TED Posted July 28, 2024 Posted July 28, 2024 This seems to have go a little under the radar but it appears that from 7 august psvr2 will work with pc and a pc adapter for connection will be available. Does anyone know if this will work with standalone dcs, not just steam games and openXR? if it does this could be a really good solution for pcvr and dcs with OLED screens, eye tracking and a relatively low price. I’m surprised this has not received more attention but I think all the Pimax hype and other newer headsets steal the limelight a bit. If this is a viable option it might be very tempting to upgrade from my pico4 as I’ve just cancelled my crystal light preorder - or at least tried to! (Another story!)
Mr_sukebe Posted July 28, 2024 Posted July 28, 2024 I got the impression that the PSVR2: - uses Fresnel lenses, unlike the newer Quest 3, Pico4 etc. The result being an image quality that’s worse than a Q3 - couldn’t use it’s eye tracking with a PC If the above is correct, then whilst it’ll be nice if you already own a PSVR2, but would be a bit counterproductive if you’re looking to buy a new VR headset, as the Q3 is cheaper. If Sony got the eye tracking to work, then at least you should be able to get a good frame rate. Failing that, feels like a hard sell 7800x3d, 5080, 64GB, PCIE5 SSD - Oculus Pro - Moza (AB9), Virpil (Alpha, CM3, CM1 and CM2), WW (TOP and CP), TM (MFDs, Pendular Rudder), Tek Creations (F18 panel), Total Controls (Apache MFD), Jetseat
Peedee Posted July 28, 2024 Posted July 28, 2024 9 hours ago, TED said: This seems to have go a little under the radar but it appears that from 7 august psvr2 will work with pc and a pc adapter for connection will be available. Does anyone know if this will work with standalone dcs, not just steam games and openXR? if it does this could be a really good solution for pcvr and dcs with OLED screens, eye tracking and a relatively low price. I’m surprised this has not received more attention but I think all the Pimax hype and other newer headsets steal the limelight a bit. If this is a viable option it might be very tempting to upgrade from my pico4 as I’ve just cancelled my crystal light preorder - or at least tried to! (Another story!) Pico 4 has better lenses. PSVR2 will not support eyetracking on PC. I can not understand that PSVR2 is an upgrade from Pico4 unless you really really want Oled panels. If you already own a PSVR2 for your PS5 then absolutely it is a cheap option. But If you already have a Pico4 then I wouldnt buy a PSVR2 unless you plan to use it on your PS5 too. PC: I9 13900K, Asus ROG Strix GeForce RTX 4090 OC, 32 GB RAM@6000Mhz. Thrustmaster Warthog Hotas. Virpil Base for Joystick. Thrustmaster TPR Pendular Rudderpedals. Realsimulator FSSB-RL MKII ULTRA base + Realsimulator F16SGRH V2 grip VR: Pimax Crystal, 8KX, HP Reverb G2, Pico 4, Quest 2. Buttkicker Gamer Pro. Next Level Motion Platform V3.
mbucchia Posted July 28, 2024 Posted July 28, 2024 (edited) PSVR2 will only release with a SteamVR driver, which means that you can use OpenXR via SteamVR, therefore WITHOUT most benefits of OpenXR in terms of lightweightness and performance. Things like Quad Views should work, but in fixed foveated mode since it doesn't look like Sony is releasing an SDK to allow developers to access things like the eye tracker. Edited July 28, 2024 by mbucchia 1 I wasn't banned, but this account is mostly inactive and not monitored.
Aapje Posted July 29, 2024 Posted July 29, 2024 Indeed, so far the headset just doesn't look like a good option compared to a Q3 or Crystal Light.
