Vyrtuoz Posted September 14, 2024 Posted September 14, 2024 (edited) Breaking the Radio Silence! I have one foot in each camp: as both a simmer and a developer, I understand the frustration of not hearing about your favorite product for years, wondering if the project is still alive or making progress. On the other hand, I know the fear of communicating about an unfinished product, afraid of being misunderstood or misinterpreted. Today, I've decided to break the radio silence and not just talk to you—but show you where Tacview 2 stands. This titanic project, started years ago, is very much alive and moving forward, albeit slowly but surely. I'm just as eager as you to see it completed. At the same time, I don't want to rush it like I did with Tacview 1 back then, so I've decided to take the time necessary to ensure everything is done properly. I invite you to visit the dedicated page I’ve just created to learn more about the current state of the project. https://www.tacview.net/documentation/tacview2blog/ Edited September 14, 2024 by Vyrtuoz 10 3
joey45 Posted September 14, 2024 Posted September 14, 2024 Fantastic. 2 The only way to make sense out of change is to plunge into it, move with it, and join the dance. "Me, the 13th Duke of Wybourne, here on the ED forums at 3 'o' clock in the morning, with my reputation. Are they mad.." https://ko-fi.com/joey45
Mr_sukebe Posted September 14, 2024 Posted September 14, 2024 Awesome, looking forward to playing with that 2 7800x3d, 5080, 64GB, PCIE5 SSD - Oculus Pro - Moza (AB9), Virpil (Alpha, CM3, CM1 and CM2), WW (TOP and CP), TM (MFDs, Pendular Rudder), Tek Creations (F18 panel), Total Controls (Apache MFD), Jetseat
skydenzy Posted June 12 Posted June 12 We are waiting for it ! Search by Player name is a mandatory feature to add =D
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