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Image Freeze within VR headset with Virtual Desktop and Quest 3


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Posted

Hello guys,

Lately I have switched from air link and the link cable to using Vitrual desktop. I find that the image quality is much higher and everything seems to be smoother and less jittery than using the link cable, which I was pretty surprised about. 

However: 

I find it that pretty often, sometimes after around 30-45 minutes, at other times within a few seconds, the image inside the VR goggles completely freezes. What is funny is that DCS itself continues flawlessly. If I remove the headset and 'look around', the image and the sim continue on my monitor. Also, the audio continues within the VR headset. Everything seems to continue perfectly, except for the frozen image within the VR headset. 

In my VD Streamer software, I have AVI 10-bit Quest 3, and the runtime I use is VDXR, according to a tutorial I found on youtube. 

Honestly, it is a little bit annoying to have this problem, and if it could be avoided, I would prefer to have it fixed rather than go back to the link cable, where the image quality was inferior, especially if it's a quick fix. 

 

Thanks for any help or heads up guys. 

  • Like 2

Boeing 737 NG instructor at Simulator Centrum in Bratislava, Slovakia

Posted

I have the same thing when I have QV and XRNS on. I'll look back and I'll stop and on the monitor it's ok. Disabling qv helped at the expense of fps 

Posted (edited)
4 hours ago, lens said:

I have the same thing when I have QV and XRNS on. I'll look back and I'll stop and on the monitor it's ok. Disabling qv helped at the expense of fps 

Do you have the "eye-tracked" tick box enabled in the DCS settings (under the VR tab)? Numerous people have had issues with Necksafer and this. If so then untick this, restart DCS, and try again.

Edited by sleighzy

AMD 7800x3D, 4080Super, 64Gb DDR5 RAM, 4Tb NVMe M.2, Quest 2

Posted
On 10/1/2024 at 5:56 AM, j.sabo12 said:

Hello guys,

Lately I have switched from air link and the link cable to using Vitrual desktop. I find that the image quality is much higher and everything seems to be smoother and less jittery than using the link cable, which I was pretty surprised about. 

However: 

I find it that pretty often, sometimes after around 30-45 minutes, at other times within a few seconds, the image inside the VR goggles completely freezes. What is funny is that DCS itself continues flawlessly. If I remove the headset and 'look around', the image and the sim continue on my monitor. Also, the audio continues within the VR headset. Everything seems to continue perfectly, except for the frozen image within the VR headset. 

In my VD Streamer software, I have AVI 10-bit Quest 3, and the runtime I use is VDXR, according to a tutorial I found on youtube. 

Honestly, it is a little bit annoying to have this problem, and if it could be avoided, I would prefer to have it fixed rather than go back to the link cable, where the image quality was inferior, especially if it's a quick fix. 

 

Thanks for any help or heads up guys. 

I agree. I just recently started using virtual desktop instead of the cable. The images are way better and I doubled my FPS, makes no sense to me that wireless would be so much better. 
my sessions are normally 2 hours per campaign mission . At first mine was doing what yours is. I changed codec and the problem went away. 
 

funny thing is I changed back to AV1 codec and the problem I was having went away there as well. So who knows

Posted
On 10/1/2024 at 3:56 AM, j.sabo12 said:

In my VD Streamer software, I have AVI 10-bit Quest 3, and the runtime I use is VDXR, according to a tutorial I found on youtube. 

Are you on a 4000 series Nvidia GPU or a AMD(don't follow AMD GPU's) that supports 10-bit? If your on a 3000 or earlier, switch to HVEC but not 10bit.

Meta Quest 3, AMD 9800x3D, EVGA 3080Ti FTW3, Corsair 2x32GB DDR5 6000, ASUS ROG Strix X870E-E Gaming, Samsung 990 Pro 2TB M2 NVME Windows 11 Drive, Samsung 970 EVO Plus 2TB M2 NVME Game Drive

  • 1 month later...
Posted

I am suffering exactly the same issue. Are you guys using Virtual Desktop with OpenXR or with SteamVR?

I saw posts somewhere else where it was assumed that OpenXR might be a root cause for the freeze.

Posted
2 minutes ago, Thomas_GER said:

I am suffering exactly the same issue. Are you guys using Virtual Desktop with OpenXR or with SteamVR?

I saw posts somewhere else where it was assumed that OpenXR might be a root cause for the freeze.

OpenXR won’t be the root cause as this is the API used by the game for VR (which is used by all runtimes / headsets).  When using Virtual Desktop you should use its VDXR runtime vs. the Steam OpenXR runtime. 

AMD 7800x3D, 4080Super, 64Gb DDR5 RAM, 4Tb NVMe M.2, Quest 2

Posted

I have found the freeze due to having graphics settings slightly too high. Drop rate to 72hz , reduce from Godlike to Ultra, reduce PD in DCS in steps until you don't get the problem. I get the same issue in MSFS if I try and run higher settings associated with data transfer to the headset. It can be worse in some maps like afganistan.

Posted
6 minutes ago, Lee Dove said:

I have found the freeze due to having graphics settings slightly too high. Drop rate to 72hz , reduce from Godlike to Ultra, reduce PD in DCS in steps until you don't get the problem. I get the same issue in MSFS if I try and run higher settings associated with data transfer to the headset. It can be worse in some maps like afganistan.

I've had very similar results when reducing the refresh rate down to 72hz.  I noticed the sweet spot seems to be for my rig is 72hz in game FPS setting to 75.  I basically get 72 FPS in game with almost zero stutter.  Of course your mileage may very.  I tried upping the game to 100 FPS and it added stutters and forced ASW which I turned off.  Give it a try

Posted (edited)

Sound good. I can clearly produce massive stutters in the Apache when I look down right. This is really crazy as I get nowhere else those stutters. Seems to be the case that there is something (MFD with the Map on it?) that drags a lot of performance. So reducing Hz should help. 

