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Posted
4 hours ago, baltic_dragon said:

Thanks. I'll check but most likely won't be able to fix for this update. 

@yoshim I checked this, On my side he taxi's right up to the Tomcat, stops and slowly inches until his prop is on the Tomcat nose, then sits a while and passes through the Tomcat and everything continues as normal from there.
Maybe try again and just give it some more time?
Also make 100% sure you have no mods installed.

Any landing that doesn't require the jaws of life....is a good landing...

Posted

Confirmed today, September 13 E2. Still gets stuck.. no mods installed waited for at least 15 minutes and he never taxis past tomcat. I took off and flew around a bit, but mission never progresses without the E2 and the additional hornets and F11 14 remain on deck.

  • Like 1
Posted

To play the mission, I edited it in mission editor by starting the E2 in the air, not on the desk, and played it like that (you can modify the mission but can't save it). After that, I skipped the mission in the campaign, but now, I'm stuck in the mission .

What a pity. This campaign is so great. Even better than the "Raven one" campaign...

Posted (edited)

It is. I just got to Mission 6 and have the same issue. The E2 just sits there. Also no Mods installed. Lol, I wait all week at work to be able to sit down on the weekend and play these campaigns, only to be screwed by a stupid E2 that doesn't know how to taxi. 

 

***Update - Actually, I spoke too soon. The E2 just finally pushed pass the Tomcat, however it's now 19:54 with a push off WPT1 at 19:57 and I have yet to get the signal to taxi (WPT1 is 40nm away). We'll see how this goes....

***Update 2 - So yeah, I get the signal to taxi around 19:58. The mission audio has already progressed (Muskets and Pistol say they're pushing), however the majority of the squadron is still on the deck. Since I'm guessing the audio is timed to the mission clock, I'm curious to see how this plays out since there's no way we're making these push times. I'll give another update in shortly. 

Edited by CptJocco
something changed
  • 2 weeks later...
Posted

having the same problem.. using the recent update from Sep 30. Will revert back to 2.9.5.x and test. Problem seems to be the E2 stuck not letting the flow on the flight deck progress

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