hinapilot Posted May 28, 2024 Posted May 28, 2024 Hey guys, Been testing the Mk20 for an event I'm participating in and noticed that since the last update the seem to be hitting very very short of the piper. Repro: -Mk20, QTY 4, MULT 1, Interval 80ft, fuze PRI -12000ft, entry speed 400kts, dive speed 450/500kts, dive angle 20 to 30° Track and video attached. -Ben Digital Combat Simulator 2024-05-28 15-23-49.mp4 Bug_Mk20_CCIP.trk 1 1
some1 Posted May 30, 2024 Posted May 30, 2024 In the current Dcs version Mk 20 only has timed fuze options, so it bursts after a fixed time, not at fixed altitude. Default fusing options cause the weapon to burst almost immediately. That's rather awkward. 3 Hardware: VPForce Rhino, FSSB R3 Ultra, Virpil WarBRD, Hotas Warthog, Winwing F15EX, Slaw Rudder, GVL224 Trio Throttle, Thrustmaster MFDs, Saitek Trim wheel, Trackir 5, Quest Pro
Malkevin Posted June 3, 2024 Posted June 3, 2024 On 5/30/2024 at 2:46 PM, some1 said: That's rather awkward. To say the least... I blew the arse off my harrier the other night.
AndrewDCS2005 Posted June 10, 2024 Posted June 10, 2024 Yep Mk 20 is useless now - CCRP is broken too, falls very long. There are more threads posted about similar issues, and it seems most (if not all) CBUs are now broken and can't be used in DCS 1
AndrewDCS2005 Posted June 30, 2024 Posted June 30, 2024 @Eagle Dynamics any update on getting this fixed please?
tflash Posted July 10, 2024 Posted July 10, 2024 Yes the problem is still there, impossible to hit the target with Mk20 / CBU-99. Bizarre: CBU-105 still works perfectly! I'll try a bit to play with the timing in Mk-20, in wind-free conditions! 1 [sIGPIC][/sIGPIC]
Muchocracker Posted July 10, 2024 Posted July 10, 2024 (edited) On 6/30/2024 at 9:01 AM, AndrewDCS2005 said: @Eagle Dynamics any update on getting this fixed please? My dude. It's been acknowledged in multiple threads and been told there's a fix coming. There hasnt even been a patch after it was acknowledged yet. Calm down bro. Spam mentioning ED employee's in every thread is not going to make the fix come any faster. You're just being annoying. Edited July 10, 2024 by Muchocracker
AndrewDCS2005 Posted July 10, 2024 Posted July 10, 2024 @Muchocracker oh did I miss an ack from ED on the CCIP/CCRP issues, where was that please?
AndrewDCS2005 Posted July 12, 2024 Posted July 12, 2024 Confirmed fixed with DCS 2.9.6.57650 - CCIP and CCRP hits as designated. Thank you! 1
SloppyDog Posted July 14, 2024 Posted July 14, 2024 On 7/12/2024 at 6:33 PM, AndrewDCS2005 said: Confirmed fixed with DCS 2.9.6.57650 - CCIP and CCRP hits as designated. Thank you! Not only they do hit as designated, they have a much more effective damage now. I used against T-90's and had success damaging them. I'll get back later with more testing results. 1
ZuluThreeZero Posted August 5, 2024 Posted August 5, 2024 (edited) So did 2.9.58056 break them again? Because they're consistently falling short for me. Having to either go over at treetop height or maybe 4000' max in a steep dive to get CCIP to hit. Thought maybe the steepness was the critical component, but tried from 10,000' and 50 degrees nose down, still opened almost immediately and fell short. Track attached. EDIT: CBU-99 with the FMU-140 in PR-- opens at its designated altitude, but the drop calculation is still off. Close, but definitely short, enough to miss and not kill a row of BTRs. LastMissionTrack.trk Edited August 5, 2024 by ZuluThreeZero 2
AndrewDCS2005 Posted August 8, 2024 Posted August 8, 2024 @ZuluThreeZero your track has no action - Harrier flying around the coast, no weapons release. Below is what I get using Mk-20 Rockeye via CCIP in F/A-18 - hits nicely as designated. fa18-bomb-mk20-ccip.trk
Muchocracker Posted August 9, 2024 Posted August 9, 2024 5 hours ago, AndrewDCS2005 said: @ZuluThreeZero your track has no action - Harrier flying around the coast, no weapons release. Below is what I get using Mk-20 Rockeye via CCIP in F/A-18 - hits nicely as designated. fa18-bomb-mk20-ccip.trk 1.14 MB · 0 downloads Hornet and harrier are gonna be different cases.
