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Posted


Pod is not ground stabilizing AGAIN! 😞
Also the contrast and brighness seemed to never work properly in VR.
Also the pod has some weird behaviour..  sometimes it freezes or moves randomly when we try to slave/de-slave it. 

Posted

I ran into this today - but wasn't sure if it was because where I was trying to stabilize was too far away or what, because it finally worked when I was closer.

Posted
48 minutes ago, Bigity said:

I ran into this today - but wasn't sure if it was because where I was trying to stabilize was too far away or what, because it finally worked when I was closer.

just saw this. there's a working distance for stab, cannot remember exactly but around 40nm or 40km?

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My DCS Mods, Skins, Utilities and Scripts

 

| Windows 10 | i7-4790K | GTX 980Ti Hybrid | 32GB RAM | 3TB SSD |

| TM Warthog Stick | CH Pro Throttle + Pro Pedal | TIR5 Pro | TM MFD Cougar | Gun Camera: PrtScn |

Posted
23 minutes ago, uboats said:

just saw this. there's a working distance for stab, cannot remember exactly but around 40nm or 40km?

Makes sense, that is what I suspected.  Thanks!

Posted

I think a bit of a problem is that besides stabilizing by radar in the front hemisphere below 20nm it should also stabilize optically below 5nm all around, allowing for the TGP to remain stabilized after bombs are dropped/rockets are launched.

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