Mr_Blastman Posted April 29, 2009 Posted April 29, 2009 Right now I get nearly a 1 second delay between pressing the fire button and the actual FFAR's firing from my helocopter. Is this normal and like this in real life? It seems peculiarly off as the FFAR's are an unguided weapon and in a unstable platform like the helo, instantaneous response would seem more logical to increase accuracy. The cannon has zero delay between pulling the trigger and firing. In the F-16, there is a delay with AMRAAMS, but that is due to to the firing computer downloading data to the missile. FFAR's are unguided. You should just hit the button and they launch.
Dusty Rhodes Posted April 29, 2009 Posted April 29, 2009 I believe there is a delay when firing FFARS and Vikrs. Mash button and hold till launch. Get used to it. Dusty Rhodes Play HARD, Play FAIR, Play TO WIN Win 7 Professional 64 Bit / Intel i7 4790 Devils Canyon, 4.0 GIG /ASUS Maximus VII Formula Motherboard/ ASUS GTX 1080 8 GB/ 32 Gigs of RAM / Thrustmaster HOTAS Warthog / TrackIR 5 / 2 Cougar MFD's / Saitek Combat Pedals/ DSD Button Box FLT-1
Feuerfalke Posted April 29, 2009 Posted April 29, 2009 AFAIK sort of a safety. It's normal. You have to press Fire for 1 second for any weapon launched. MSI X670E Gaming Plus | AMD Ryzen 7 7800X3D | 64 GB DDR4 | AMD RX 6900 XT | LG 55" @ 4K | Cougar 1000 W | CreativeX G6 | TIR5 | CH HOTAS (with BU0836X-12 Bit) + Crosswind Pedals | Win11 64 HP | StreamDeck XL | 3x TM MFD
GGTharos Posted April 29, 2009 Posted April 29, 2009 Yes, it is normal. Rockets might just have more safeties to get through and launch compared to a 30mm round - you have to arm the fuze, the rocket motor, and who-knows-what-else. IIRC one safety built into the rocket motor might be 'provide x volts for y seconds' before it lights. Same for the fuze. I'm not certain that zero delay would increase accuracy - if it's bothering that you can't keep the pipper on target for one seconds, then you wouldn't hit if launch wan instantaneous anyway: The momentum of the helicopter's motions carries through to the rockets at launch time, and so they'd go wide/long/short ;) Right now I get nearly a 1 second delay between pressing the fire button and the actual FFAR's firing from my helocopter. Is this normal and like this in real life? It seems peculiarly off as the FFAR's are an unguided weapon and in a unstable platform like the helo, instantaneous response would seem more logical to increase accuracy. The cannon has zero delay between pulling the trigger and firing. In the F-16, there is a delay with AMRAAMS, but that is due to to the firing computer downloading data to the missile. FFAR's are unguided. You should just hit the button and they launch. [sIGPIC][/sIGPIC] Reminder: SAM = Speed Bump :D I used to play flight sims like you, but then I took a slammer to the knee - Yoda
EvilBivol-1 Posted April 29, 2009 Posted April 29, 2009 We tested this a few months a go and it turns out the delay is actually much shorter than it seems. To do a test yourself, slow the simulation down so you can measure more accurately. Use an outside view and time how long it takes for the rocket motors to ignite after you press the trigger. I believe we found it was something like 0.2 seconds, which a realistic delay based on documentation. There appears to be an illusion of a longer delay, possibly due to the narrow field of view. (?) - EB [sIGPIC][/sIGPIC] Nothing is easy. Everything takes much longer. The Parable of Jane's A-10 Forum Rules
Mr_Blastman Posted April 29, 2009 Author Posted April 29, 2009 Okay - thanks for the answers guys. :) If it is realistic, then that's what I want. :)
nemises Posted April 29, 2009 Posted April 29, 2009 yeah, ive never really felt the effect of the delay such that it is...I guess I just mash naturally ;)
TangoRomeo Posted April 29, 2009 Posted April 29, 2009 me neither, i actually thought something was wrong with my BS installation, because even the Handbook states "Press&hold the trigger for about 1 sec".
spyda Posted April 30, 2009 Posted April 30, 2009 yeah u have to press and hold doesn't take all that long HP TouchSmart IQ816 / 25.5" HD touch screen / 9600GS 512/ Core 2 Duo 2.16 / 4GB RAM / VISTA 64 / CH Fighterstick
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