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[Weapon Scheme Bug?] AGM-65(All Variants) Not Tracking Fast Targets


Shimakaze514

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A few updates ago(after some version in 2.8.x) , AGM-65 lost its ability of tracking fast-moving targets such as helicopters, while functioning as intended when tracking the slow ones. The Mavs can definately see the target, completely able to track it(target is within the seeker FoV and G limit) , having enough energy to hit, but it just 'refuses' to track it. That disabled the ability of fixed-wing aircraft to attack helicopters using any Mavericks. I have tested out all variant, including TV, IR, and laser guided.

It seemed that the problem is at the weapon scheme: I've checked "DCS World OpenBeta\CoreMods\aircraft\AircraftWeaponPack\agm65_family.lua", found that max G of the missile is 16, the seeker Fi shows he can track targets 180° in the front hemisphere, and the 'Omviz' value is 99.9, which indicates a very big LOS velocity, in conclusion, it seemed that Mav's lua file won't stop it to track a fast-moving target. So I doubt it's the scheme, all Mavs share 2 schemes, agm65 or agm65e, now both of them are 'brocken' in some ways.

If anyone wants to test it out, try shooting at a heli moving at ~100knots. It would be more obvious if you can ask a friend flying a heli and start accelerating from hover as you fired a maverick at him. At first I thought only the IR and TV seekers are broken. Recently I checked the Laser seeker, it turns out to be no joy either. The Maverick is flying like it lost any purpose, when the heli increase it's speed above threshold, the Mav won't control its rudders and allowing itself to fall.

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vor 2 Stunden schrieb Shimakaze514:

A few updates ago(after some version in 2.8.x) , AGM-65 lost its ability of tracking fast-moving targets such as helicopters, while functioning as intended when tracking the slow ones. The Mavs can definately see the target, completely able to track it(target is within the seeker FoV and G limit) , having enough energy to hit, but it just 'refuses' to track it. That disabled the ability of fixed-wing aircraft to attack helicopters using any Mavericks. I have tested out all variant, including TV, IR, and laser guided.

It seemed that the problem is at the weapon scheme: I've checked "DCS World OpenBeta\CoreMods\aircraft\AircraftWeaponPack\agm65_family.lua", found that max G of the missile is 16, the seeker Fi shows he can track targets 180° in the front hemisphere, and the 'Omviz' value is 99.9, which indicates a very big LOS velocity, in conclusion, it seemed that Mav's lua file won't stop it to track a fast-moving target. So I doubt it's the scheme, all Mavs share 2 schemes, agm65 or agm65e, now both of them are 'brocken' in some ways.

If anyone wants to test it out, try shooting at a heli moving at ~100knots. It would be more obvious if you can ask a friend flying a heli and start accelerating from hover as you fired a maverick at him. At first I thought only the IR and TV seekers are broken. Recently I checked the Laser seeker, it turns out to be no joy either. The Maverick is flying like it lost any purpose, when the heli increase it's speed above threshold, the Mav won't control its rudders and allowing itself to fall.

 

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Edited by Hobel
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