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Posted

Hello, I've tried to solve this in as many ways as possible, but I can't so I'm going to post here. When attempting to fly the F1, the cockpit is full of flickering white dots that make it hard to look at anything.

Hardware:

VR Headset: Quest 3
CPU: Ryzen 9 7950X
GPU: RX7900 XTX
OS: Windows 11

In-Game Settings:
Pixel Density: 1.2
Use DCS System Resolution: Yes

Anti-aliasing: MSAA
MSAA: 2x
Upscaling: Off
Sharpening: 1
Terrain Textures: High
Shadows: Medium
Flat Shadows Blur: On
Secondary Shadows: Off
SSS: Off
Visible Range: Medium
SSAO: OFf
SSLR: Off
Lens Effects: None
Heat Blur: Off
Motion Blur: Off
Depth of Field: Off
Anisotropic Filtering: 16x
Terrain Objects Shadow: FLat
Cockpit Global Illumination: Off
 

Quest Link Settings:
Render Resolution(Can't remember the proper name): Max
Asynchronous Spacewarp: Disabled

 

Please help me. I really like the Mirage F1 and I want to fly it but I can't see anything to fly!

  • Like 1
Posted

This is normal, the texture is made with a lot of details and if you use MSAA it doesn't handle that correctly, use TAA or FSR to maybe resolve the "issue".

My Setup : i5-4690 3.50GHz + 24GB RAM DDR3 1600MHz + MSI RTX 2060 Super Ventus OC + 2 SSD + 4 HDD + Oculus Rift CV1 + TM T.16000M Hotas

Super Etendard for Life !

Posted
1 hour ago, Loukuins said:

This is normal, the texture is made with a lot of details and if you use MSAA it doesn't handle that correctly, use TAA or FSR to maybe resolve the "issue".

Understood. I'll try.

Posted
22 hours ago, average_pilot said:

It can't be normal. I'm sure it will get fixed eventually.

It is, it's caused by the low pixel count of a VR headset and because the texture has a lot little bumps, and MSAA doesn't handle small high contrast aliasing, this is a MSAA limitation, try the other stuff if you want to get rid of it, but it won't look that much better IMO 

My Setup : i5-4690 3.50GHz + 24GB RAM DDR3 1600MHz + MSI RTX 2060 Super Ventus OC + 2 SSD + 4 HDD + Oculus Rift CV1 + TM T.16000M Hotas

Super Etendard for Life !

  • 1 month later...
Posted (edited)

Having exactly the same as OP - the glitter/shimmer effect makes the Mirage cockpit's very difficult to sit in with VR (Quest 2), unless I zoom close in. It's like using a bad user made aircraft add-on back in the days of FS98 and FS2000.

Issue is not present in flat screen use.

The glitter effect is not present in any other aircraft in VR or flat screen - and I have all the official modules.
 

Edited by CPS_Bomber
more info added
  • Like 1

i7 8700 3.20GHz, Win10 Home, 64GB RAM, RTX 3090Ti, Quest2 VR, Virpil VFX/Alpha/Mongoose/Warbird sticks, Virpil throttle + panels, x2 Saitek quadrants, Saitek Pro Pedals, Saitek Pro Gamer Command Unit, Voice Attack+VIACOM Pro, TrackIR 5

  • 3 weeks later...
Posted (edited)

For me in 2D Mode the distracting, sparkling, twinkling, shimmering white dots appear on the left console cover of the older Mirage F1CE and F1BE.   

Thankfully the F1EE is great! 

image.png

Edited by YSIAD_RIP
  • Do not own:  | F-15E | JF-17 | Fw 190 A-8 | Bf 109 |
  • Hardware:  [ - Ryzen7-5800X - 32GB - RX 6800 - X56 HOTAS Throttle -  WINWING Orion 2 F16EX Grip - TrackIR 5 - Tobii 5C - JetPad FSE - ]
Posted (edited)
1 hour ago, YSIAD_RIP said:

For me in 2D Mode the distracting, sparkling, twinkling, shimmering white dots appear on the left console cover of the older Mirage F1CE and F1BE.   

Thankfully the F1EE is great! 

image.png

 

If you're using MSAA, recently some issues popped-up on it, I don't know if it was fixed. Also how it looks is very close to the real life and should look like that IRL it's just a grainy pattern that is part of the aircraft itself, just a lot less shiny, attached picture is from a Mirage F1CT cockpit.

image.jpeg

Edited by Loukuins
  • Like 1

My Setup : i5-4690 3.50GHz + 24GB RAM DDR3 1600MHz + MSI RTX 2060 Super Ventus OC + 2 SSD + 4 HDD + Oculus Rift CV1 + TM T.16000M Hotas

Super Etendard for Life !

