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Out of Memory Crashes with Massun Asset Pack (now in COREMODS for DCS)


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Posted

Been having frequent DCS CTD in Multiplayer. My log shows the following:

Anyone else see this? Any way to fix? I never downloaded the standalone mod, but obviously the objects now part of core DCS are being loaded into the mission we are flying:

2024-11-30 04:19:21.036 ERROR   EDCORE (26144): More out of memory in ed_malloc for 22369808 bytes.
2024-11-30 04:19:21.036 ERROR   EDCORE (26144): More out of memory in SharedBuffer for 22369776 bytes.
2024-11-30 04:19:21.036 ERROR   EDCORE (26144): Not enough memory to decompress: M92_Camouflagenet01.dds
2024-11-30 04:19:21.037 WARNING SECURITYCONTROL (26144): IC fail: /textures/m92_camouflagenet01 @ coremods/tech/massun92-asset pack/textures/massun92_textures.zip
2024-11-30 04:19:21.037 ERROR   BACKENDCOMMON (26144): Can't load image '/textures/M92_Camouflagenet01.dds'. Reason: The parameter is incorrect.
2024-11-30 04:19:21.063 ERROR   EDCORE (26144): More out of memory in ed_malloc for 11184984 bytes.
2024-11-30 04:19:21.063 ERROR   EDCORE (26144): More out of memory in SharedBuffer for 11184952 bytes.
2024-11-30 04:19:21.063 ERROR   EDCORE (26144): Not enough memory to decompress: M92_Camouflagenet01_Roughmet.dds
2024-11-30 04:19:21.064 WARNING SECURITYCONTROL (26144): IC fail: /textures/m92_camouflagenet01_roughmet @ coremods/tech/massun92-asset pack/textures/massun92_textures.zip
2024-11-30 04:19:21.064 ERROR   BACKENDCOMMON (26144): Can't load image '/textures/M92_Camouflagenet01_Roughmet.dds'. Reason: The parameter is incorrect.
2024-11-30 04:19:21.064 ERROR   EDCORE (26144): More out of memory in ed_malloc for 11184984 bytes.
2024-11-30 04:19:21.064 ERROR   EDCORE (26144): More out of memory in SharedBuffer for 11184952 bytes.
2024-11-30 04:19:21.064 ERROR   EDCORE (26144): Not enough memory to decompress: M92_Camouflagenet01_Roughmet.dds
2024-11-30 04:19:21.064 ERROR   BACKENDCOMMON (26144): Can't load image '/textures/M92_Camouflagenet01_Roughmet.dds'. Reason: The parameter is incorrect.
2024-11-30 04:19:21.064 ERROR   EDCORE (26144): More out of memory in ed_malloc for 11184984 bytes.
2024-11-30 04:19:21.064 ERROR   EDCORE (26144): More out of memory in SharedBuffer for 11184952 bytes.
2024-11-30 04:19:21.064 ERROR   EDCORE (26144): Not enough memory to decompress: M92_Metal02.dds
2024-11-30 04:19:21.064 WARNING SECURITYCONTROL (26144): IC fail: /textures/m92_metal02 @ coremods/tech/massun92-asset pack/textures/massun92_textures.zip
2024-11-30 04:19:21.064 ERROR   BACKENDCOMMON (26144): Can't load image '/textures/M92_Metal02.dds'. Reason: The parameter is incorrect.
2024-11-30 04:19:21.064 ERROR   EDCORE (26144): More out of memory in ed_malloc for 11184984 bytes.
2024-11-30 04:19:21.064 ERROR   EDCORE (26144): More out of memory in SharedBuffer for 11184952 bytes.
2024-11-30 04:19:21.064 ERROR   EDCORE (26144): Not enough memory to decompress: M92_Metal02_normal.dds
2024-11-30 04:19:21.065 WARNING SECURITYCONTROL (26144): IC fail: /textures/m92_metal02_normal @ coremods/tech/massun92-asset pack/textures/massun92_textures.zip
2024-11-30 04:19:21.065 ERROR   BACKENDCOMMON (26144): Can't load image '/textures/M92_Metal02_normal.dds'. Reason: The parameter is incorrect.
2024-11-30 04:19:21.065 ERROR   EDCORE (26144): More out of memory in ed_malloc for 11184984 bytes.
2024-11-30 04:19:21.065 ERROR   EDCORE (26144): More out of memory in SharedBuffer for 11184952 bytes.
2024-11-30 04:19:21.065 ERROR   EDCORE (26144): Not enough memory to decompress: M92_Metal02_RoughMet.dds
2024-11-30 04:19:21.065 WARNING SECURITYCONTROL (26144): IC fail: /textures/m92_metal02_roughmet @ coremods/tech/massun92-asset pack/textures/massun92_textures.zip
2024-11-30 04:19:21.065 ERROR   BACKENDCOMMON (26144): Can't load image '/textures/M92_Metal02_RoughMet.dds'. Reason: The parameter is incorrect.
2024-11-30 04:19:21.080 ERROR   EDCORE (26144): More out of memory in ed_malloc for 2796376 bytes.
2024-11-30 04:19:21.080 ERROR   EDCORE (26144): More out of memory in SharedBuffer for 2796344 bytes.
2024-11-30 04:19:21.080 ERROR   EDCORE (26144): Not enough memory to decompress: M92_Container_40ft_RoughMet.dds
2024-11-30 04:19:21.080 WARNING SECURITYCONTROL (26144): IC fail: /textures/m92_container_40ft_roughmet @ coremods/tech/massun92-asset pack/textures/massun92_textures.zip
2024-11-30 04:19:21.080 ERROR   BACKENDCOMMON (26144): Can't load image '/textures/M92_Container_40ft_RoughMet.dds'. Reason: The parameter is incorrect.

