Sanch0 Posted December 5, 2009 Posted December 5, 2009 (edited) What files in FC2.0 instalation directory will be added or/and modified to run properly LEAVU and dlink? So where is said file checking list (In Black Shark) and why wasn't its existence known until recently? I think it was introduced in 1.0.1 patch. Edited December 5, 2009 by Sanch0 PVAF "A fighter without a gun... is like an airplane without a wing" dedicated to F-4 Phantom
EtherealN Posted December 5, 2009 Posted December 5, 2009 And it was publicised as a feature when the patch features was announced, as far as I recall. It is not news. But guys, a general reminder: keep this thread to LEAVU and subjects directly related to it. General security mechanisms related to LUA exporting is a different topic and can be discussed in a thread dedicated to it. 1 [sIGPIC][/sIGPIC] Daniel "EtherealN" Agorander | Даниэль "эфирныйн" Агорандер Intel i7 2600K @ 4.4GHz, ASUS Sabertooth P67, 8GB Corsair Vengeance @ 1600MHz, ASUS GTX 560Ti DirectCU II 1GB, Samsung 830series 512GB SSD, Corsair AX850w, two BENQ screens and TM HOTAS Warthog DCS: A-10C Warthog FAQ | DCS: P-51D FAQ | Remember to read the Forum Rules | | | Life of a Game Tester
Grimes Posted December 5, 2009 Posted December 5, 2009 Just looked through the 1.01 official patch fixes and additions and I couldn't find anything related to it. While the general topic of security and lua is something else entirely it remains to be a major concern with direct regard to LEAVU, and thus we are discussing the impact of between LEAVU and server security. To simply put, as a server admin, I want a choice in the matter of allowing or disallowing people to use Datalink and other LEAVU enhancements. The right man in the wrong place makes all the difference in the world. Current Projects: Grayflag Server, Scripting Wiki Useful Links: Mission Scripting Tools MIST-(GitHub) MIST-(Thread) SLMOD, Wiki wishlist, Mission Editing Wiki!, Mission Building Forum
Case Posted December 5, 2009 Posted December 5, 2009 I just made a post here asking how the LUA export works. The moderators made a separate thread of it which you can view here. There are only 10 types of people in the world: Those who understand binary, and those who don't.
RvEYoda Posted December 5, 2009 Author Posted December 5, 2009 I just made a post here asking how the LUA export works. The moderators made a separate thread of it which you can view here. Youve got mail S = SPARSE(m,n) abbreviates SPARSE([],[],[],m,n,0). This generates the ultimate sparse matrix, an m-by-n all zero matrix. - Matlab help on 'sparse'
Case Posted December 5, 2009 Posted December 5, 2009 Youve got mailThank you. There are only 10 types of people in the world: Those who understand binary, and those who don't.
EvilBivol-1 Posted December 5, 2009 Posted December 5, 2009 (edited) Just looked through the 1.01 official patch fixes and additions and I couldn't find anything related to it. Link to the 1.0.1c ReadMe file on the Files page (same as original 1.0.1 ReadMe): http://www.digitalcombatsimulator.com/ReadMe1.0.1_EN.txt Relavent text: CHANGES TO MULTIPLAYER 1. In order to minimuize the possibiliby of cheating in multiplayer, a system of file and folder checks on the client machine by the server has been implemented. If the contents of the checked files/folders on the client side do not match the contents of the server, the client will be unable to connect to the server. By default, the server is set to check the folder "\Config\Weapons". The specific files and folders to be checked can be set in the following configuration file: "\Config\network.cfg", using the "integrity_check" parameter. 2. Expanded the scripting possibilites for online servers. For more information, see "\Scripts\net\". This information was also included in the ReadMe of the actual patch download, AFAIK. However, it is indeed missing in the Patch Announcement sticky thread in the Official Announcements and Updates section. Regarding the topic at hand and the problems it is causing from the moderators' point of view: In case you have not noticed, one of our long-standing forum rules is the following: 1.6. - No multiplayer disputes on the ED forums, including inter-squad flamewars and accusations of cheating against a player or players.We wish the official ED forum to be a free and open venue for online players to discuss and evolve the simulation experience, but - no offense to any individual here - there is a strong track record of problematic discussions between squad members when arguing online play. The degree to which this discussion will be open here is entirely dependedant upon those carrying it forward. Edited December 5, 2009 by EvilBivol-1 1 - EB [sIGPIC][/sIGPIC] Nothing is easy. Everything takes much longer. The Parable of Jane's A-10 Forum Rules
Prophet Posted December 6, 2009 Posted December 6, 2009 Now if you can just write a program to steer my radar from LEAVU.
