Jump to content

Recommended Posts

Posted

It's like they never went through basic training or something!

 

This is on the built-in mission 'AH-64D Scud Busters'.  The AI don't seem to be able to work out how to take-off from the parking spots without crashing.

AI Apaches.trk

Win10 x64, 16 GB RAM, Ryzen 5 1600X @3.60 GHz, 500 GB SSD, GeForce 1080 Ti

  • ED Team
Posted
14 hours ago, Teeps said:

It's like they never went through basic training or something!

 

This is on the built-in mission 'AH-64D Scud Busters'.  The AI don't seem to be able to work out how to take-off from the parking spots without crashing.

AI Apaches.trk 6.33 MB · 1 download

I will take a look, thanks for the track replay

edit:

when I replay the track they do not crash, there is a HUMVEE on the taxi way which may be creating issues, but they do take off. 

I will ask the team to take a look

thank you

smallCATPILOT.PNG.04bbece1b27ff1b2c193b174ec410fc0.PNG

Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status

Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, PIMAX Crystal

Posted

Ah, that's a shame. I thought the track relays were a bit more reliable now.

 

What they do for me is pull up into a hover at maybe 10 feet, then after a while they pitch forward but cannot maintain the height, so they bounce off the ground, pull nose up, then pitch forward again and either crash into done obstacle or just slam into the ground and explode.

I wonder if the difference is frame rate related.

Win10 x64, 16 GB RAM, Ryzen 5 1600X @3.60 GHz, 500 GB SSD, GeForce 1080 Ti

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...