Posted

Did you have Massun's installed BEFORE it was added to core ED?  That looks like you're getting IC fail too which could suggest that you still have the original mod version of Massun installed as well as it being in core.

Posted (edited)

I did NOT have it installed as a standalone mod, but I did check my MOD Folders and I had a VietnamAssetsPack and the SAMSITESASSET Pack (which I probably needed for some mission(s) I had downloaded.  I disabled them, so we'll see what happens.

It looks like the IC fail is happening from the COREMODS folder, though not the SAVED GAMES mods folder.

: IC fail: /textures/m92_metal02_roughmet @ coremods/tech/massun92-asset pack/textures/

Edited by Recluse
Posted (edited)
1 hour ago, BIGNEWY said:

please post your dcs log and your system spec 

thanks you 

Windows 10

Intel CORE i7 10700K

MSI Z490 Plus Motherboard  32 GB RAM

NVIDIA (ZOTAC) RTX 3070

Meta Quest 2

I see a couple of other odd mod related things, but the CRASH seems to be related to the MASSUN objects.

My Pagefile is dynamic with max of 32 GB. Currently sitting at 19 GB, but I don't know what it was during game.

BTW, I posted in the VR forum because I seldom, if ever have crashes in DCS in 2D, but I also noticed my VRAM spiking throughout the mission as well so I think VR taxes everything in the system quite a bit.

 

dcs.20241130-041908.log dcs.20241130-041908.crash

Edited by Recluse
Posted (edited)
2 hours ago, Recluse said:

Windows 10

Intel CORE i7 10700K

MSI Z490 Plus Motherboard  32 GB RAM

NVIDIA (ZOTAC) RTX 3070

Meta Quest 2

I see a couple of other odd mod related things, but the CRASH seems to be related to the MASSUN objects.

My Pagefile is dynamic with max of 32 GB. Currently sitting at 19 GB, but I don't know what it was during game.

BTW, I posted in the VR forum because I seldom, if ever have crashes in DCS in 2D, but I also noticed my VRAM spiking throughout the mission as well so I think VR taxes everything in the system quite a bit.

