Jump to content

Changes in weapons by 2/2024 patch?


Usagi

Recommended Posts

Is there some changes with weapons or delivery of them?

I have flown with viggen last couple of weeks and now after patch I have had a lot of problems especially with bombs.

For example, when in NAV mastermode and Bomb/Plan delivery mode, there's now no sight.

When in ANF mode, the sight seems to behave differently and more dive is required?

Link to comment
Share on other sites

I'm not seeing the same issues you seem to have.

Remove all of your mods, run a repair and try again.

And if that fails you should upload a short track showcasing the issues.

Edit: The mode in ANF does behave strange though. As soon as the trigger is unsafe, the sight just goes down and down and down until it disappears. So at least that does indeed look weird...


Edited by razo+r
  • Like 1
Link to comment
Share on other sites

  • 2 weeks later...

I eventually reinstalled everyhing and the result is still same.

In NAV mode there's no more sight available (when trigger is pulled to 1st stage, arming the main trigger) and in ANF mode, the sight falls somewhere below the screen.

Currently my flying with AJS-37 is on hold as missions in campaigns requires bombing.

I really hope for fix or clarification how this should work now?

Link to comment
Share on other sites

Hi Usagi!
What was your altitude and what was the QFE set correctly for that location?


Edited by TOViper

Visit https://www.viggen.training
...Viggen... what more can you ask for?

my computer:
AMD Ryzen 5600G | NVIDIA GTX 1080 Ti OC 11GB | 32 GB 3200 MHz DDR4 DUAL | SSD 980 256 GB SYS + SSD 2TB DCS | TM Warthog Stick + Throttle + TPR | Rift CV1

 

Link to comment
Share on other sites

Hi,

QFE is set properly.

 

Is there now something fundamentally wrong with my approach? I have bombed usually from NAV mode with SJÖ/PLAN setting, using radar altitude.
Enter shallow dive, unsafe trigger and keep target in the sight (which does not appear any more).

Alternatively I have used ANF mode, put target on sight, trigger unsafe until sight flashes and then release bombs. Now the sight just goes under nose. I get better success when flying around 150 - 200m above target but then I will be immediately shot to pieces.

The safety height settings seems to be usually at medium if that has any effect.

Link to comment
Share on other sites

Are you using high or low drag bombs?
In any case, please provide a track or video of your flight ...


Edited by TOViper

Visit https://www.viggen.training
...Viggen... what more can you ask for?

my computer:
AMD Ryzen 5600G | NVIDIA GTX 1080 Ti OC 11GB | 32 GB 3200 MHz DDR4 DUAL | SSD 980 256 GB SYS + SSD 2TB DCS | TM Warthog Stick + Throttle + TPR | Rift CV1

 

Link to comment
Share on other sites

I did a quick flight, using LOW DRAG bombs in mode BOMB PLAN.
It works, see track.

But @MYSE1234:
What doesn't work is, that the commanded altitude is in fact not commanded.
This is a bug, and exists since a very long time IIRC.
This bug can only be worked around when switching the weapon selector to IR-RB and then back to BOMB PLAN.
It seems to only appear when spawning hot in air.

MT; SP; Mission editor, single unit on map, Caucasus, spawn hot in air.

2024-03-07_AJS37_BombPlan_Bug_with_commanded_altitude.trk

Visit https://www.viggen.training
...Viggen... what more can you ask for?

my computer:
AMD Ryzen 5600G | NVIDIA GTX 1080 Ti OC 11GB | 32 GB 3200 MHz DDR4 DUAL | SSD 980 256 GB SYS + SSD 2TB DCS | TM Warthog Stick + Throttle + TPR | Rift CV1

 

Link to comment
Share on other sites

I really do something differently. Watched that track many times and flied same mission. Still, often when I unsafe trigger, the sight will drop below HUD so I just cannot see range indicators. So level bombing is much ruthless for approach as I really don't see what I do differently when I got sight successfully compared to when it drops immediately down.

Plane's pitch? Is there limit like +/-1 degree?

Link to comment
Share on other sites

3 hours ago, Usagi said:

I really do something differently. Watched that track many times and flied same mission. Still, often when I unsafe trigger, the sight will drop below HUD so I just cannot see range indicators. So level bombing is much ruthless for approach as I really don't see what I do differently when I got sight successfully compared to when it drops immediately down.

Plane's pitch? Is there limit like +/-1 degree?

I tried to fly the 450 meters above ground (which I understand as "healthy" distance from ground).
I put the HUD down though, and when the symbology moved down after trigger unsafe, I had in VR no problems to see the range indicators becoming narrow for the moment to pull and hold the trigger. After pulling the trigger, the HUD symbology is easily visible and centered on the HUD.

As said, the problem for me was to have the correct "weapon safety height" visible (so I estimated it), because when spawning hot this is not working.


Edited by TOViper
  • Like 2

Visit https://www.viggen.training
...Viggen... what more can you ask for?

my computer:
AMD Ryzen 5600G | NVIDIA GTX 1080 Ti OC 11GB | 32 GB 3200 MHz DDR4 DUAL | SSD 980 256 GB SYS + SSD 2TB DCS | TM Warthog Stick + Throttle + TPR | Rift CV1

 

Link to comment
Share on other sites

On 3/7/2024 at 4:34 PM, Usagi said:

I really do something differently. Watched that track many times and flied same mission. Still, often when I unsafe trigger, the sight will drop below HUD so I just cannot see range indicators. So level bombing is much ruthless for approach as I really don't see what I do differently when I got sight successfully compared to when it drops immediately down.

Plane's pitch? Is there limit like +/-1 degree?

Hey Usagi!

I cannot say there is a bug with that, but I can't say there is no bug, and I can't say it is a problem related to wrong pitch or something.
I think it makes sense to dig a bit deeper, therefore:
Can you create a video of your situation, or better a short TRK? Simply save the TRK after exiting the mission, and upload it here.
I would take the time and test this a bit more intense ...

Visit https://www.viggen.training
...Viggen... what more can you ask for?

my computer:
AMD Ryzen 5600G | NVIDIA GTX 1080 Ti OC 11GB | 32 GB 3200 MHz DDR4 DUAL | SSD 980 256 GB SYS + SSD 2TB DCS | TM Warthog Stick + Throttle + TPR | Rift CV1

 

Link to comment
Share on other sites

This track shows how it usually goes during mission when target location is more or less unknown and there's no long preplanned attack path.

The sight disappears so quickly under the HUD that bombing goes south immediately.

ajs37-bomb-anf.zip

Link to comment
Share on other sites

What I see is that you use the QFE for waypoint 2, which is at 289 ft elevation, whereas the units are located at an elevation of 166 ft.
So the difference is 120 feet which is ~35 meters, but this seems not the real problem here.

What I noticed is the following:

  • Once the aircraft is near or even below the weapon safety height (in this mission it is set to MEDIUM), it doesn't work too well
  • If above the safety altitude, everything seems fine
  • It also makes a difference if a dive angle or level flight is flown (bombs would then fall shorter)

For such type of attack I would prefer DYK though.


Edited by TOViper
  • Like 2

Visit https://www.viggen.training
...Viggen... what more can you ask for?

my computer:
AMD Ryzen 5600G | NVIDIA GTX 1080 Ti OC 11GB | 32 GB 3200 MHz DDR4 DUAL | SSD 980 256 GB SYS + SSD 2TB DCS | TM Warthog Stick + Throttle + TPR | Rift CV1

 

Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...