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DCS log analyzer question


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Posted (edited)

I submitted my latest DCS log into the discord log analyzer just to see how it works. For error it came back with this error

2024-05-03 20:31:17.799 INFO    EDCORE (Main): system  affinity mask: 1111111111111111
2024-05-03 20:31:17.799 INFO    EDCORE (Main): process affinity mask: 1111111111111111
2024-05-03 20:31:17.804 INFO    EDCORE (Main): CPU: AMD Ryzen 7 5800X3D 8-Core Processor            [1x L3 caches]
2024-05-03 20:31:17.804 INFO    EDCORE (Main): CPU has uniform cache size 96 MB (per cache)
2024-05-03 20:31:17.804 INFO    EDCORE (Main): all CPU cores have the same efficiency class 0... (124 KB left)

Just curious if this actually is a problem or not plus I attached the full log

Thanks

J

dcs.log

Edited by Tomcat388th
add log file

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  • Tomcat388th changed the title to DCS log analyzer question
Posted

You have looked at your own log. Discord shows you the first lines of any textfile that you upload. That is not the analysis of the bot...

The bot analysis looks like that. The only thing the bot was complaining about is that this log is 2 days old.

null

 

image.png

Posted
15 hours ago, Tomcat388th said:

I submitted my latest DCS log into the discord log analyzer just to see how it works. For error it came back with this error

2024-05-03 20:31:17.799 INFO    EDCORE (Main): system  affinity mask: 1111111111111111
2024-05-03 20:31:17.799 INFO    EDCORE (Main): process affinity mask: 1111111111111111
2024-05-03 20:31:17.804 INFO    EDCORE (Main): CPU: AMD Ryzen 7 5800X3D 8-Core Processor            [1x L3 caches]
2024-05-03 20:31:17.804 INFO    EDCORE (Main): CPU has uniform cache size 96 MB (per cache)
2024-05-03 20:31:17.804 INFO    EDCORE (Main): all CPU cores have the same efficiency class 0... (124 KB left)

Just curious if this actually is a problem or not plus I attached the full log

Thanks

J

dcs.log 169.15 kB · 7 downloads

 

well other then this are you having issues in the game? the 1 thing I saw was about shaders and whatever is happening should not be happening. do you use a program to modify the shaders or similar?

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Posted

@Special K @The_NephilimI do use the open XR toolkit to adjust the colors a touch but no reshade or anything like that.  Game itself is running fine other than it seems like the Sinia missions whether it's SP or MP take a bit longer to load compared to other maps.  I had seen the log analyzer and was just curious to how it worked

 

J

Ryzen7 5800X3D. 64 gb ram, 6950XT 16gb,  Winwing Orion F18, MFG Crosswind Rudder, 42 inch lg tv, Quest PRO

USN  VF31 F14A  AE2 1985-1989 CV 59 NAS Oceana

IL ANG 183FW/170FS F16C Block 30 Big Mouth 1989-2006 Full time tech Retired E8

 

Posted
21 hours ago, Tomcat388th said:

@Special K @The_NephilimI do use the open XR toolkit to adjust the colors a touch but no reshade or anything like that.  Game itself is running fine other than it seems like the Sinia missions whether it's SP or MP take a bit longer to load compared to other maps.  I had seen the log analyzer and was just curious to how it worked

 

J

if it is suspected to be shader issues, you could empty the shader folders, load the sinai mission, let the shaders recompile. it may take a bit. "first" time can take time.

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  • Solution
Posted
Am 7.5.2024 um 15:15 schrieb silverdevil:

if it is suspected to be shader issues, you could empty the shader folders, load the sinai mission, let the shaders recompile. it may take a bit. "first" time can take time.

They don't have any shader issues. They had a complete different question.

Anyway, their log shows that they are recompling shaders, most likely because of either them having deleted fxo / metashaders or the cache is just invalidated because of a config change. There is nothing to worry about shaders in that log.

Posted

10 4 thanks guys

J

Ryzen7 5800X3D. 64 gb ram, 6950XT 16gb,  Winwing Orion F18, MFG Crosswind Rudder, 42 inch lg tv, Quest PRO

USN  VF31 F14A  AE2 1985-1989 CV 59 NAS Oceana

IL ANG 183FW/170FS F16C Block 30 Big Mouth 1989-2006 Full time tech Retired E8

 

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