LorenLuke Posted June 5, 2024 Posted June 5, 2024 ODU displays outside of the monocle. The top scale seems to 'jump' from side to side and isn't culled outside the monocle. The monocle size is independent of visual zoom, the ODU is not. nullnullStrange behavior with how the bar on the right extends upwards or downwards out of the ODU. 1
swatstar98 Posted June 5, 2024 Posted June 5, 2024 Hi, I cannot reproduce, could you tell me your graphic options and also if you are using multithreading? Chinook lover - Rober -
LorenLuke Posted June 5, 2024 Author Posted June 5, 2024 Graphics are as follows, and I generally run the multithread client. null
swatstar98 Posted June 5, 2024 Posted June 5, 2024 Thanks, I have not been able to replicate it until now, I will see if with this I can, thank you! Chinook lover - Rober -
-Scrat- Posted June 6, 2024 Posted June 6, 2024 Hi, Same here, please see the picture attached. Scrat
UziJacuzzi Posted June 6, 2024 Posted June 6, 2024 I don't know if this is only an ODA bug; this has been me since yesterday and its persisted through game restarts. Did I hit some weird button combo? 1
Kinkkujuustovoileipä Posted June 7, 2024 Posted June 7, 2024 Hi all, we have found this is linked to the DLSS setting. We have a ticket with ED to get it fixed. In the meantime you can disable DLSS if you want for a workaround. 3
YoYo Posted June 7, 2024 Posted June 7, 2024 28 minutes ago, Kinkkujuustovoileipä said: Hi all, we have found this is linked to the DLSS setting. We have a ticket with ED to get it fixed. In the meantime you can disable DLSS if you want for a workaround. I don't use DLSS myself (MSAA), but it's actually a very interesting comment that DLSS affects the display of units as well. The world is strange ! Webmaster of http://www.yoyosims.pl Win 10 64, i9-13900 KF, RTX 5090 32Gb OC, RAM 64Gb Corsair Vengeance LED OC@3600MHz,, 3xSSD+3xSSD M.2 NVMe, Predator XB271HU res.2560x1440 27'' G-sync, Sound Blaster Z + 5.1, TiR5, [MSFS, P3Dv5, DCS, RoF, Condor2, IL-2 CoD/BoX] VR fly only: Meta Quest Pro
RealDCSpilot Posted June 7, 2024 Posted June 7, 2024 @Kinkkujuustovoileipä Found a bug in the on/off logic. I can bring up the display without the NVS enabled. It happens if i switch between pilot and co-pilot and also switch NVS and ODU on and off several times. It's state should be dependent on if the NVS is currently on or off. i9 13900K @5.5GHz, Z790 Gigabyte Aorus Master, RTX4090 Waterforce, 64 GB DDR5 @5600, PSVR2, Pico 4 Ultra, HOTAS & Rudder: all Virpil with Rhino FFB base made by VPforce, DCS: all modules
Wostg Posted June 7, 2024 Posted June 7, 2024 Hi just to add that I think the AI HUD is doing similar things as the ODU, was also running DLSS. Cheers! I can think of nothing heavier than an airplane I can think of no greater conglomerate of steel and metal I can think of nothing less likely to fly
Solution Kinkkujuustovoileipä Posted June 7, 2024 Solution Posted June 7, 2024 3 hours ago, RealDCSpilot said: @Kinkkujuustovoileipä Found a bug in the on/off logic. I can bring up the display without the NVS enabled. It happens if i switch between pilot and co-pilot and also switch NVS and ODU on and off several times. It's state should be dependent on if the NVS is currently on or off. Already known and tracked, thanks 1 hour ago, Wostg said: Hi just to add that I think the AI HUD is doing similar things as the ODU, was also running DLSS. Cheers! Correct, should be fixed by same fix. 3
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