 

dcs.20241130-041908.log 262.94 kB · 1 download dcs.20241130-041908.crash 1.18 kB · 1 download

You ran out of memory. DCS is super taxing on VRAM, especially VR and you only have an 8Gb card. This means it will fall make on your system RAM, and you only have 32Gb (which is pretty much minimum for VR, especially in multiplayer), and a small page file so it is running out of memory.

Create a custom page file, just one on your PC (remove any system managed ones), on your fastest SSD. Set the Max and Initial values to 32768, click Set, Apply and restart your PC.

Additional tuning tips, the preload radius one definitely should be followed:

  • Turn off Depth of Field.

  • Set Clouds to High.

  • Set Preload Radius to max. 60000 or lower (given your VRAM and RAM you could even go to 30000 but see how you get on).

  • Set Water to Low.

  • Decrease Terrain Textures.

Post another log if this continues to crash after those changes.

Edited by sleighzy

AMD 7800x3D, 4080Super, 64Gb DDR5 RAM, 4Tb NVMe M.2, Quest 2

Posted

The IC failures can also be a symptom of running out of memory. You'll see numerous out of memory errors as it attempts to unpack the texture files. I believe these failures then mean that as these don't match what it was expecting (as it couldn't complete the task for that file) it flags it as an IC failure. Note that you do have the below mods installed, but if the failures are for core files which these mods do not touch then it is potentially the out of memory failures:

 

HMS_Ocean_Atlantico,DCS-SRS,a-29b-community-2.9.0.47168ob,SAMSitesAssetPack,RedK0d-Clickable-v1.1.5,OH-6A,Hercules ver 6.8.2,A-4E-C,Vietnam Assets Pack,BRONCO_V1.24,UH-60L

  • Like 1

AMD 7800x3D, 4080Super, 64Gb DDR5 RAM, 4Tb NVMe M.2, Quest 2

Posted (edited)

Thanks for the advice.

Yeah, the actual crash was definitely out of memory.  The other mods (other than the Hercules, Bronco and UH-60L) are not even in the mission that caused the crash.  What is odd is that I have flown this mission (Foothold Sinai) multiplayer for a long time, and the CRASHES only JUST started to happen (though, of course, I was always watching for spiking VRAM).  I did disable the VIETNAM ASSETS, SAM ASSETS, and OCEAN ATLANTICO. Will put them back if a mission requires them. I don't recall which patch put the Massun Asset back into CORE FILES. Definitely flew the mission previously without the standalone mod, so I didn't even think it was required.  Maybe a coincidence that these were the straws that broke the RAM's back.

I'll up my PageFile and see if it helps. Thought I was OK leaving it Dynamic and letting it expand. 

My Preload Radius was 100,000 but I will crank it down.  I actually thought a Higher Preload radius gave BETTER performance as it reduced the number of loads during a mission. My Depth of Field was SIMPLE. I could try turning it off. I thought DOF was mostly for EXTERNAL views anyway.  I prefer not to lower the other graphical settings if I can avoid it. DCS runs smoothly and looks good in VR for most Single Player missions, and Multiplayer MOST of the time. FOOTHOLD is a pretty taxing mission, but it runs OK most of the time (LOL until DCS crashes to desktop!!).

Edited by Recluse
Posted
40 minutes ago, Recluse said:

I actually thought a Higher Preload radius gave BETTER performance as it reduced the number of loads during a mission.

Nah, worse performance on "lower spec'd" machines. It means you're basically loading a large amount of the map and surrounding textures etc. all around your plane into your memory up front, possibly unnecessarily. These days if you're on an SSD the load times should be super quick when it loads stuff later on when it actually needs it.

AMD 7800x3D, 4080Super, 64Gb DDR5 RAM, 4Tb NVMe M.2, Quest 2

Posted

Just a single Datapoint for now, but again flew the same Multiplayer mission after increasing Pagefile to constant 32GB, dropping Preload Radius from 100000 to 60000.

NO crashes. No out of memory errors (still seeing LOTS of VRAM usage >100% on airbases) and relatively good framerates.  Hoping it continues!

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