winghunter Posted July 1, 2024 Posted July 1, 2024 The Lossless Scaling app is currently on sale https://store.steampowered.com/news/app/993090/view/3874849112275096626 DCS Web Editor - New 3D Mission Editor for DCS that runs in your browser DCS Web Viewer free browser based mission planner 4090 RTX, 13700KF, water cooled, Quest 3
Tobur Posted July 4, 2024 Posted July 4, 2024 This works very well for many games for me. But I cannot make it work with my main monitor (5210x1440) and two additional MFD displays (800x600). The two MFDs desktops are virtually arranged top right and bottom right of my main. When I run Lossless scaling the MFD pictures are shown half on the main monitor and half on the respective small displays. I tried to fiddle around with the crop setting, but couldn't manage. Any idea to make lossless scaling run with the three monitors? Settings: Scaling mode: auto / Fullscreen Scaling type: off Frame Gen: LSFG 2.1 x2 Capture: DXGI Output display: 5120x1440 Multi-display mode: on (played around with these settings, no joy)
Hiob Posted July 4, 2024 Posted July 4, 2024 "lossless" scaling..... lol Let me guess - probably "AI"-powered? "Muß ich denn jedes Mal, wenn ich sauge oder saugblase den Schlauchstecker in die Schlauchnut schieben?"
winghunter Posted July 4, 2024 Author Posted July 4, 2024 59 minutes ago, Hiob said: "lossless" scaling..... lol Let me guess - probably "AI"-powered? they have both, classic algos and AI powered. But neither are "lossless" DCS Web Editor - New 3D Mission Editor for DCS that runs in your browser DCS Web Viewer free browser based mission planner 4090 RTX, 13700KF, water cooled, Quest 3
winghunter Posted July 4, 2024 Author Posted July 4, 2024 No, only 2D. For VR you need motion smoothing / reprojection 1 DCS Web Editor - New 3D Mission Editor for DCS that runs in your browser DCS Web Viewer free browser based mission planner 4090 RTX, 13700KF, water cooled, Quest 3
Hiob Posted July 4, 2024 Posted July 4, 2024 55 minutes ago, winghunter said: they have both, classic algos and AI powered. But neither are "lossless" Yeah. Terms like "lossless upscaling" bring my BS-meter to "free energy" levels.... That doesn't mean it can't be good though! 1 "Muß ich denn jedes Mal, wenn ich sauge oder saugblase den Schlauchstecker in die Schlauchnut schieben?"
intruder11 Posted September 1, 2024 Posted September 1, 2024 The Digital Foundry video on this software shows some really weird results on fast moving objects (look at how the swordman's sword flickers in and out of existence in this example) Has anyone taken a loot at how it handles, say, a fast-moving bandit in a dogfight?
Hog_driver Posted January 7 Posted January 7 It's not bad. I don't use it with DCS, but without it, I wouldn't be able to fly the A380 in MSFS2020.
Tobur Posted Friday at 08:39 AM Posted Friday at 08:39 AM (edited) Lossless scaling improved a lot recently and I use it for different games. But I have still the same issue trying to run it on my 3 monitor setup as already described above a while ago. The setup: - main 5120x1440 monitor - 2 additional 800x600 monitors to display DCS MFD outputs - I use Helios Profile editor to create a DCS monitor setup file with the total resolution of 5920x1440 (the two smaller outputs are virtually right of my main screen on top of each other, see pic below). In DCS I set the resolution manually to 5920x1440, so as defined in Helios the small monitors to display each MFD view respectively. Works perfectly The problem: LS works and I get a huge fps boost in DCS, BUT when I switch it on in-game the whole monitor view is shifted exactly half the resolution of my small monitors to the left (they are shown half in their respective small monitors and half on my main monitor and main monitor left side is cut). Maybe these pictures help explaining (first pic LS off, second LS on): The question(s): Why does LS scaling do this shift and more importantly how can I fix this? I already fiddled around with different resolutions, the multi-monitor option in LS and Helios, but can't make it work. Anybody has a clue? Edit: Lossless Scaling settings null Edited Friday at 11:31 AM by Tobur 1
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