Scendore
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Latest Patch Broke the Radar Modes in Dogfight Switch
Scendore replied to Scendore's topic in Bugs and Problems
Mystery solved. You can close this thread. I have an updated curser in my Warthog throttle. It's really sensitive. If you touch it at all it brings up slew mode. I added a bigger dead zone and I have to mindful not to rest my finger on it and bingo. Sorry about that it was driving me nuts. Buttons are all good BTW. -
Latest Patch Broke the Radar Modes in Dogfight Switch
Scendore replied to Scendore's topic in Bugs and Problems
Okay so here is a TRK for you to review. I was just simply flying around and when to Dogfight mode. I selected TMS down which puts the Radar into vertical mode. I flew around and uncommanded it went to a no radar boresite mode. I then select vertical again and this time on a few moments later it went back to a no radar boresite mode again. I'm not touching the TMS at all. I will attach the second file which is labeled Uncommanded you will see if I get into this no radar boresite I can't even get out of it. It's somewhat intermittent. Uncommanded 2 Boresite.trk Uncommanded Boresite.trk -
You are correct if you want to get the best rate out of the F-16 you need a slightly low nose attitude. And yes G onset is a different discussion.
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It is a very interesting video that talks about the turn rate of the F-16.
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I take it this problem has not been resolved. I'm keeping my Q3 on .62 for now until I hear otherwise.
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Best Corner Speed in the Viper is 450 or so knots with a slightly low nose. Currently you can't really sustain a 9G pull and it's very hard to modulate the throttle to get best corner speed. ED knows about it and it was mentioned by Wags during a podcast they are working on tuning the F-16 and F-18. It was also mentioned it also behaves strangely with certain configurations. The F-18 is also getting tweaked. C.W. Lemoine (former F-16 pilot) did a little testing a few days ago.
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I did noticed a few patches ago that switching from my normal Headset to the HP G2 in VR would not swap the sound normally. I now have to go into the game and switch the sound source for DCS to produce sound in the game. This was not the case about 3 patches ago. It would swap sources perfectly in and out of VR.
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cannot repoduce and missing track file F16 broken after update?
Scendore replied to Mik75's topic in DCS: F-16C Viper
what did you do I'm having the same problem -
CPU Bound (rendering thread)
Scendore replied to KEULE's topic in Multi-Threading Bug Reports (Temp)
Just throwing this out there... I was running DCS with pretty high settings and with the second round of MT in Open Beta I was getting 190 FPS on Growling Sidewinder's MP Server in the F-16 cockpit. The most recent patch dropped my frames down to 140 FPS same setup. This is not VR its 1440P My hardware I9 9900K @5 Ghz 32GB Ram 4090 GPU -
cannot reproduce and missing track file Weapon won't release
Scendore replied to Scendore's topic in DCS: F-16C Viper
Thank you for the response. So I did look up the 3 different modes for ECM and yes they only effect the Radar. With master arm on it would not release the 120. I will need to go through my HOTAS and see what is mapped. It could be some things are double mapped but I don't see how I could have anything like weapons release double mapped to my Warthog Stick. Can you also just send them pitbull with no radar lock like you can in the F-15? -
cannot reproduce and missing track file Weapon won't release
Scendore posted a topic in DCS: F-16C Viper
I think I'm missing something when I use the ECM pod. I have it turned on and clearly you have NO Radar when ECM is running. But what I have run into is when I go to reengage after an exchange of Fox3s. I go defensive and once clear. ECM off TWS lock master arm on and I can't release the weapon. Yes I'm aware of the delay when holding the release button. Am I missing something?