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Posted (edited)

@Flappie In case it's valuable, it seems that the uncontrolled setting isn't a factor.

Because I'm a curious soul, I set up another quick test mission - this time with a single hornet that's already in flight. I then created a simple alternating that toggles EPLRS on and off every 2 seconds. There obviously isn't a real world use case for this, but I just wanted to stress-test EPLRS on a single aircraft without the uncontrolled flag set. 

The triggers maintain a count of the ON/OFF iterations in the log.

  • Test run 1 crashed silently to the desktop after 59 cycles.
  • Test run 2 crashed on the FIRST cycle!
  • Test run 3 crashed after 3 cycles (This time while on the "EPLRS to OFF" part of the cycle)  

Hope that's helpful. 

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EPLRS Test - No Uncontrolled.miz

Edited by Pizzicato
  • Thanks 1

i7-7700K @ 4.9Ghz | 16Gb DDR4 @ 3200Mhz | MSI Z270 Gaming M7 | MSI GeForce GTX 1080ti Gaming X | Win 10 Home | Thrustmaster Warthog | MFG Crosswind pedals | Oculus Rift S

Posted

Crash reproduced on the first run. 👍

2025-05-17 16:50:08.042 INFO    VISUALIZER (Main): Preload() finished
2025-05-17 16:50:08.150 INFO    Dispatcher (Main): precache units resources in slots
2025-05-17 16:50:09.879 INFO    EDCORE (Main): Created game pool: h:2 n:5 l:2
2025-05-17 16:50:09.879 INFO    Dispatcher (Main): loadMission Done: Control passed to the player
2025-05-17 16:50:41.760 INFO    SCRIPTING (Main): Setting EPLRS to ON (1)

It's now reported.

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Posted

It's been a week since I've had to deal with my dynamic spawn randomly crashing the dedicated server.
I can confirm that this has nothing to do with “uncontrolled”.
Big Thanks Pizzicato for pointing this out.
and thanks to Flappie for the report.
waiting for the fix 🙂

  • Like 1
Posted
12 minutes ago, Flappie said:

@R-Born So far, devs are unable to reproduce the crash.

Well that's bizarre. Replicating bugs is a weird and unpredictable endeavour. 

Thanks for following up anyway, Flappie. I hope someone eventually manages to get to the bottom of this.

i7-7700K @ 4.9Ghz | 16Gb DDR4 @ 3200Mhz | MSI Z270 Gaming M7 | MSI GeForce GTX 1080ti Gaming X | Win 10 Home | Thrustmaster Warthog | MFG Crosswind pedals | Oculus Rift S

Posted

@Flappie Did you have them check the first stress test that I uploaded (not the on/off test or the one from last year)? It doesn't appear to have any downloads, but I'd be surprised if they were able to get all 50 Hornets started without experiencing the crash.

 

 

i7-7700K @ 4.9Ghz | 16Gb DDR4 @ 3200Mhz | MSI Z270 Gaming M7 | MSI GeForce GTX 1080ti Gaming X | Win 10 Home | Thrustmaster Warthog | MFG Crosswind pedals | Oculus Rift S

Posted

I must have been lucky on the first try, because I'm now unable to reproduce the crash using the "No uncontrolled" mission.

However, I've just reproduced the crash using the "Stress test" mission (in les than 10 seconds) and I've sent it to devs. 👍

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  • Thanks 1

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Posted

Good to hear. Thanks Flappie. 👍

i7-7700K @ 4.9Ghz | 16Gb DDR4 @ 3200Mhz | MSI Z270 Gaming M7 | MSI GeForce GTX 1080ti Gaming X | Win 10 Home | Thrustmaster Warthog | MFG Crosswind pedals | Oculus Rift S

  • 2 weeks later...
Posted

@Flappie Great news! Thanks so much for getting this addressed. 

 

  • Like 1

i7-7700K @ 4.9Ghz | 16Gb DDR4 @ 3200Mhz | MSI Z270 Gaming M7 | MSI GeForce GTX 1080ti Gaming X | Win 10 Home | Thrustmaster Warthog | MFG Crosswind pedals | Oculus Rift S

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