C-TE-B Posted June 7, 2024 Posted June 7, 2024 (edited) This bug seems to come in two parts. 1. A ships 'go to waypoint' action, as either a waypoint or triggered action, always lists 5 values, 0-4, regardless of if the ship itself has more or less than 5 waypoints. 2. All waypoint/triggered actions of this type always posess the same value. Changing one changes all others, effectively allowing only one waypoint each ship group may switch to. I have observed this bug with several different ship unit types and on multiple maps This video below should show what I mean, the unit in this video posesses no waypoints cf47aab89b5e6d036560b9bd799749b1.mp4 I'd appreciate if this could get looked at, thank you! Edited June 7, 2024 by C-TE-B
Flappie Posted June 17, 2024 Posted June 17, 2024 Hi, I cannot reproduce any of these issues. ship.miz ---
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