Morat Posted July 29, 2024 Posted July 29, 2024 (edited) OLED is the key differentiator here, also it will have full display port bandwidth so no compression. Whether that's enough to pull back the slight resolution disadvantage to the Q3 remains to be seen. Finally PSVR2 is cheaper at £350, plus £50 for the adaptor - so there's that. As for the missing features, Haptic Feedbac is unlikely seeing as SteamVR doesn't support it. Eye tracking - there are theories out there that this could be make possible later, or by third parties. But ofc, that's just speculation right now. HDR - difficult as PCVR doesn't support it. So, it would be a bit crippled but comfortable, cheap and OLED is just lovely. Not an upgrade over a Pico4 but maybe a valid path from the G2? Edited July 29, 2024 by Morat
Aapje Posted July 29, 2024 Posted July 29, 2024 If you care a lot about blacks, I would suggest a Pimax Crystal Light with local dimming, rather than the PSVR2. In a poll I saw, the vast majority of PSVR2 owners reported mura or near black chrominance overshoot, also with dark scenes. As far as I can tell, OLED in VR gets overhyped mostly by people who think that it is good because their experiences with monitors, but in VR there are significant downsides. There is a reason why regular OLED isn't very popular with headset makers anymore, including companies that tried to make it work, like Pimax and Meta. Of course, with VR, people differ a lot in how sensitive they are to various issues, or even differ physically in how their eyes work and such. So there are definitely people who like the up- and downsides that OLED brings, but I think that it's more likely that the Pimax works out for a random person.
Morat Posted August 10, 2024 Posted August 10, 2024 Well, I pulled the trigger on the basis of some positive reviews on the tube. The headset is here, adaptor due from amazon.de in a few days. Exciting times! I went for the PSVR2 for a couple of reasons. 1. Price - helped by the fact I had a 260 quid in Amazon vouchers 2. Size - I like to play for several hours and the PSVR2 is reported to be lighter and relatively comfortable. I realise this is a gamble. 3. OLED - I am an OLED junkie. I've used OLED in VR before and found it to be far superior for games with lots of amtospheric shadows. The G2 did fine in DCS but it wasn't great in Elite Dangerous. So, I'm not saying this is the _best_ or Pimax/Q3/Pico4 are bad choices. I'm just trying to upgrade from my G2 wihout going over £500
Customizer171 Posted August 25, 2024 Posted August 25, 2024 On 8/10/2024 at 12:18 PM, Morat said: Well, I pulled the trigger on the basis of some positive reviews on the tube. The headset is here, adaptor due from amazon.de in a few days. Exciting times! I went for the PSVR2 for a couple of reasons. 1. Price - helped by the fact I had a 260 quid in Amazon vouchers 2. Size - I like to play for several hours and the PSVR2 is reported to be lighter and relatively comfortable. I realise this is a gamble. 3. OLED - I am an OLED junkie. I've used OLED in VR before and found it to be far superior for games with lots of amtospheric shadows. The G2 did fine in DCS but it wasn't great in Elite Dangerous. So, I'm not saying this is the _best_ or Pimax/Q3/Pico4 are bad choices. I'm just trying to upgrade from my G2 wihout going over £500 Soo, what do you think about it? Ryzen 7 5800X - RTX 3080 - G.Skill DDR4 3600 CL16 32GB - Samsung 970 EVO 500GB - Samsung 870 1TB - Win 10 VKB Gunfighter Mk III - VKB KG 12 grip - Virpil CM3 Throttle - Virpil KA-50 panel - Thrustmaster TPR - Reverb G2 V2 NLR Boeing Military Edition Simpit Viggen - F86 Sabre - Mig 15 - A 10 C II - FC 3 - Mosquito - P 47D - Spitfire - FW 190 A/D - Bf 109 - P 51 D - I 16 - Huey - Hind Syria - Normandy 2 - The Channel - Sinai - South Atlantic
Morat Posted August 25, 2024 Posted August 25, 2024 (edited) I like it! Comparing to the Reverb G2. Much better FoV, and much better edge to edge clarity. The image is a little softer overall but I can read everything in the cockpit. Performance is excellent, very fluid and no issues once I adjusted supersampling down to just over native resolution. 