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Posted (edited)

Hello!

It would be neat if on the maps, there are some kind of sign (in the native language and perhaps English too) that says what the city is.  That way I can land and look around if I'm lost in my helicopter and at least find out where I am.  You could use an algorithm to place them in the maps.  It doesn't even have to be all the small towns, just the moderately sizeable ones

Edited by Talvid
  • Like 2

VR rig - 

  • 1 month later...
Posted (edited)
On 4/12/2024 at 4:48 PM, upyr1 said:

This would be awesome if/when we get ground modules. My main question now is what sort of resources would it take?

We can drive many of them in CA already. Cars, trucks and all the other type of vehicles.

The work to bo done is actually significant:

  • 1 or more sign/board 3D model.
  • Unique texture for every city, town and village which deserve a sign. Or it might be more optimised to make it dynamic and read the name from actual map but it won't be realistic though as the signs should be written in native language. So ex. Middle East signs will be useless for most players anyway ;D
  • Placement on every road entering into every city/town/village - on every map.
Edited by draconus
  • Like 1

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Posted
2 hours ago, draconus said:

We can drive many of them in CA already. Cars, trucks and all the other type of vehicles.

The work to bo done is actually significant:

  • 1 or more sign/board 3D model.
  • Unique texture for every city, town and village which deserve a sign. Or it might be more optimised to make it dynamic and read the name from actual map but it won't be realistic though as the signs should be written in native language. So ex. Middle East signs will be useless for most players anyway ;D
  • Placement on every road entering into every city/town/village - on every map.

 

Signs will be awesome sometimes I forget about even having combined arms ED needs to at least fix the VR 

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