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Pavlin_33

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Everything posted by Pavlin_33

  1. The picture says export "A" version. I was under the impression that export version is "B". Also I thought that the export version had more limited panel.
  2. Is this the HUD contrast how the RL pilots see it? If yes, then our DCS one is way too pale.
  3. I think Flanker's capable of tracking targets down to 150km/h in look-down, but I am not 100% sure. I will need to investigate further. From automatic translation service:
  4. Another interesting situation with the "magic" A-10: three R-27R's missed from 12km and 4km respectively. He was doing 210kph when the first two missed, but radar lock was never dropped and my EOS was off. Same thing with the last one that missed, he was 162km/h.
  5. Su-25T has an IR jammer up it's tail, so if your IR missiles miss from his dead six o' clock, chances are that's the reason.
  6. Both - it works in no-fuel state as well as idle.
  7. I sometimes have very low fuel, so I check if I can glide it in on idle power - most use cases for me.
  8. Yes, it's for more-less calm winds. This is by no means a goto procedure to follow in case of both engines goin out, but rather a quick rule of thumb. My procedure is: - engines are out - jettison all stores - check height and distance If within the simple rule, chances are high for successful landing. Sometimes I run out of fuel when flying in MP
  9. I usually never go below 400kph. I am not sure why, I guess 'cause the spedometer starts having finer scale there, so I imagine that might be the lowest drag speed. Airbus A320 has it's best glide speed around 210knots which is more or less within this speed range. I could be totally wrong here, also.
  10. True I could try out AI. My only concern is that it might not be the same - I would have to replicate this with a human-driven A-10.
  11. Problem is with the A-10C specifically. I have no issues with any other target. Unfortunately I don't own the A-10, but I will see if I can find someone to help out maybe stage these kind of situations, so I can get a track file.
  12. If you have a look at the TacView Animation, you can see that even though I have landed (on the road) and my speed was below 300kph (not 100% sure how much but prob. around 280km/h or less) the Phoenix had no issue tracking me - I am in the Flanker (not Mirage 2000) that landed. Is AIM-54 supposed to hit ground targets also?
  13. Oh come on. The missile didn't have time to find the target, really? Any other air frame in DCS would have been splashed, but not the A-10C. This is the only airplane I have to actually gun down.
  14. Looks like you might be right, on this Ukranian Flanker from 2010 the limit (never exceed) seems to be 9G:
  15. Yes, I have noticed this one too. "OFF" button, does absolutely nothing. It has been like this since for ever.
  16. Unfortunately I don't really know how exactly to replicate this one, but it has happened on multiple occasions. I was hopping that someone else could provide some more info in order to narrow down the cause of the problem. Selected way point is #01. I did not touch the default BINGO fuel setting and the plane had 100% fuel load. Yes, one thing that accompanies this bug is that the way points don't show up in the RWR screen. They also can't be used, but they do exist in the flight plan with correct coordinates.
  17. U fly mostly Soviet/Russian jets and they have a HUD dimmer that blocks out the Sun, but a JF-17 for example doesn't so facing the Sun the HUD is useless. I was wondering, how to RL pilots deal with this? Or is it like in DCS where the Sun is the ultimate obstacle?
  18. If you look at the G-meters in respective cockpits of Flanker and Fulcrum, the the numbering on them seems to reinforce what the manuals are saying: 29's goes up to 9G, while 27's stops at 8G
  19. And some more: this time R-27R fails to track for some reason - radar lock was maintained throughout
  20. Here's some more footage (reply sped up): 3 x 73 miss from very short range
  21. This is a huge exploit in favor of the Hornet. As you can see in my new gif, all 27Rs just go stupid where as only my 73 tracks. Keep in mind that I had target locked on radar only and before they deployed the decoys. My EOS was off.
  22. To whom ever it may concern: Slick Su-27 with about 3t of fuel oe less, needs 10 x height in km distance to glide safely back to base. For example: height is 3km x 10 = 30km glide distance required in order to land safely with engines off.
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