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Posted

I ask a ground unit to hold fire, it still shots, I ask a ground unit to hold, it still wanders(I turned off disperse under fire) I set ground unit to immortal it still dies... I understand that some orders seem to cancel out other order(like turning off AI, seems to nullify immortal) But why can't the orders be absolute.

Hold(Don't move an inch.

Hold fire, don't fire under any circumstances.

Fire at point(only fire at that point noting else) 

Restrict targets air targets(stop shooting at air targets, this one doesn't seem to work ever) 

Immortal( don't die)
Invisible(AI shouldn't see the unit)

etc. I just want my targets to stand still, fire at the point I've told them, and nothing else, don't move about, don't start blowing up stuff I've asked you not to blow up.

i7 13700k @5.2ghz, GTX 5090 OC, 128Gig ram 4800mhz DDR5, M2 drive.

Posted

I have not had issues with Immortal or Invisible.

You don't mention Alarm State.  Try setting that to Green to see if your units behave better.

I have found that in order to keep ground units moving through hostile territory, I'll set both Alarm State to Green and ROE to Weps Hold.

 

Visit the Hollo Pointe DCS World server -- an open server with a variety of COOP & H2H missions including Combined Arms. All released missions are available for free download, modification and public hosting, from my Wrecking Crew Projects site.

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