RvEYoda Posted December 6, 2009 Author Posted December 6, 2009 Now if you can just write a program to steer my radar from LEAVU. you mean you want to click like touch buddy RWS/TWS on OSB buttons, control scan zones etc? That is a possible future feature for the LEAVU F-15 module. S = SPARSE(m,n) abbreviates SPARSE([],[],[],m,n,0). This generates the ultimate sparse matrix, an m-by-n all zero matrix. - Matlab help on 'sparse'
Prophet Posted December 8, 2009 Posted December 8, 2009 No. So LEAVU can take the data my LOMAC client exports and send it over the network to other clients and display it on their LEAVU. Now if it could just 'bug' one of those contacts imported to LEAVU, and then LEAVU steer my radar in the LOMAC client to that contact.
RvEYoda Posted December 8, 2009 Author Posted December 8, 2009 No. So LEAVU can take the data my LOMAC client exports and send it over the network to other clients and display it on their LEAVU. Now if it could just 'bug' one of those contacts imported to LEAVU, and then LEAVU steer my radar in the LOMAC client to that contact. Leavu cannot do it no, but would it be possible to write such software? yes . S = SPARSE(m,n) abbreviates SPARSE([],[],[],m,n,0). This generates the ultimate sparse matrix, an m-by-n all zero matrix. - Matlab help on 'sparse'
RvEYoda Posted December 8, 2009 Author Posted December 8, 2009 (edited) I was allowed to release this test image of leavu 2.0 outside beta forums, enjoy ! : As you can see it demonstrates the panel's aspect independence and navigation features. This aspect independence is also why we cannot just fit a normal picture of an mfd on top. Some people have different screen aspects and sizes. I'm open to suggestions on how to solve the issue of the panel having no cool panel picture ;). Edited December 8, 2009 by =RvE=Yoda S = SPARSE(m,n) abbreviates SPARSE([],[],[],m,n,0). This generates the ultimate sparse matrix, an m-by-n all zero matrix. - Matlab help on 'sparse'
A.S Posted December 8, 2009 Posted December 8, 2009 As i see you use EPAF standarts, but i wanted to ask one thing all the time: Can you see your winmen as BLUE (blue on blue) ? If we speak about LEAVU´s supportive role in multiship and mutual support environment..now THEN it would be c:thumbup:ol. Just imagine how cool that would be remembering one of our old "scorpion tactics"...that little bit extended in depth.....clear picture of your flight....easily chilled exchanging airspace vs enemy airframes...ohh yess. [sIGPIC][/sIGPIC]
RvEYoda Posted December 8, 2009 Author Posted December 8, 2009 As i see you use EPAF standarts, but i wanted to ask one thing all the time: Can you see your winmen as BLUE (blue on blue) ? If we speak about LEAVU´s supportive role in multiship and mutual support environment..now THEN it would be c:thumbup:ol. Just imagine how cool that would be remembering one of our old "scorpion tactics"...that little bit extended in depth.....clear picture of your flight....easily chilled exchanging airspace vs enemy airframes...ohh yess. Yes its in blue. I use the default icons of the F16 MLU 2 manual. Leavu2 does not currently support customization of icons, so for now at least it shows only the standard icons S = SPARSE(m,n) abbreviates SPARSE([],[],[],m,n,0). This generates the ultimate sparse matrix, an m-by-n all zero matrix. - Matlab help on 'sparse'
A.S Posted December 8, 2009 Posted December 8, 2009 (edited) So Leavu supports displaying your flight (wingmen) ? Do i understand that right? like this (found quick what i mean) PS: add the NORTH-arrow...very usefull sometimes Edited December 8, 2009 by A.S [sIGPIC][/sIGPIC]
Moa Posted December 8, 2009 Posted December 8, 2009 Leavu cannot do it no, but would it be possible to write such software? yes . Yeah, you would have to enter simulated user keypresses to slew the radar until the cursor moved over the target and then submit a lock command.
