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Meatball Not Visible on the Actual Station, for Supercarriers with Deck Crew


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Posted

As title said. I did all the necessary communications only with no ball call, but ball call is not needed for case 1 recovery anyway. I also did one with ball call, didn't record the track though. In neither those cases was the meatball visible on the actual station. It is only visible on IFLOLS overlay, but the overlay disappears at ramp to hand off to the actual IFLOLS, which isn't visible.

This only applies to carriers with working deck crew. I tried it with Stennis, and the meatball was clearly visible.

I've deleted metashaders and fxo.

NO_BALL.trk

  • Like 3
Posted

Several of us have/are experiencing similar.    A few other tracks/images of this in the "SuperCarrier Landing Lights" thread a bit farther up (just in case you were wondering why no replies/additional reports in this thread).   Sounds like BigNewy was able to reproduce the issue, so has been officially reported.    Hopefully not a long/hard fix.

  • Like 2
Posted

+1 here. New mission created just to test this after existing missions exhibited behavior. Both in SP and MP, no meatball on the SC with deck crew, but overlay worked. Haven’t tried it with a SC without deck crew but pretty disappointing finding. 

TM Warthog, TPR, TM MFDs, Pimax Crystal, AMD Ryzen 9 7950X3D. ASUS ROG Crossair X670E Hero AMD X670, G Skill Trident Z5 DDR5 64GB

Posted

I had this problem for one flight. I reset all the various supercarrier special options (helpers, velocity limit, etc.) and the ball came back. Not sure if thats a coincidence or a fix

Posted (edited)
3 hours ago, Micr0 said:

I had this problem for one flight. I reset all the various supercarrier special options (helpers, velocity limit, etc.) and the ball came back. Not sure if thats a coincidence or a fix

Can you explain your 'exact' steps and is it still working?

 

13 hours ago, Sickdog said:

+1 here. New mission created just to test this after existing missions exhibited behavior. Both in SP and MP, no meatball on the SC with deck crew, but overlay worked. Haven’t tried it with a SC without deck crew but pretty disappointing finding. 

+1 here as well.

Edited by Rolln
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