120Hz is achievable but not on the super carrier deck. Overall the image is bright, colourful and life-like in a way that is hard to describe. There is SDE. More than the G2 but I can live with it. This is the only downside I have overall. It's not in your face but it's easier to see when than it was on the G2. Comfort is pretty good. The sweet spot is small, so adjustment is important. After a couple of days I bought the globular cluster headband and pads, well with it IME. Very comfortable, very well made. I also bought some clip on headphones, can't remember the name right now! Do I haven't tried the supplied in ear buds. Microphone works well, I'm told. I saw a tip to reduce it to 70-80% volume so I did that when playing around with discord. My friends say it is very good audio. Overall, the psvr2 feels like a full quality product from a proper manufacturer. No beta level, early access vibes at all. The only hiccup was pairing the controllers, I couldn't get them to both pair at once until I switched the on one at a time to pair, and it was faultless after that. I would recommend. I'm enjoying using steam vr instead of EMR as my VR home, too. Also, BeatSabre looks AMAZING with OLED Oh 4080/13700k/32Gb Edited August 25, 2024 by Morat
RealDCSpilot Posted August 27, 2024 Posted August 27, 2024 @Morat Check night missions! They look so stunning through those powerful OLED panels! i9 13900K @5.5GHz, Z790 Gigabyte Aorus Master, RTX4090 Waterforce, 64 GB DDR5 @5600, PSVR2, Pico 4 Ultra, HOTAS & Rudder: all Virpil with Rhino FFB base made by VPforce, DCS: all modules
Mik75 Posted October 16, 2024 Posted October 16, 2024 Hi there. Does the DCS non Steam version work with the PSVR2? I've got the headset working without issues in Steam VR. So, what do I need to use my DCS install with the PSVR2? [sIGPIC][/sIGPIC] Greets, Michael
sleighzy Posted October 16, 2024 Posted October 16, 2024 1 hour ago, Mik75 said: Hi there. Does the DCS non Steam version work with the PSVR2? I've got the headset working without issues in Steam VR. So, what do I need to use my DCS install with the PSVR2? The Standalone version from the website (non-steam), and recommended for free trials etc., should work fine. The important part is the runtime being used (likely Steam's OpenXR runtime for your headset), vs. the game itself. 1 AMD 7800x3D, 4080Super, 64Gb DDR5 RAM, 4Tb NVMe M.2, Quest 2
Mik75 Posted October 16, 2024 Posted October 16, 2024 (edited) 4 minutes ago, sleighzy said: The Standalone version from the website (non-steam), and recommended for free trials etc., should work fine. The important part is the runtime being used (likely Steam's OpenXR runtime for your headset), vs. the game itself. Ok. That sounds encouraging. So what do I have to do? Start Steam VR and the sim, and then? Edited October 16, 2024 by Mik75 [sIGPIC][/sIGPIC] Greets, Michael
sleighzy Posted October 16, 2024 Posted October 16, 2024 49 minutes ago, Mik75 said: Ok. That sounds encouraging. So what do I have to do? Start Steam VR and the sim, and then? Caveat, untested but this is the general approach for things of this nature: Open your SteamVR settings. Open Advanced > Developer> and ensure that it is set to be the default OpenXR runtime. Set it on that screen if not. Make sure your headset is connected and SteamVR is running Launch DCS in VR, using the new DCS launcher just make sure the little man with the googles is selected by the big orange launch button, vs. the picture of the computer. Cross fingers and wait for game to start in VR If not working drop your dcs.log here for a sanity check, it's in your "C:\Users\<your username>\Saved Games\DCS\Logs" directory. If Windows is hiding file extensions then it'll just be a text document named "dcs" 1 AMD 7800x3D, 4080Super, 64Gb DDR5 RAM, 4Tb NVMe M.2, Quest 2
Mik75 Posted October 17, 2024 Posted October 17, 2024 8 hours ago, sleighzy said: Caveat, untested but this is the general approach for things of this nature: Open your SteamVR settings. Open Advanced > Developer> and ensure that it is set to be the default OpenXR runtime. Set it on that screen if not. Make sure your headset is connected and SteamVR is running Launch DCS in VR, using the new DCS launcher just make sure the little man with the googles is selected by the big orange launch button, vs. the picture of the computer. Cross fingers and wait for game to start in VR If not working drop your dcs.log here for a sanity check, it's in your "C:\Users\<your username>\Saved Games\DCS\Logs" directory. If Windows is hiding file extensions then it'll just be a text document named "dcs" Perfekt. Thanks a ton. I'll definitely give that a go tonight. [sIGPIC][/sIGPIC] Greets, Michael
Booblegum36rus Posted December 31, 2024 Posted December 31, 2024 Friends, tell me the graphics settings that you use. Is the helmet working with openxr?
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