RvEYoda Posted December 8, 2009 Author Posted December 8, 2009 So Leavu supports displaying your flight (wingmen) ? Do i understand that right? Yes, you all must connect to the LEAVU datalink host first, like this : S = SPARSE(m,n) abbreviates SPARSE([],[],[],m,n,0). This generates the ultimate sparse matrix, an m-by-n all zero matrix. - Matlab help on 'sparse'
RvEYoda Posted December 8, 2009 Author Posted December 8, 2009 (edited) Yeah, you would have to enter simulated user keypresses to slew the radar until the cursor moved over the target and then submit a lock command. Simulating key commands is not required. LEAVU has a direct lua input bus through ERI radar :) LEAVU sends "X,Y\n" to ERI, and if X and Y are numbers, it is interpreted as LoSetCommand(X,Y) Havent tested it yet though. Could be interesting! Edited December 8, 2009 by =RvE=Yoda S = SPARSE(m,n) abbreviates SPARSE([],[],[],m,n,0). This generates the ultimate sparse matrix, an m-by-n all zero matrix. - Matlab help on 'sparse'
A.S Posted December 8, 2009 Posted December 8, 2009 You see, now things make sense. This pushes flights towards proper tactics in public servers rather then chaotic airquakes. :thumbup: Its good to know what the enemy does...but not less important to know what your flight/package does ;) [sIGPIC][/sIGPIC]
RvEYoda Posted December 8, 2009 Author Posted December 8, 2009 You see, now things make sense. This pushes flights towards proper tactics in public servers rather then chaotic airquakes. :thumbup: Its good to know what the enemy does...but not less important to know what your flight/package does ;) All will be explained in time :book: S = SPARSE(m,n) abbreviates SPARSE([],[],[],m,n,0). This generates the ultimate sparse matrix, an m-by-n all zero matrix. - Matlab help on 'sparse'
RvEYoda Posted December 8, 2009 Author Posted December 8, 2009 ,,, PS: add the NORTH-arrow...very usefull sometimes Look closer, it is already in :) ( just a diff format, flag ) S = SPARSE(m,n) abbreviates SPARSE([],[],[],m,n,0). This generates the ultimate sparse matrix, an m-by-n all zero matrix. - Matlab help on 'sparse'
A.S Posted December 8, 2009 Posted December 8, 2009 (edited) figures, watched your heading..... so the other numbers are blank BS-coords..(makes sense, BS - BS range is 13nm .so your lock-range is) .ok. That little north arrow is sometimes very very very usefull...even in CAC. Edited December 8, 2009 by A.S [sIGPIC][/sIGPIC]
RvEYoda Posted December 8, 2009 Author Posted December 8, 2009 (edited) the hsd is centered at 0.25 of the screen in that current screenshot so this means the "60" represents 60 nm for the outer (3rd) circle. inner circle is 20 nm if it would be centered at 0.5 then the scale reading would be 40 nm, representing the second circle, just like F4AF. Yes the Flagpole is the most important on that picture prob :). The only thing that can quickly let you know where you are going imo. Edited December 8, 2009 by =RvE=Yoda S = SPARSE(m,n) abbreviates SPARSE([],[],[],m,n,0). This generates the ultimate sparse matrix, an m-by-n all zero matrix. - Matlab help on 'sparse'
A.S Posted December 8, 2009 Posted December 8, 2009 (edited) I understood ... 1/3-rings ...personally (in AF) i use total centred and hit the DCPL CPL button to get a quick "look closer" snap. FCR / HSD sync ...But that´s just me. SOI and EXP....bolloks....way to much klick klick :D Edited December 8, 2009 by A.S [sIGPIC][/sIGPIC]
RvEYoda Posted December 8, 2009 Author Posted December 8, 2009 I understood ... 1/3-rings ...personally (in AF) i use total centred and hit the DCPL CPL button to get a quick "look closer" snap. But that´s just me. SOI and EXP....bolloks....way to much klick klick :D LEAVU EXP is not like AF EXP. LEAVU EXP is like OF EXP, where you look closer at where your cursor is. S = SPARSE(m,n) abbreviates SPARSE([],[],[],m,n,0). This generates the ultimate sparse matrix, an m-by-n all zero matrix. - Matlab help on 'sparse'
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