Jump to content

Recommended Posts

Posted

Hello everyone,

This topic is dedicated to the MiG-23ML & MiG-23-98 mod and it's updates. 
This mod exists since September 2023 by now, and version 2.0 is released today and it features big improvements:

-Totally new set of liveries provided by Firehawk7171.
-No helmet targeting mode for the MiG-23ML, the MiG-23-98 has it.
-Optimized perfomance of R-23/24 missiles.
-The MiG-23-98 can carry up to four R-77 missiles.
-A new Menu theme.
-Landing drag chutes are now working.

DOWNLOAD LINK HERE

 

mig23ml-01.jpg

mig23ml-02.jpg

mig23ml-07.jpg

mig23ml-08.jpg

mig23ml-04.jpg

mig23ml-06.jpg

  • Like 4
  • Thanks 3
Posted
3 hours ago, Gogi12 said:

Download link does not work, at the moment

Try again now, it should work. 

6 hours ago, jacobs said:

does it have it's own cockpit?

It uses MiG-29 cockpit.

  • Thanks 1
Posted

Thanks! I appreciate the wing sweep being so smooth. Other MiG-23 mods the wing stutters a bit when sweeping back and forth.

"A plan is a list of things that wont happen"

DCS banner.jpg

Posted
3 hours ago, exhausted said:

nullThis is an interesting error, not for the AJS but for the -23

image.png

You have likely put it into wrong path, it doesn't go into DCS core path, but into Saved Games/Mods/aircraft path.

  • Like 1
  • 2 weeks later...
Posted (edited)

I love this mod! A couple suggestions/requests:

- The UPK-23-250 gunpods should be an option for the underwing hardpoints

- MDB-2-67U bomb racks should allow carrying four FAB-100 bombs per hardpoint (for a total of 16)

- Adding the two new types of S-5 rockets that were just released by ED would also be great

- Also, the R-13M/M1, R-3S, and R-60 (older version, not R-60M) air-to-air missiles should be options.

P.S. B-8 rocket pods are also appropriate for the underwing hardpoints (apparently)! Should at least be an option for the -98 I think?

Edited by Avimimus
  • 2 months later...
  • 3 weeks later...
Posted
On 10/16/2024 at 1:08 AM, pedrosura said:

Even with 2.9.6 I was able to change the entry.lua file and make the gear, SB and flaps work. The wing sweep does not. Is that a script file?

Hello Sir can you provide the Script or what line you changed on it to move the surfaces and thank you in advance for your help.

Posted

-- Approx. of data provided by https://en.wikipedia.org/wiki/Mikoyan-Gurevich_MiG-23 (updated by Firesilver)
--"18° for take-off and landing, 47 for cruise at different altitudes, and 74° for minimum aspect ratio and wing area in low-level dashes"
-- 18°, 47°, 74° are all possible values

-- Declare self variables
local dev = GetSelf()

-- 0.01 rep. 1000th of second, by 10 ms.
local update_time_step = 0.01

make_default_activity(update_time_step)

local sensor_data = get_base_data()

-- Defines what happens when the script loads in
function post_initialize()
  print_message_to_user("Wing sweep automatic")
end

-- Defines how wing sweep animations should work
function update()
  -- Preparing constants/dependencies
  local mach = sensor_data:getMachNumber()
  local altG = sensor_data:getRadarAltitude()
  local currentsweep = get_aircraft_draw_argument_value(7)
  local targetsweep = 0
  local sweepstep = 0.0006
  
  -- Fastest ~1M
   if mach > .8 and currentsweep < 1.0 then
    targetsweep = 1.0
    -- Very low alt pass
   elseif altG < 200 and mach > .65 and currentsweep < 1.0 then
    targetsweep = 1.0
    -- Subsonic/cruising (45°)
   elseif mach > .65 and currentsweep < 0.47 then
    targetsweep = 0.47
    -- Subsonic/cruising (35°)
   elseif mach > .32 and currentsweep < 0.18 then
    targetsweep = 0.18
    -- Takeoff/landing (<400Km/h)
   elseif mach > 0 and currentsweep > 0.0 then
    targetsweep = 0.0
  end

  -- Actual update part
    if targetsweep >= 0.0 then
        if math.abs(targetsweep-currentsweep) < sweepstep then
            set_aircraft_draw_argument_value(7,targetsweep)
        elseif targetsweep > currentsweep then
            set_aircraft_draw_argument_value(7,currentsweep+sweepstep)
        elseif targetsweep < currentsweep then
            set_aircraft_draw_argument_value(7,currentsweep-sweepstep)
            end
    end
end

need_to_be_closed = false
 

Posted

According to information posted in the Razbam Mig-23 sub-forum the wing sweep could only be changed between those pre-sets and was only supposed to be done while pulling relatively few gees - so that should work well!

Posted

I have tried different Make flyable line formats with no success to make the surfaces of the aircraft move if any one has a working entry please share thanks in advance.

Posted

Correct, Yefim Gordon's book on the Mig23/27 details that the pilot was limited to three settings and the mechanism, which was quite basic (compared to the Tomcat/Tornado), could only be operated within a limited G-force, specifically a maximum of 4 G's if my memory serves correctly.

Should you have a keen interest, I can provide all the details regarding the mechanism here.

.

  • 2 weeks later...
  • 3 months later...
  • 2 months later...
Posted

With the FC3 trick is possible to fly it again, as it is the Su-22. Unfortunately the animations does not work, no landing gear animations, flaps or sweep wings. We need @CivorodoM to check If he can fix it. I will really love it!

I don't understand anything in russian except Davai Davai!

Posted
В 25.04.2025 в 02:12, Venom сказал:

Nice mod! Is there any way of using the Cubanace MiG-23UB cockpit?

In version 2.5.5, it is not a problem to attach a MiG-23UB cockpit to a MiG-23. But why...

  • Recently Browsing   1 member

×
×
  • Create New...