perryverde Posted January 7 Posted January 7 tads spesso diventa grigio quando come copilota punto obiettivo, questo avviene quando siamo in due umani sull'eli. se cambio visuale(flir) ritorna visibile a non sempre col tv tads often turns gray when as a co-pilot objective point, this happens when there are two humans on the heli. if I change the view (flir) it becomes visible again, not always with the TV
ED Team Lord Vader Posted January 8 ED Team Posted January 8 Ciao @perryverde We would need a track replay of the issue you are encountering to analyse the conditions and procedures. Thanks. Esquadra 701 - DCS Portugal - Discord
perryverde Posted January 9 Author Posted January 9 ho scoperto il perche succede : quando il server poco prestante deve gestire una decina di velivoli la sincronizzazione tra pilota e coopilota sul ha-64d non è piu stabile succedono cose strane come quella descritta da me. [I discovered why it happens: when the underperforming server has to manage about ten aircraft the synchronization between pilot and co-pilot on the ha-64d is no longer stable, strange things like the one described by me happen.] spero che le cose migliorino col il prossimo aggiornamento [I hope things improve with the next update]
perryverde Posted January 11 Author Posted January 11 ti mando le immagini del difetto due immagini I am sending you pictures of the defect two pictures Pretense_Syria_2.0.alpha1-20250110-171138.trk
ED Team Lord Vader Posted January 13 ED Team Posted January 13 Hello @perryverde This kind of look like a fog issue. We've had a few reports about it. Please wait a bit until the next update and try again, if you can. Let us know if the problem persists then, let us know. Esquadra 701 - DCS Portugal - Discord
FalcoGer Posted January 21 Posted January 21 (edited) Sometimes on one of the cameras it appears that the TADS picture becomes obscured by something, even though the TADS is looking only at a slight angle ahead. Switching cameras or yawing the helicopter slightly makes it work again. Maybe there is some model geometry that isn't properly culled from the camera's view? In game it just looks like the camera completely blanks out for seemingly no reason, turning all gray/green, depending on the mode switch. Sometimes, when the helicopter is very slowly yawing into that specific angle you can see the edge of whatever is obscuring the TADS sliding over the view. This only happens at very specific angles, so it's hard to reproduce, but it's really annoying when it does happen. I'll try to get a track. Edited January 21 by FalcoGer
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