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Posted (edited)

I think that one's been around for a while: In cold start missions, Jester does not complete his startup sequence. He forgets the following things:

- Arm ejection seat

- uncage standby attitude indicator

- turn on servopneumatic altimeter.

I think this should not be too complicated to fix, but it would be much appreciated since it's quite annoying to switch to the back seat and have to do this stuff. 😉

Edited by Tomcatter87
  • Like 4

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Posted
10 hours ago, RustBelt said:

That’s because he doesn’t need them.

Yes, he does. He's a RIO in this simulation.

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Posted
7 hours ago, RustBelt said:

No, a real person needs them, Jester is part of the game. He knows things without looking at gauges. Otherwise he would set them up correctly.

He's a real person in the simulation. It's a bug/omission. We fly jets in this game and still need fuel, lift and our real pilot can G-lock.

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  • 3 weeks later...
Posted

It’s not a real person. No more than any AI pilot. They don’t run on the same rules as the player interface. So omissions like this only come up when you hot swap with it because it never needs those switches to function properly.

Posted
6 hours ago, RustBelt said:

It’s not a real person. No more than any AI pilot. They don’t run on the same rules as the player interface. So omissions like this only come up when you hot swap with it because it never needs those switches to function properly.

You're just trolling now. Jester acts like a real RIO, he operates his cockpit, talks to us and reacts to our requests or on his own, he can get incapacitated or killed. He's even specifically given a personality. So yes, he does need to operate these switches, because he's a simulated person, a RIO, in DCS.

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Posted

He also turns on oxygen, lights and propably other stuff a computer wouldn't "need".  Plus the F-14 module is built in a way that you can switch seats in-flight, so it is kinda important that Jester completes his startup procedure. 

  • Like 2

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