Kondor77 Posted February 22, 2024 Posted February 22, 2024 (edited) HHQ-9 Missile from 052C destroyer is able to reach hypersonic speeds even after rocket motor burns out. Reproducible in SP and MP. Edited February 26, 2024 by uboats
Northstar98 Posted February 22, 2024 Posted February 22, 2024 Reproduced, I've personally observed them accelerating to beyond orbital velocity (reaching >23000 knots), after burn-out. HHQ-9_FM_bug.trk Modules I own: F-14A/B, F-4E, Mi-24P, AJS 37, AV-8B N/A, F-5E-3, MiG-21bis, F-16CM, F/A-18C, Supercarrier, Mi-8MTV2, UH-1H, Mirage 2000C, FC3, MiG-15bis, Ka-50, A-10C (+ A-10C II), P-47D, P-51D, C-101, Yak-52, WWII Assets, CA, NS430, Hawk. Terrains I own: South Atlantic, Syria, The Channel, SoH/PG, Marianas. System: GIGABYTE B650 AORUS ELITE AX, AMD Ryzen 5 7600, Corsair Vengeance DDR5-5200 32 GB, NVIDIA GeForce RTX 4070S FE, Western Digital Black SN850X 1 TB (DCS dedicated) & 2 TB NVMe SSDs, Corsair RM850X 850 W, NZXT H7 Flow, MSI G274CV. Peripherals: VKB Gunfighter Mk.II w. MCG Pro, MFG Crosswind V3 Graphite, Logitech Extreme 3D Pro.
Red_Camarada Posted February 25, 2024 Posted February 25, 2024 HHQ-9 and HQ-16 missiles suffers from the same problem, as demonstrated in the track below. Both missiles now are hypersonic. HHQ-9 and HQ-16.trk
Kondor77 Posted April 22, 2024 Author Posted April 22, 2024 Bump, this is still occurring. Why wasn't this change reversed until it could be fixed properly?
Red_Camarada Posted April 22, 2024 Posted April 22, 2024 Sure? after the latest patch, it was working properly in my tests
uboats Posted December 26, 2024 Posted December 26, 2024 @JG54_NF2 [sIGPIC][/sIGPIC] My DCS Mods, Skins, Utilities and Scripts | Windows 10 | i7-4790K | GTX 980Ti Hybrid | 32GB RAM | 3TB SSD | | TM Warthog Stick | CH Pro Throttle + Pro Pedal | TIR5 Pro | TM MFD Cougar | Gun Camera: PrtScn |
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