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Posted (edited)

This bug seems to come in two parts.

1. A ships 'go to waypoint' action, as either a waypoint or triggered action, always lists 5 values, 0-4, regardless of if the ship itself has more or less than 5 waypoints.

2. All waypoint/triggered actions of this type always posess the same value. Changing one changes all others, effectively allowing only one waypoint each ship group may switch to.

I have observed this bug with several different ship unit types and on multiple maps

This video below should show what I mean, the unit in this video posesses no waypoints

I'd appreciate if this could get looked at, thank you!

Edited by C-TE-B
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