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Posted

When releasing GBU's of any kind they dont separate from the aircraft smoothly and this has been an issue over the last several updates and has gotten worse with the latest one. When releasing them rather than fall away smoothly as they should they immediately rise up and strike the aircraft causing structural damage. This is especially bad on the centerline station. GBU's are essentially unusable without high risk of damage to your plane on release. 

Posted

From what I can read yes, all the low drag bombs needs to be dropped while pulling on the stick.

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Posted (edited)

So are GBU really working correctly? The "fix" is to pull up when dropping? Even pulling up some times the bombs jump back and up enough to hit my aircraft.

Edited by ixodd
Posted

Any releasable store should from a test and evaluation standpoint should release cleanly from the aircraft in straight and level unaccelerated flight. This is not to be confused with release/attack TTP's. No bomb from a design and safety standpoint should rise up and strike the aircraft upon release or have a risk of doing so. This would not be tolerated in the testing phase and would be a major safety issue. As a military pilot myself I cannot think of a single instance where this would be something we would allow in the real world. This is a programming flaw within the game construct that needs to be fixed.  

Posted (edited)

Thanks for the report. You may keep providing us further feedback, though we know what the issue is for long time, and we reported it, as it must be fixed by ED. It's not at Third Party devs side.

Edited by Vibora
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Roberto "Vibora" Seoane

Alas Rojas

 

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