Posted

I thought my hardware was overheating. I have sometimes sparkling white dots in my view in VR. It's not in any one place consistently. It's here and there inconsistently and can appear anywhere. I can be looking outside and still sit it sometimes. It's on the rare side but always wondered wtf it is and why or how to stop it. 

Posted
3 hours ago, TFS said:

I thought my hardware was overheating. I have sometimes sparkling white dots in my view in VR. It's not in any one place consistently. It's here and there inconsistently and can appear anywhere. I can be looking outside and still sit it sometimes. It's on the rare side but always wondered wtf it is and why or how to stop it. 

As a Test: If you are overclocking your Video Card, try to remove the overclock. I have seen the white dot's in the past with a bad GPU overclock.  - Good Luck

  • Do not own:  | F-15E | JF-17 | Fw 190 A-8 | Bf 109 |
  • Hardware:  [ - Ryzen7-5800X - 32GB - RX 6800 - X56 HOTAS Throttle -  WINWING Orion 2 F16EX Grip - TrackIR 5 - Tobii 5C - JetPad FSE - ]
Posted
On 6/1/2024 at 9:37 PM, Nebula_Creates said:

Hello, I've tried to solve this in as many ways as possible, but I can't so I'm going to post here. When attempting to fly the F1, the cockpit is full of flickering white dots that make it hard to look at anything.

Hardware:

VR Headset: Quest 3
CPU: Ryzen 9 7950X
GPU: RX7900 XTX
OS: Windows 11

In-Game Settings:
Pixel Density: 1.2
Use DCS System Resolution: Yes

Anti-aliasing: MSAA
MSAA: 2x
Upscaling: Off
Sharpening: 1
Terrain Textures: High
Shadows: Medium
Flat Shadows Blur: On
Secondary Shadows: Off
SSS: Off
Visible Range: Medium
SSAO: OFf
SSLR: Off
Lens Effects: None
Heat Blur: Off
Motion Blur: Off
Depth of Field: Off
Anisotropic Filtering: 16x
Terrain Objects Shadow: FLat
Cockpit Global Illumination: Off
 

Quest Link Settings:
Render Resolution(Can't remember the proper name): Max
Asynchronous Spacewarp: Disabled

 

Please help me. I really like the Mirage F1 and I want to fly it but I can't see anything to fly!

Also I see that you're using sharpening with msaa, you shouldn't use any sharpening on msaa since msaa doesn't affect the sharpness of the image, sharpening filters are designed to be used with temporal anti aliasing such as TAA, FSR, DLSS, XESS.

My Setup : i5-4690 3.50GHz + 24GB RAM DDR3 1600MHz + MSI RTX 2060 Super Ventus OC + 2 SSD + 4 HDD + Oculus Rift CV1 + TM T.16000M Hotas

Super Etendard for Life !

Posted
13 hours ago, Loukuins said:

Also I see that you're using sharpening with msaa, you shouldn't use any sharpening on msaa since msaa doesn't affect the sharpness of the image, sharpening filters are designed to be used with temporal anti aliasing such as TAA, FSR, DLSS, XESS.

Ok. Which one do I turn on that doesn't utilize the god awful new up scaling technologies? I know FSR is AMD's and DLSS is NVIDIAs and both cause absurd amounts of blurring and make my eyes bleed.

(Like, not being confrontational or sarcastic, genuinely don't know which is best to turn on while avoiding those pieces of garbage.)

  • Like 1
Posted (edited)
28 minutes ago, Nebula_Creates said:

Ok. Which one do I turn on that doesn't utilize the god awful new up scaling technologies? I know FSR is AMD's and DLSS is NVIDIAs and both cause absurd amounts of blurring and make my eyes bleed.

(Like, not being confrontational or sarcastic, genuinely don't know which is best to turn on while avoiding those pieces of garbage.)

If you want no blurryness you can use MSAA but it destroy FPS sadly :c (but Sharpening at 0)
I personally use the DLSS 3.5.10 dll with DLAA in game and 0.7 Sharpening, it's for me the closest you can get to MSAA level and proper experience with the least amount of blurry and ghosting, the dll is from older version of DCS they updated it but it made DLAA worse so I kept using the old one. You can found it on internet or I can share it here if needed.

Edited by Loukuins

My Setup : i5-4690 3.50GHz + 24GB RAM DDR3 1600MHz + MSI RTX 2060 Super Ventus OC + 2 SSD + 4 HDD + Oculus Rift CV1 + TM T.16000M Hotas

Super Etendard for Life !

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