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TGP and Steerpoints


Go to solution Solved by NineLine,

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Posted

 

It seems so obvious now, but it took me weeks to realize that since steerpoints have an altitude, the TGP points to that place in the sky. Not the ground. I chased my tail for a few weeks not understanding this. I felt so dumb.

Is there an easy way to "snap" the TGP to the ground "under" a steerpoint without modifying the steerpoint? You can go through the FCR in AG mode and either set a SPI or just slew the cursor, and that will do the trick. Just wondering if there's a more direct way to accomplish this.

I can't think of a practical reason to really do this, other than having botched setting up a practice mission.

Thanks!

-Ryan

Posted (edited)
vor 12 Stunden schrieb RyanR:

Is there an easy way to "snap" the TGP to the ground "under" a steerpoint without modifying the steerpoint?

yes, you can slave to the STP in FCR-GM mode, then make the FCR-GM side SOI and slew the FCR minimally and then the bottom is marked directly under the STP.

personally, i would always enter the STP ALT to save future work, but that's how it works too
 

 

Edited by Hobel
  • Like 1
Posted

Thanks guys!

Indeed, I thought the answer here would be to just change the steerpoint.... and slewing the FCR is a fine workaround for the rare times this would need to happen.

For the most point, one will be chasing a mark point for AG work.

Cheers!

-Ryan

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