104th_Money Posted April 19, 2024 Posted April 19, 2024 So I noticed now that the HUD turns on differently during startup and didnt think anything about it until I started flying. Now it seems as though the HUD has an intermittent lag of up to 2-3 seconds most noticably with the flight path marker, I would go on a CCIP bomb run and line up and sometimes it jumps to new position (or jumps out of position for all I know) throwing off the CCIP line and pipper. The bombing accuracy in CCIP also seems worse but I am assuming that is attributed to the HUD. Is anyone else noticing this? I searched the forum after the update and didnt find anything pertaining to this issue. Intel i9-13900k, Asus Z790-E Gaming Wi-fi 2 motherboard, 64gb Corsair Vengeance LPX DDR5-6400 RGB ram 2x32gb XMP2 profile, 4TB Crucial T700 PCIE 5.0 SSD internal, 2TB Crucial T700 PCIE 5.0 SSD internal, Asus ROG Strix OC GeForce RTX 4090, Corsair 7000X Case with 5 x 120mm side mounted intake fans and 3 x 140mm top mounted exhaust fans, 1 x 140mm rear mounted exhaust fans, front mounted Corsair H150i Elite Capellix 360mm liquid cooler w/Elite LCD with 6 x 120mm fans in 3 push, 3 pull intake configuration, 1 x 32" Samsung 3840x2160 display, 1x 32" Asus 2560x1440 display, TrackIR5 w/pro clip, Thrustmaster Warthog stick and throttle, CH Fighterstick Pro and Pebble Beach Velocity pedals.
Furiz Posted April 19, 2024 Posted April 19, 2024 HUD has new animation when starting INS Alignment. When bombing in CCIP you should make use of the TGP laser, you can fire the laser prior to the dive and it will continue firing for about 30 seconds, giving the aircraft better ranging information and thus better accuracy. As for the HUD lag you are talking about, can you post a track showing the issue?
104th_Money Posted April 20, 2024 Author Posted April 20, 2024 Sorry took so long to respond. I have flown a couple times and cant get it to recreate for a track but I will save a track the next time it happens to me. I know im not imagining it, im just wondering if its a specific load out or cat III condition thats causing it because an air start pulling high g isnt making it happen at the moment. Intel i9-13900k, Asus Z790-E Gaming Wi-fi 2 motherboard, 64gb Corsair Vengeance LPX DDR5-6400 RGB ram 2x32gb XMP2 profile, 4TB Crucial T700 PCIE 5.0 SSD internal, 2TB Crucial T700 PCIE 5.0 SSD internal, Asus ROG Strix OC GeForce RTX 4090, Corsair 7000X Case with 5 x 120mm side mounted intake fans and 3 x 140mm top mounted exhaust fans, 1 x 140mm rear mounted exhaust fans, front mounted Corsair H150i Elite Capellix 360mm liquid cooler w/Elite LCD with 6 x 120mm fans in 3 push, 3 pull intake configuration, 1 x 32" Samsung 3840x2160 display, 1x 32" Asus 2560x1440 display, TrackIR5 w/pro clip, Thrustmaster Warthog stick and throttle, CH Fighterstick Pro and Pebble Beach Velocity pedals.
104th_Money Posted April 25, 2024 Author Posted April 25, 2024 (edited) Sorry for taking so long to get back to this. I'm not sure exactly what occurs to be able to reproduce this issue but it happened again so I saved the track file. It occurs in about the last 2 minutes or so of the track. To save time, just fast forward to the point that I level out and then I start a right hand turn and watch the flight path marker jump just slightly to the right. It actually happens twice in this turn. Before it happened during a bomb release. Just for info, I am using auto start procedure. F-16 HUD Flight Path Marker Lag.trk Edited April 25, 2024 by 104th_Money Extra Relevant Info Intel i9-13900k, Asus Z790-E Gaming Wi-fi 2 motherboard, 64gb Corsair Vengeance LPX DDR5-6400 RGB ram 2x32gb XMP2 profile, 4TB Crucial T700 PCIE 5.0 SSD internal, 2TB Crucial T700 PCIE 5.0 SSD internal, Asus ROG Strix OC GeForce RTX 4090, Corsair 7000X Case with 5 x 120mm side mounted intake fans and 3 x 140mm top mounted exhaust fans, 1 x 140mm rear mounted exhaust fans, front mounted Corsair H150i Elite Capellix 360mm liquid cooler w/Elite LCD with 6 x 120mm fans in 3 push, 3 pull intake configuration, 1 x 32" Samsung 3840x2160 display, 1x 32" Asus 2560x1440 display, TrackIR5 w/pro clip, Thrustmaster Warthog stick and throttle, CH Fighterstick Pro and Pebble Beach Velocity pedals.
Solution Furiz Posted April 25, 2024 Solution Posted April 25, 2024 7 hours ago, 104th_Money said: Sorry for taking so long to get back to this. I'm not sure exactly what occurs to be able to reproduce this issue but it happened again so I saved the track file. It occurs in about the last 2 minutes or so of the track. To save time, just fast forward to the point that I level out and then I start a right hand turn and watch the flight path marker jump just slightly to the right. It actually happens twice in this turn. Before it happened during a bomb release. Just for info, I am using auto start procedure. F-16 HUD Flight Path Marker Lag.trk 2.44 MB · 2 downloads Saw your track, you didn't align the jet properly even tho you autostarted, when Norm Alignment is being done you have to wait 8min and until ALIGN on the HUD starts flashing and RDY on DED starts flashing. Then your aircraft is aligned and HUD wont lag. F-16C Early Access Guide page 172 - Normal Alignment. also 1 1
104th_Money Posted April 29, 2024 Author Posted April 29, 2024 @Furiz All this time and I didn’t even notice I still had to wait. Must have become more pronounced in latest update. I appreciate your help! Intel i9-13900k, Asus Z790-E Gaming Wi-fi 2 motherboard, 64gb Corsair Vengeance LPX DDR5-6400 RGB ram 2x32gb XMP2 profile, 4TB Crucial T700 PCIE 5.0 SSD internal, 2TB Crucial T700 PCIE 5.0 SSD internal, Asus ROG Strix OC GeForce RTX 4090, Corsair 7000X Case with 5 x 120mm side mounted intake fans and 3 x 140mm top mounted exhaust fans, 1 x 140mm rear mounted exhaust fans, front mounted Corsair H150i Elite Capellix 360mm liquid cooler w/Elite LCD with 6 x 120mm fans in 3 push, 3 pull intake configuration, 1 x 32" Samsung 3840x2160 display, 1x 32" Asus 2560x1440 display, TrackIR5 w/pro clip, Thrustmaster Warthog stick and throttle, CH Fighterstick Pro and Pebble Beach Velocity pedals.
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