December 27, 2023 by DSplayer 1 Discord: @dsplayer Setup: R7 7800X3D, 64GB 6000Mhz, Saitek/Logitech X56 HOTAS, TrackIR + TrackClipPro Resources I've Made: F-4E RWR PRF Sound Player | DCS DTC Web Editor Mods I've Made: F-14 Factory Clean Cockpit Mod | Modern F-14 Weapons Mod | Iranian F-14 Weapons Pack | F-14B Nozzle Percentage Mod + Label Fix | AIM-23 Hawk Mod for F-14
Mike_Romeo Posted December 27, 2023 Posted December 27, 2023 @uboats Maybe you can solve some of the confusion about the SD-10 changes? My skins
My_Name_Jeff Posted December 30, 2023 Author Posted December 30, 2023 On 12/26/2023 at 11:43 PM, Mike_Romeo said: @uboats Maybe you can solve some of the confusion about the SD-10 changes? Is uboat on break or something, he's not really responding to anything
Lunatica Posted January 1, 2024 Posted January 1, 2024 Hi, it's mostly a stat card & name change, plus a few tweaks to match the acclaimed mach number, while not changing the overall kinematic range. Thanks. uboats might be busy squashing bugs.
My_Name_Jeff Posted January 1, 2024 Author Posted January 1, 2024 4 hours ago, Lunatica said: Hi, it's mostly a stat card & name change, plus a few tweaks to match the acclaimed mach number, while not changing the overall kinematic range. Thanks. uboats might be busy squashing bugs. Thank you.
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