Edited by Thomas_GER
Posted

I got an update on this topic here.

Did several tests and could narrow the issue down to 2 possible root causes:

 

1.) AV1 Codec

I had a stable performance lately but I used mainly the HEVC 10-bit Codec. As soon as I switched to AV1 I got immediately a headset freeze - so there seems to be something causing the issue in combination with AV1

 

2.) Resolution and Frame Rate

I got the impression that with too high graphics AND frame rates settings I get also a freeze. Therefore I had to realize that the labels of the graphics settings (High, Ultra, Godlike) in combination with the mentioned graphics cards in Virtual Desktop is misleading.

In the VD discord I read that the graphic setting of "High" equals to 1.2 of the Quest3-Resolution, "Ultra" is 1.3 times the resolution and "Godlike" is 1.5

In the Quest Link app I never used more than 1.2 - so this is something to keep in mind when playing around with the graphic. And it is something that explains how much data has to be processed and streamed to the headset.

 

This is the resolution per eye (!) produced by VD with the given graphic modes:

 

Quest 2/Pico Neo 3/Quest Pro/Quest 3
Potato: 1440x1536
Low: 1728x1824
Medium: 2016x2112
High: 2496x2592
Ultra: 2688x2784
Godlike: 3072x3216 (Quest Pro/Quest 3)
  • 11 months later...
Posted

Right, so I was experimenting around with what some of you guys said. 

The killer was the codec in the setup of virtual desktop. Some time ago, I watched a youtube video (can't find the link) which suggested to use the AVI 10-bit (Quest 3). 

As soon as I switched to the HEVC 10-bit as suggested by @Thomas_GER, the issue solved itself, and hasn't occured since. Thanks again! 

All the best! 

Boeing 737 NG instructor at Simulator Centrum in Bratislava, Slovakia

Posted

J'ai juste une question !
Je coche la vue quadruple dans les paramètres au démarrage de DCS, mais en jeu, je vais dans Paramètres, puis dans VR.
La case « Vue quadruple » est cochée, mais grisée. Je ne peux plus intervenir comme avant (avec ou sans) depuis cette page.
Je peux simplement cliquer (avec ou sans) sur la première page des paramètres au démarrage, où l'on peut voir la vidéo au debut
Est-ce normal ou mon installation est-elle en panne ?
Merci pour vos reponses😊

Posted
6 hours ago, PLUTON said:

J'ai juste une question !
Je coche la vue quadruple dans les paramètres au démarrage de DCS, mais en jeu, je vais dans Paramètres, puis dans VR.
La case « Vue quadruple » est cochée, mais grisée. Je ne peux plus intervenir comme avant (avec ou sans) depuis cette page.
Je peux simplement cliquer (avec ou sans) sur la première page des paramètres au démarrage, où l'on peut voir la vidéo au debut
Est-ce normal ou mon installation est-elle en panne ?
Merci pour vos reponses😊

This works perfectly fine for me. Make sure you are actually in the game in your VR headset when looking at this setting. Can you please raise this as a separate post as it is unrelated to this problem. Attach your DCS log file as well as it may contain the reason for this.

Cela fonctionne parfaitement pour moi. Assurez-vous d'être réellement dans le jeu avec votre casque VR lorsque vous regardez ce réglage. Pouvez-vous s'il vous plaît créer un nouveau post séparé car cela n'est pas lié à ce problème ? Joignez également votre fichier journal DCS, car il peut contenir la raison de ce problème.

AMD 7800x3D, 4080Super, 64Gb DDR5 RAM, 4Tb NVMe M.2, Quest 2

Posted (edited)
15 hours ago, PLUTON said:

J'ai juste une question !
Je coche la vue quadruple dans les paramètres au démarrage de DCS, mais en jeu, je vais dans Paramètres, puis dans VR.
La case « Vue quadruple » est cochée, mais grisée. Je ne peux plus intervenir comme avant (avec ou sans) depuis cette page.
Je peux simplement cliquer (avec ou sans) sur la première page des paramètres au démarrage, où l'on peut voir la vidéo au debut
Est-ce normal ou mon installation est-elle en panne ?
Merci pour vos reponses😊

Ok, I know what your problem is. You've turned Quad Views on in the game, but you haven't actually installed the components / turned them on in your runtime on your PC. Unless you have a Varjo headset (or have turned on in PimaxPlay for Pimax headset) then you need to install Quad-Views-Foveated . You can also install Quad Views Companion app to configure Quad-Views-Foveated. Once that is installed you'll then be able to use that tickbox in the DCS VR settings. Without that installed you can't use Quad Views. Varjo headsets are different.

Ok, je sais quel est ton problème. Tu as activé les Quad Views dans le jeu, mais tu n'as en fait pas installé les composants / ne les as pas activés dans ton runtime sur ton PC. Sauf si tu possèdes un casque Varjo (ou si tu l'as activé dans PimaxPlay pour un casque Pimax), il te faut installer Quad-Views-Foveated. Tu peux aussi installer l'application Quad Views Companion pour configurer Quad-Views-Foveated. Une fois que c'est installé, tu pourras alors utiliser cette case à cocher dans les paramètres VR du DCS. Sans cela installé, tu ne peux pas utiliser les Quad Views. Les casques Varjo fonctionnent différemment.

Edited by sleighzy

AMD 7800x3D, 4080Super, 64Gb DDR5 RAM, 4Tb NVMe M.2, Quest 2

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