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Posted
1 hour ago, RealDCSpilot said:

On my end the sun is blinding with a huge flare if i look directly into it. Kind of realistic, but not the ultimate best solution.

Yes, realistic. There is a lens effect > flare option in graphic settings - check your setting.

You can always check the moon or sun size against the modern HUD which has pitch ladder angles shown.

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Posted

Damn, i have to correct myself. I'm sorry. The moon is too big!  By around 20-30%. When did this happen? With the latest patch? I took a little time out and was only playing on Kola and Afghanistan when it was released. And the moon's size was correct back then, i was actually quite happy about the night lighting that had also been fixed because it was way to dark before at full moon.

i9 13900K @5.5GHz, Z790 Gigabyte Aorus Master, RTX4090 Waterforce, 64 GB DDR5 @5600, PSVR2, Pico 4 Ultra, HOTAS & Rudder: all Virpil with Rhino FFB base made by VPforce, DCS: all modules

Posted (edited)

With the latest patch it's to small now...
 

 

Edited by RealDCSpilot

i9 13900K @5.5GHz, Z790 Gigabyte Aorus Master, RTX4090 Waterforce, 64 GB DDR5 @5600, PSVR2, Pico 4 Ultra, HOTAS & Rudder: all Virpil with Rhino FFB base made by VPforce, DCS: all modules

Posted
vor 5 Stunden schrieb RealDCSpilot:

With the latest patch it's to small now...
 

 

The Moon has a size about 0.52 degree on the sky. The picture looks right.

  • Like 1
Posted

I'm strictly playing in VR and this is my observation. IRL everytime at full moon it shines through my window, in my bare eyes i see it so much larger than the current scale in DCS.
Check the other flight simulator even there the moon is much bigger than what we now have. Don't focus on numbers only use your eyes.

i9 13900K @5.5GHz, Z790 Gigabyte Aorus Master, RTX4090 Waterforce, 64 GB DDR5 @5600, PSVR2, Pico 4 Ultra, HOTAS & Rudder: all Virpil with Rhino FFB base made by VPforce, DCS: all modules

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