FalconPlot16 Posted July 13, 2024 Posted July 13, 2024 (edited) Sometimes F4 is constantly wobbling as soon as I spawn. I have removed all the weather effect such as wind and turbulance but after i do that it continued to wobble then restarted the mission its gone. Starts at 0:08 SA.miz Edited July 13, 2024 by FalconPlot16 2
razo+r Posted July 13, 2024 Posted July 13, 2024 Are you sure the wind is set to 0? In the video it sounds quite windy. Can you upload the mission or a short track?
FalconPlot16 Posted July 13, 2024 Author Posted July 13, 2024 (edited) 24 minutes ago, razo+r said: Are you sure the wind is set to 0? In the video it sounds quite windy. Can you upload the mission or a short track? There was a little wind in the video, it was "heat" preset which has increased turbulance and very small amount of wind. I spawned at some other airport problem has almost disappeared. I've shared the mission file. SA.miz Also I removed all these, set it to "summer, no clouds and wind" it still continued but not very much, it was wobbled few times then stopped after 30-40 seconds. Edited July 13, 2024 by FalconPlot16
Mnemonic Posted July 18, 2024 Posted July 18, 2024 I noticed plane also slides if there is a tiny bit of incline on the parking place. Plane very slowly drifts with chokes on, and does those bumps and shakes as it goes.
uhntissbaby111 Posted July 18, 2024 Posted July 18, 2024 4 hours ago, Mnemonic said: I noticed plane also slides if there is a tiny bit of incline on the parking place. Plane very slowly drifts with chokes on, and does those bumps and shakes as it goes. I’ve noticed the same behavior. I spawned onto the runway on one of the airports on Cyprus and was reading someone on my iPad. When I looked up I noticed the plane had rotated 10 degrees or so to the left. I exited and respawned to see if I can replicate it. Sure enough, a few seconds after spawn in I could see it rotating to the left again
Zabuzard Posted July 19, 2024 Posted July 19, 2024 Those issues are common in DCS and affect most modules one way or another. It ultimately boils down to DCS physics combined with an underground that isnt always 100% flat.
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