QuasarZero Posted March 1, 2024 Posted March 1, 2024 As we all know, FC3's aircraft are Standard Systems Modeling and they do not have as complete functionality as Advanced Systems Modeling. Therefore, the functions of FC3 are relatively limited and highly homogenized/templated. In the recent 2.9.3 update, we have obtained new models of the FC3 aircraft, and the cockpit has also been made high-definition, this is exciting news. But it seems to be just an optimization of the texture. As for the avionics animations of some aircraft, they are still missing, such as The A-10A’s autopilot switch has no switching animation effect; The F-15C's landing light switch does not toggle with animation; The Su-25A navigation light switch has no switching animation effect; etc…… These missing cockpit animations actually correspond to the available avionics functions. I hope that the existing functional status switching of FC3 aircraft can provide feedback at the corresponding positions in the cockpit. Regarding this, the cockpit animations of Su-27 and Su-33 are almost perfect. At the same time, I would like to know that the inHg pressure setting value cannot be seen from the F-15C’s barometric altimeter. Is it true that there is not one, or is this function not simulated? 2
draconus Posted March 1, 2024 Posted March 1, 2024 6 hours ago, QuasarZero said: F-15C’s barometric altimeter. Is it true that there is not one, or is this function not simulated? Not simulated visually but can be set with keybinds and altimeter reading changes. 1 Win10 i7-10700KF 32GB RTX4070S Quest 3 T16000M VPC CDT-VMAX TFRP FC3 F-14A/B F-15E CA SC NTTR PG Syria
Silver_Dragon Posted March 1, 2024 Posted March 1, 2024 7 hours ago, QuasarZero said: As we all know, FC3's aircraft are Standard Systems Modeling and they do not have as complete functionality as Advanced Systems Modeling. Therefore, the functions of FC3 are relatively limited and highly homogenized/templated. In the recent 2.9.3 update, we have obtained new models of the FC3 aircraft, and the cockpit has also been made high-definition, this is exciting news. But it seems to be just an optimization of the texture. As for the avionics animations of some aircraft, they are still missing, such as The A-10A’s autopilot switch has no switching animation effect; The F-15C's landing light switch does not toggle with animation; The Su-25A navigation light switch has no switching animation effect; etc…… These missing cockpit animations actually correspond to the available avionics functions. I hope that the existing functional status switching of FC3 aircraft can provide feedback at the corresponding positions in the cockpit. Regarding this, the cockpit animations of Su-27 and Su-33 are almost perfect. At the same time, I would like to know that the inHg pressure setting value cannot be seen from the F-15C’s barometric altimeter. Is it true that there is not one, or is this function not simulated? FC-3 animations has not enter into the plans to the simplified module. For Work/Gaming: 28" Philips 246E Monitor - Ryzen 7 1800X - 32 GB DDR4 - nVidia RTX1080 - SSD 860 EVO 1 TB / 860 QVO 1 TB / 860 QVO 2 TB - Win10 Pro - TM HOTAS Warthog / TPR / MDF
okopanja Posted March 1, 2024 Posted March 1, 2024 (edited) 7 hours ago, QuasarZero said: Regarding this, the cockpit animations of Su-27 and Su-33 are almost perfect. Not really, e.g. HUD color filter is animated, but most are actually 2 state positions and in many cases not even that. Note that there is a mod of clickable FC3 cockpit that actually provides mouse input, and he is at the moment working fully animated Su-27 cockpit. Occasionally he streams his work on youtube. Edited March 1, 2024 by okopanja
QuasarZero Posted March 5, 2024 Author Posted March 5, 2024 On 3/1/2024 at 4:43 PM, draconus said: Not simulated visually but can be set with keybinds and altimeter reading changes. Yes, your adjustments on the ground are effective. But if the mission is to be born in the air, you need to RTB to another airport, and the local air pressure altitude is inconsistent with the current setting, the setting is not intuitive. Quote Not really, e.g. HUD color filter is animated, but most are actually 2 state positions and in many cases not even that. You are right. What I want to express is that Flanker’s cockpit animation simulation in FC3 is already the most complete.
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