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Existing normal map of the ejection seat is not assigned to the 3d model


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Hello folks,

I noticed a mistake regarding the cockpit textures of the F-16C. In the zip folder "F-16C-CPT-TEXTURES.zip" there are these three main files for the seat:

  • f16c_cpt_seat_NRM.dds
  • f16c_cpt_seat.dds
  • f16c_cpt_seat_RoughMet.dds

Unfortunately, the normal map "f16c_cpt_seat_NRM.dds" is not loaded. It is also not possible to manually assign the normal map to the livery file.
I suspect that the model was not exported correctly.

Can someone please take a look at the problem?

Many thanks in advance.
Cheers Homelander


Edited by Homelander

Modules:  F-15E Strike Eagle, F/A-18 Hornet, F-16 Viper, Su-33 Flanker, A-10C II Tank Killer, AV-8B Night Attack, JF-17 Thunder, Ka-50 Back Shark 3, AH-64D, Combined Arms, Supercarrier    Terrains: Nevada, Sinai, Syria, Persian Gulf  •  Hardware: AMD Ryzen 9 7950X3D (Stock), 64 GB DDR5-6400 CL 32, ASUS ROG STRIX LC RTX 4090 OC (24 GB), 6TB (3x2 TB) PCIe 4.0 M.2 SDDs, Seasonic Prime TX-1000 (1000W / Titanium), Lian-Li 011 Dynamic XL, Sound BlasterX G6, Beyerdynamic MMX 300 (V2), Audeze Maxwell XB, TrackIR 5 Pro, 38" IPS (144 Hz) 4K  Display VPC WarBRD Base & VPC Constellation ALPHA Prime Grip, VPC Mongoos T-50CM3 Throttle, VPC Control Panel #1, VPC ACE Flight Pedals, Logitech G502x Plus, Steelseries Apex Pro, Elgato Stream Deck XL
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