RokaOvO Posted August 10, 2024 Posted August 10, 2024 (edited) The target coordinates are correct, and the waypoint information entered in the DED panel is correct, but the actual JDAM that has been delivered will only hit a part of the target's offset constant This is the shooting range of the server, I don't have the AI control of the ground unit turned on, and the bomb energy is enough (in the middle of the DMZ) Pickle height: 18000ft level flight delivery The DMZ range is in the middle of the largest to the smallest I didn't do anything until the bomb warm-up countdown was over Please refer to the attached screenshot file Edited August 10, 2024 by RokaOvO
Tholozor Posted August 10, 2024 Posted August 10, 2024 Already reported: REAPER 51 | Tholozor VFA-136 (c.2007): https://www.digitalcombatsimulator.com/en/files/3305981/ Arleigh Burke Destroyer Pack (2020): https://www.digitalcombatsimulator.com/en/files/3313752/
Solution Hobel Posted August 10, 2024 Solution Posted August 10, 2024 vor 6 Stunden schrieb RokaOvO: The target coordinates are correct, and the waypoint information entered in the DED panel is correct, but the actual JDAM that has been delivered will only hit a part of the target's offset constant This is the shooting range of the server, I don't have the AI control of the ground unit turned on, and the bomb energy is enough (in the middle of the DMZ) Pickle height: 18000ft level flight delivery The DMZ range is in the middle of the largest to the smallest I didn't do anything until the bomb warm-up countdown was over Please refer to the attached screenshot file Zitat lord Vader : The tag was changed because, like I said above, the JDAM own guidance logics are currently being worked on. So, again, this is work in progress for now.
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