HansPeter1981 Posted August 21, 2024 Posted August 21, 2024 Broken for several months by now. AV8B and 14B. Veryfied by myself.MK20 Fall and explode extremly short of indicator! Latest version. Worked in the past, pretty confident n8 error on my end. Who ever asks for a track and calls himself a beta tester... go and test it... 2 My System specs: Cpu 5800x3d liquid cooled GPU 7900XTX Ram 64GB 3600mhz cl16 Motherboard B550M MSI, Windows 10 PRO on NVMe Drive, DCS on its own SSD, Monitor Philips 32" 4k curved adaptive Sync framerate capped at 59fps, Trackir 5, VKB
edudix Posted September 24, 2024 Posted September 24, 2024 On 8/21/2024 at 4:26 AM, HansPeter1981 said: Broken for several months by now. AV8B and 14B. Veryfied by myself.MK20 Fall and explode extremly short of indicator! Latest version. Worked in the past, pretty confident n8 error on my end. Who ever asks for a track and calls himself a beta tester... go and test it... Same problems for me on the AV8B as well. I've been testing them for a while and there is a lack of accuracy between where you aim the crosshairs and where they land and explode... in both CCIP and CCRP modes. Any new on when are they gonna fix it? 2
Muchocracker Posted September 25, 2024 Posted September 25, 2024 On 9/24/2024 at 5:57 AM, edudix said: Same problems for me on the AV8B as well. I've been testing them for a while and there is a lack of accuracy between where you aim the crosshairs and where they land and explode... in both CCIP and CCRP modes. Any new on when are they gonna fix it? Make reports in the respective module forums. 1
tekwoj Posted October 21, 2024 Posted October 21, 2024 On 9/25/2024 at 2:07 PM, Muchocracker said: Make reports in the respective module forums. No, because it's ED taking care of the weapons and it's a weapon bug. This impacts pretty much every plane and it's been close to 6 months since it was reported. The fuzes don't work the way they should and the CCIP/CCRP are wrong. 1
Muchocracker Posted October 21, 2024 Posted October 21, 2024 59 minutes ago, tekwoj said: No, because it's ED taking care of the weapons and it's a weapon bug. This impacts pretty much every plane and it's been close to 6 months since it was reported. The fuzes don't work the way they should and the CCIP/CCRP are wrong. Guy, the CCIP and CCRP calculations are module by module basis. The hornet's was fixed 2-3 patches ago 1
HanuXXL Posted December 8, 2024 Posted December 8, 2024 (edited) Can you get the CCIP mode as active any more in F-18 in the latest patch? In DDI you can see CCIP being selected, but in HUD it reads as AUTO and works like auto. Thanks, rob10. You were correct. ----- Also AUTO misses the target by dropping Mk20's long. Mk82's hit where the should hit in AUTO. CCIP-always-auto.trk Edited December 8, 2024 by HanuXXL 1
rob10 Posted December 8, 2024 Posted December 8, 2024 26 minutes ago, HanuXXL said: Can you get the CCIP mode as active any more in F-18 in the latest patch? In DDI you can see CCIP being selected, but in HUD it reads as AUTO and works like auto. Also AUTO misses the target by dropping Mk20's long. Mk82's hit where the should hit in AUTO. CCIP-always-auto.trk 691.09 kB · 0 downloads If you're in CCIP but the HUD is showing AUTO that almost for sure means that you have a TARGET DESIGNATED. Nosewheel steer button to undesignate any target and you'll get your proper CCIP symbology back. 1
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